[PATCH] drivers/input/joystick: convert to dynamic input_dev allocation

Input: convert drivers/input/joystick to dynamic input_dev allocation

This is required for input_dev sysfs integration

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Dmitry Torokhov
2005-09-15 02:01:52 -05:00
committed by Greg Kroah-Hartman
parent 0259567ad6
commit 17dd3f0f7a
25 changed files with 1486 additions and 1256 deletions

View File

@@ -54,7 +54,7 @@ MODULE_LICENSE("GPL");
#define ADI_MIN_LENGTH 8
#define ADI_MIN_LEN_LENGTH 10
#define ADI_MIN_ID_LENGTH 66
#define ADI_MAX_NAME_LENGTH 48
#define ADI_MAX_NAME_LENGTH 64
#define ADI_MAX_CNAME_LENGTH 16
#define ADI_MAX_PHYS_LENGTH 64
@@ -106,7 +106,7 @@ static struct {
*/
struct adi {
struct input_dev dev;
struct input_dev *dev;
int length;
int ret;
int idx;
@@ -215,7 +215,7 @@ static inline int adi_get_bits(struct adi *adi, int count)
static int adi_decode(struct adi *adi)
{
struct input_dev *dev = &adi->dev;
struct input_dev *dev = adi->dev;
char *abs = adi->abs;
short *key = adi->key;
int i, t;
@@ -318,7 +318,8 @@ static void adi_init_digital(struct gameport *gameport)
for (i = 0; seq[i]; i++) {
gameport_trigger(gameport);
if (seq[i] > 0) msleep(seq[i]);
if (seq[i] > 0)
msleep(seq[i]);
if (seq[i] < 0) {
mdelay(-seq[i]);
udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
@@ -397,42 +398,46 @@ static void adi_id_decode(struct adi *adi, struct adi_port *port)
}
}
static void adi_init_input(struct adi *adi, struct adi_port *port, int half)
static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
{
int i, t;
struct input_dev *input_dev;
char buf[ADI_MAX_NAME_LENGTH];
int i, t;
if (!adi->length) return;
init_input_dev(&adi->dev);
adi->dev = input_dev = input_allocate_device();
if (!input_dev)
return -ENOMEM;
t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s", buf);
snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
adi->abs = adi_abs[t];
adi->key = adi_key[t];
adi->dev.open = adi_open;
adi->dev.close = adi_close;
input_dev->name = adi->name;
input_dev->phys = adi->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
input_dev->id.product = adi->id;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &port->gameport->dev;
input_dev->private = port;
adi->dev.name = adi->name;
adi->dev.phys = adi->phys;
adi->dev.id.bustype = BUS_GAMEPORT;
adi->dev.id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
adi->dev.id.product = adi->id;
adi->dev.id.version = 0x0100;
input_dev->open = adi_open;
input_dev->close = adi_close;
adi->dev.private = port;
adi->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
set_bit(adi->abs[i], adi->dev.absbit);
set_bit(adi->abs[i], input_dev->absbit);
for (i = 0; i < adi->buttons; i++)
set_bit(adi->key[i], adi->dev.keybit);
set_bit(adi->key[i], input_dev->keybit);
return 0;
}
static void adi_init_center(struct adi *adi)
@@ -445,17 +450,17 @@ static void adi_init_center(struct adi *adi)
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
t = adi->abs[i];
x = adi->dev.abs[t];
x = adi->dev->abs[t];
if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
x = i < adi->axes10 ? 512 : 128;
if (i < adi->axes10)
input_set_abs_params(&adi->dev, t, 64, x * 2 - 64, 2, 16);
input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
else if (i < adi->axes10 + adi->axes8)
input_set_abs_params(&adi->dev, t, 48, x * 2 - 48, 1, 16);
input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
else
input_set_abs_params(&adi->dev, t, -1, 1, 0, 0);
input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
}
}
@@ -469,7 +474,8 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
int i;
int err;
if (!(port = kzalloc(sizeof(struct adi_port), GFP_KERNEL)))
port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
if (!port)
return -ENOMEM;
port->gameport = gameport;
@@ -477,10 +483,8 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
gameport_set_drvdata(gameport, port);
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
if (err) {
kfree(port);
return err;
}
if (err)
goto fail1;
adi_init_digital(gameport);
adi_read_packet(port);
@@ -490,13 +494,18 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
for (i = 0; i < 2; i++) {
adi_id_decode(port->adi + i, port);
adi_init_input(port->adi + i, port, i);
if (!port->adi[i].length)
continue;
err = adi_init_input(port->adi + i, port, i);
if (err)
goto fail2;
}
if (!port->adi[0].length && !port->adi[1].length) {
gameport_close(gameport);
kfree(port);
return -ENODEV;
err = -ENODEV;
goto fail2;
}
gameport_set_poll_handler(gameport, adi_poll);
@@ -511,12 +520,18 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0) {
adi_init_center(port->adi + i);
input_register_device(&port->adi[i].dev);
printk(KERN_INFO "input: %s [%s] on %s\n",
port->adi[i].name, port->adi[i].cname, gameport->phys);
input_register_device(port->adi[i].dev);
}
return 0;
fail2: for (i = 0; i < 2; i++)
if (port->adi[i].dev)
input_free_device(port->adi[i].dev);
gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(port);
return err;
}
static void adi_disconnect(struct gameport *gameport)
@@ -526,7 +541,7 @@ static void adi_disconnect(struct gameport *gameport)
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0)
input_unregister_device(&port->adi[i].dev);
input_unregister_device(port->adi[i].dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(port);

View File

@@ -53,11 +53,9 @@ __obsolete_setup("amijoy=");
static int amijoy_used;
static DECLARE_MUTEX(amijoy_sem);
static struct input_dev amijoy_dev[2];
static struct input_dev *amijoy_dev[2];
static char *amijoy_phys[2] = { "amijoy/input0", "amijoy/input1" };
static char *amijoy_name = "Amiga joystick";
static irqreturn_t amijoy_interrupt(int irq, void *dummy, struct pt_regs *fp)
{
int i, data = 0, button = 0;
@@ -70,15 +68,15 @@ static irqreturn_t amijoy_interrupt(int irq, void *dummy, struct pt_regs *fp)
case 1: data = ~custom.joy1dat; button = (~ciaa.pra >> 7) & 1; break;
}
input_regs(amijoy_dev + i, fp);
input_regs(amijoy_dev[i], fp);
input_report_key(amijoy_dev + i, BTN_TRIGGER, button);
input_report_key(amijoy_dev[i], BTN_TRIGGER, button);
input_report_abs(amijoy_dev + i, ABS_X, ((data >> 1) & 1) - ((data >> 9) & 1));
input_report_abs(amijoy_dev[i], ABS_X, ((data >> 1) & 1) - ((data >> 9) & 1));
data = ~(data ^ (data << 1));
input_report_abs(amijoy_dev + i, ABS_Y, ((data >> 1) & 1) - ((data >> 9) & 1));
input_report_abs(amijoy_dev[i], ABS_Y, ((data >> 1) & 1) - ((data >> 9) & 1));
input_sync(amijoy_dev + i);
input_sync(amijoy_dev[i]);
}
return IRQ_HANDLED;
}
@@ -114,39 +112,52 @@ static void amijoy_close(struct input_dev *dev)
static int __init amijoy_init(void)
{
int i, j;
int err;
for (i = 0; i < 2; i++)
if (amijoy[i]) {
if (!request_mem_region(CUSTOM_PHYSADDR+10+i*2, 2,
"amijoy [Denise]")) {
if (i == 1 && amijoy[0]) {
input_unregister_device(amijoy_dev);
release_mem_region(CUSTOM_PHYSADDR+10, 2);
}
return -EBUSY;
}
for (i = 0; i < 2; i++) {
if (!amijoy[i])
continue;
amijoy_dev[i].open = amijoy_open;
amijoy_dev[i].close = amijoy_close;
amijoy_dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
amijoy_dev[i].absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
amijoy_dev[i].keybit[LONG(BTN_LEFT)] = BIT(BTN_LEFT) | BIT(BTN_MIDDLE) | BIT(BTN_RIGHT);
for (j = 0; j < 2; j++) {
amijoy_dev[i].absmin[ABS_X + j] = -1;
amijoy_dev[i].absmax[ABS_X + j] = 1;
}
amijoy_dev[i].name = amijoy_name;
amijoy_dev[i].phys = amijoy_phys[i];
amijoy_dev[i].id.bustype = BUS_AMIGA;
amijoy_dev[i].id.vendor = 0x0001;
amijoy_dev[i].id.product = 0x0003;
amijoy_dev[i].id.version = 0x0100;
input_register_device(amijoy_dev + i);
printk(KERN_INFO "input: %s at joy%ddat\n", amijoy_name, i);
amijoy_dev[i] = input_allocate_device();
if (!amijoy_dev[i]) {
err = -ENOMEM;
goto fail;
}
if (!request_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2, "amijoy [Denise]")) {
input_free_device(amijoy_dev[i]);
err = -EBUSY;
goto fail;
}
amijoy_dev[i]->name = "Amiga joystick";
amijoy_dev[i]->phys = amijoy_phys[i];
amijoy_dev[i]->id.bustype = BUS_AMIGA;
amijoy_dev[i]->id.vendor = 0x0001;
amijoy_dev[i]->id.product = 0x0003;
amijoy_dev[i]->id.version = 0x0100;
amijoy_dev[i]->open = amijoy_open;
amijoy_dev[i]->close = amijoy_close;
amijoy_dev[i]->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
amijoy_dev[i]->absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
amijoy_dev[i]->keybit[LONG(BTN_LEFT)] = BIT(BTN_LEFT) | BIT(BTN_MIDDLE) | BIT(BTN_RIGHT);
for (j = 0; j < 2; j++) {
amijoy_dev[i]->absmin[ABS_X + j] = -1;
amijoy_dev[i]->absmax[ABS_X + j] = 1;
}
input_register_device(amijoy_dev[i]);
}
return 0;
fail: while (--i >= 0)
if (amijoy[i]) {
input_unregister_device(amijoy_dev[i]);
release_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2);
}
return err;
}
static void __exit amijoy_exit(void)
@@ -155,8 +166,8 @@ static void __exit amijoy_exit(void)
for (i = 0; i < 2; i++)
if (amijoy[i]) {
input_unregister_device(amijoy_dev + i);
release_mem_region(CUSTOM_PHYSADDR+10+i*2, 2);
input_unregister_device(amijoy_dev[i]);
release_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2);
}
}

View File

@@ -111,7 +111,7 @@ static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN
static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };
struct analog {
struct input_dev dev;
struct input_dev *dev;
int mask;
short *buttons;
char name[ANALOG_MAX_NAME_LENGTH];
@@ -182,7 +182,7 @@ static unsigned long analog_faketime = 0;
static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
{
struct input_dev *dev = &analog->dev;
struct input_dev *dev = analog->dev;
int i, j;
if (analog->mask & ANALOG_HAT_FCS)
@@ -428,27 +428,30 @@ static void analog_name(struct analog *analog)
* analog_init_device()
*/
static void analog_init_device(struct analog_port *port, struct analog *analog, int index)
static int analog_init_device(struct analog_port *port, struct analog *analog, int index)
{
struct input_dev *input_dev;
int i, j, t, v, w, x, y, z;
analog_name(analog);
sprintf(analog->phys, "%s/input%d", port->gameport->phys, index);
analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
init_input_dev(&analog->dev);
analog->dev = input_dev = input_allocate_device();
if (!input_dev)
return -ENOMEM;
analog->dev.name = analog->name;
analog->dev.phys = analog->phys;
analog->dev.id.bustype = BUS_GAMEPORT;
analog->dev.id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
analog->dev.id.product = analog->mask >> 4;
analog->dev.id.version = 0x0100;
input_dev->name = analog->name;
input_dev->phys = analog->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
input_dev->id.product = analog->mask >> 4;
input_dev->id.version = 0x0100;
analog->dev.open = analog_open;
analog->dev.close = analog_close;
analog->dev.private = port;
analog->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->open = analog_open;
input_dev->close = analog_close;
input_dev->private = port;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = j = 0; i < 4; i++)
if (analog->mask & (1 << i)) {
@@ -461,8 +464,6 @@ static void analog_init_device(struct analog_port *port, struct analog *analog,
v = (x >> 3);
w = (x >> 3);
set_bit(t, analog->dev.absbit);
if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
x = y;
@@ -472,11 +473,7 @@ static void analog_init_device(struct analog_port *port, struct analog *analog,
w = (x >> 4);
}
analog->dev.absmax[t] = (x << 1) - v;
analog->dev.absmin[t] = v;
analog->dev.absfuzz[t] = port->fuzz;
analog->dev.absflat[t] = w;
input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w);
j++;
}
@@ -484,41 +481,30 @@ static void analog_init_device(struct analog_port *port, struct analog *analog,
if (analog->mask & analog_exts[i])
for (x = 0; x < 2; x++) {
t = analog_hats[j++];
set_bit(t, analog->dev.absbit);
analog->dev.absmax[t] = 1;
analog->dev.absmin[t] = -1;
input_set_abs_params(input_dev, t, -1, 1, 0, 0);
}
for (i = j = 0; i < 4; i++)
if (analog->mask & (0x10 << i))
set_bit(analog->buttons[j++], analog->dev.keybit);
set_bit(analog->buttons[j++], input_dev->keybit);
if (analog->mask & ANALOG_BTNS_CHF)
for (i = 0; i < 2; i++)
set_bit(analog->buttons[j++], analog->dev.keybit);
set_bit(analog->buttons[j++], input_dev->keybit);
if (analog->mask & ANALOG_HBTN_CHF)
for (i = 0; i < 4; i++)
set_bit(analog->buttons[j++], analog->dev.keybit);
set_bit(analog->buttons[j++], input_dev->keybit);
for (i = 0; i < 4; i++)
if (analog->mask & (ANALOG_BTN_TL << i))
set_bit(analog_pads[i], analog->dev.keybit);
set_bit(analog_pads[i], input_dev->keybit);
analog_decode(analog, port->axes, port->initial, port->buttons);
input_register_device(&analog->dev);
input_register_device(analog->dev);
printk(KERN_INFO "input: %s at %s", analog->name, port->gameport->phys);
if (port->cooked)
printk(" [ADC port]\n");
else
printk(" [%s timer, %d %sHz clock, %d ns res]\n", TIME_NAME,
port->speed > 10000 ? (port->speed + 800) / 1000 : port->speed,
port->speed > 10000 ? "M" : "k",
port->speed > 10000 ? (port->loop * 1000) / (port->speed / 1000)
: (port->loop * 1000000) / port->speed);
return 0;
}
/*
@@ -659,37 +645,41 @@ static int analog_connect(struct gameport *gameport, struct gameport_driver *drv
return - ENOMEM;
err = analog_init_port(gameport, drv, port);
if (err) {
kfree(port);
return err;
}
if (err)
goto fail1;
err = analog_init_masks(port);
if (err) {
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(port);
return err;
}
if (err)
goto fail2;
gameport_set_poll_handler(gameport, analog_poll);
gameport_set_poll_interval(gameport, 10);
for (i = 0; i < 2; i++)
if (port->analog[i].mask)
analog_init_device(port, port->analog + i, i);
if (port->analog[i].mask) {
err = analog_init_device(port, port->analog + i, i);
if (err)
goto fail3;
}
return 0;
fail3: while (--i >= 0)
input_unregister_device(port->analog[i].dev);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(port);
return err;
}
static void analog_disconnect(struct gameport *gameport)
{
int i;
struct analog_port *port = gameport_get_drvdata(gameport);
int i;
for (i = 0; i < 2; i++)
if (port->analog[i].mask)
input_unregister_device(&port->analog[i].dev);
input_unregister_device(port->analog[i].dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",

View File

@@ -44,13 +44,11 @@ MODULE_LICENSE("GPL");
#define COBRA_MAX_STROBE 45 /* 45 us max wait for first strobe */
#define COBRA_LENGTH 36
static char* cobra_name = "Creative Labs Blaster GamePad Cobra";
static int cobra_btn[] = { BTN_START, BTN_SELECT, BTN_TL, BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL2, BTN_TR2, 0 };
struct cobra {
struct gameport *gameport;
struct input_dev dev[2];
struct input_dev *dev[2];
int reads;
int bads;
unsigned char exists;
@@ -128,7 +126,7 @@ static void cobra_poll(struct gameport *gameport)
for (i = 0; i < 2; i++)
if (cobra->exists & r & (1 << i)) {
dev = cobra->dev + i;
dev = cobra->dev[i];
input_report_abs(dev, ABS_X, ((data[i] >> 4) & 1) - ((data[i] >> 3) & 1));
input_report_abs(dev, ABS_Y, ((data[i] >> 2) & 1) - ((data[i] >> 1) & 1));
@@ -159,11 +157,13 @@ static void cobra_close(struct input_dev *dev)
static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct cobra *cobra;
struct input_dev *input_dev;
unsigned int data[2];
int i, j;
int err;
if (!(cobra = kzalloc(sizeof(struct cobra), GFP_KERNEL)))
cobra = kzalloc(sizeof(struct cobra), GFP_KERNEL);
if (!cobra)
return -ENOMEM;
cobra->gameport = gameport;
@@ -191,38 +191,46 @@ static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv)
gameport_set_poll_handler(gameport, cobra_poll);
gameport_set_poll_interval(gameport, 20);
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & 1) {
for (i = 0; i < 2; i++) {
if (~(cobra->exists >> i) & 1)
continue;
sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
cobra->dev[i].private = cobra;
cobra->dev[i].open = cobra_open;
cobra->dev[i].close = cobra_close;
cobra->dev[i].name = cobra_name;
cobra->dev[i].phys = cobra->phys[i];
cobra->dev[i].id.bustype = BUS_GAMEPORT;
cobra->dev[i].id.vendor = GAMEPORT_ID_VENDOR_CREATIVE;
cobra->dev[i].id.product = 0x0008;
cobra->dev[i].id.version = 0x0100;
cobra->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_set_abs_params(&cobra->dev[i], ABS_X, -1, 1, 0, 0);
input_set_abs_params(&cobra->dev[i], ABS_Y, -1, 1, 0, 0);
for (j = 0; cobra_btn[j]; j++)
set_bit(cobra_btn[j], cobra->dev[i].keybit);
input_register_device(&cobra->dev[i]);
printk(KERN_INFO "input: %s on %s\n", cobra_name, gameport->phys);
cobra->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
input_dev->name = "Creative Labs Blaster GamePad Cobra";
input_dev->phys = cobra->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_CREATIVE;
input_dev->id.product = 0x0008;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = cobra;
input_dev->open = cobra_open;
input_dev->close = cobra_close;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_set_abs_params(input_dev, ABS_X, -1, 1, 0, 0);
input_set_abs_params(input_dev, ABS_Y, -1, 1, 0, 0);
for (j = 0; cobra_btn[j]; j++)
set_bit(cobra_btn[j], input_dev->keybit);
input_register_device(cobra->dev[i]);
}
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
fail3: for (i = 0; i < 2; i++)
if (cobra->dev[i])
input_unregister_device(cobra->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(cobra);
return err;
}
@@ -234,7 +242,7 @@ static void cobra_disconnect(struct gameport *gameport)
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & 1)
input_unregister_device(cobra->dev + i);
input_unregister_device(cobra->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(cobra);

View File

@@ -43,25 +43,28 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Atari, Amstrad, Commodore, Amiga, Sega, etc. joystick driver");
MODULE_LICENSE("GPL");
static int db9[] __initdata = { -1, 0 };
static int db9_nargs __initdata = 0;
module_param_array_named(dev, db9, int, &db9_nargs, 0);
struct db9_config {
int args[2];
int nargs;
};
#define DB9_MAX_PORTS 3
static struct db9_config db9[DB9_MAX_PORTS] __initdata;
module_param_array_named(dev, db9[0].args, int, &db9[0].nargs, 0);
MODULE_PARM_DESC(dev, "Describes first attached device (<parport#>,<type>)");
static int db9_2[] __initdata = { -1, 0 };
static int db9_nargs_2 __initdata = 0;
module_param_array_named(dev2, db9_2, int, &db9_nargs_2, 0);
module_param_array_named(dev2, db9[1].args, int, &db9[0].nargs, 0);
MODULE_PARM_DESC(dev2, "Describes second attached device (<parport#>,<type>)");
static int db9_3[] __initdata = { -1, 0 };
static int db9_nargs_3 __initdata = 0;
module_param_array_named(dev3, db9_3, int, &db9_nargs_3, 0);
module_param_array_named(dev3, db9[2].args, int, &db9[2].nargs, 0);
MODULE_PARM_DESC(dev3, "Describes third attached device (<parport#>,<type>)");
__obsolete_setup("db9=");
__obsolete_setup("db9_2=");
__obsolete_setup("db9_3=");
#define DB9_ARG_PARPORT 0
#define DB9_ARG_MODE 1
#define DB9_MULTI_STICK 0x01
#define DB9_MULTI2_STICK 0x02
#define DB9_GENESIS_PAD 0x03
@@ -87,40 +90,53 @@ __obsolete_setup("db9_3=");
#define DB9_NORMAL 0x0a
#define DB9_NOSELECT 0x08
#define DB9_MAX_DEVICES 2
#define DB9_GENESIS6_DELAY 14
#define DB9_REFRESH_TIME HZ/100
#define DB9_MAX_DEVICES 2
struct db9_mode_data {
const char *name;
const short *buttons;
int n_buttons;
int n_pads;
int n_axis;
int bidirectional;
int reverse;
};
struct db9 {
struct input_dev dev[DB9_MAX_DEVICES];
struct input_dev *dev[DB9_MAX_DEVICES];
struct timer_list timer;
struct pardevice *pd;
int mode;
int used;
struct semaphore sem;
char phys[2][32];
char phys[DB9_MAX_DEVICES][32];
};
static struct db9 *db9_base[3];
static short db9_multi_btn[] = { BTN_TRIGGER, BTN_THUMB };
static short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
static short db9_cd32_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START };
static char db9_buttons[DB9_MAX_PAD] = { 0, 1, 2, 4, 0, 6, 8, 9, 1, 1, 7, 9, 9 };
static short *db9_btn[DB9_MAX_PAD] = { NULL, db9_multi_btn, db9_multi_btn, db9_genesis_btn, NULL, db9_genesis_btn,
db9_genesis_btn, db9_cd32_btn, db9_multi_btn, db9_multi_btn, db9_cd32_btn,
db9_cd32_btn, db9_cd32_btn };
static char *db9_name[DB9_MAX_PAD] = { NULL, "Multisystem joystick", "Multisystem joystick (2 fire)", "Genesis pad",
NULL, "Genesis 5 pad", "Genesis 6 pad", "Saturn pad", "Multisystem (0.8.0.2) joystick",
"Multisystem (0.8.0.2-dual) joystick", "Amiga CD-32 pad", "Saturn dpp", "Saturn dpp dual" };
static const int db9_max_pads[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 6, 1, 2, 1, 6, 12 };
static const int db9_num_axis[DB9_MAX_PAD] = { 0, 2, 2, 2, 0, 2, 2, 7, 2, 2, 2 ,7, 7 };
static const short db9_multi_btn[] = { BTN_TRIGGER, BTN_THUMB };
static const short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
static const short db9_cd32_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START };
static const short db9_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_RZ, ABS_Z, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
static const int db9_bidirectional[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0 };
static const int db9_reverse[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0 };
static const struct db9_mode_data db9_modes[] = {
{ NULL, NULL, 0, 0, 0, 0, 0 },
{ "Multisystem joystick", db9_multi_btn, 1, 1, 2, 1, 1 },
{ "Multisystem joystick (2 fire)", db9_multi_btn, 2, 1, 2, 1, 1 },
{ "Genesis pad", db9_genesis_btn, 4, 1, 2, 1, 1 },
{ NULL, NULL, 0, 0, 0, 0, 0 },
{ "Genesis 5 pad", db9_genesis_btn, 6, 1, 2, 1, 1 },
{ "Genesis 6 pad", db9_genesis_btn, 8, 1, 2, 1, 1 },
{ "Saturn pad", db9_cd32_btn, 9, 6, 7, 0, 1 },
{ "Multisystem (0.8.0.2) joystick", db9_multi_btn, 1, 1, 2, 1, 1 },
{ "Multisystem (0.8.0.2-dual) joystick", db9_multi_btn, 1, 2, 2, 1, 1 },
{ "Amiga CD-32 pad", db9_cd32_btn, 7, 1, 2, 1, 1 },
{ "Saturn dpp", db9_cd32_btn, 9, 6, 7, 0, 0 },
{ "Saturn dpp dual", db9_cd32_btn, 9, 12, 7, 0, 0 },
};
/*
* Saturn controllers
@@ -342,7 +358,7 @@ static int db9_saturn(int mode, struct parport *port, struct input_dev *dev)
default:
return -1;
}
max_pads = min(db9_max_pads[mode], DB9_MAX_DEVICES);
max_pads = min(db9_modes[mode].n_pads, DB9_MAX_DEVICES);
for (tmp = 0, i = 0; i < n; i++) {
id = db9_saturn_read_packet(port, data, type + i, 1);
tmp = db9_saturn_report(id, data, dev, tmp, max_pads);
@@ -354,17 +370,18 @@ static void db9_timer(unsigned long private)
{
struct db9 *db9 = (void *) private;
struct parport *port = db9->pd->port;
struct input_dev *dev = db9->dev;
struct input_dev *dev = db9->dev[0];
struct input_dev *dev2 = db9->dev[1];
int data, i;
switch(db9->mode) {
switch (db9->mode) {
case DB9_MULTI_0802_2:
data = parport_read_data(port) >> 3;
input_report_abs(dev + 1, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev + 1, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev + 1, BTN_TRIGGER, ~data & DB9_FIRE1);
input_report_abs(dev2, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev2, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev2, BTN_TRIGGER, ~data & DB9_FIRE1);
case DB9_MULTI_0802:
@@ -405,7 +422,7 @@ static void db9_timer(unsigned long private)
input_report_key(dev, BTN_C, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NORMAL);
data=parport_read_data(port);
data = parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_START, ~data & DB9_FIRE2);
@@ -414,7 +431,7 @@ static void db9_timer(unsigned long private)
case DB9_GENESIS5_PAD:
parport_write_control(port, DB9_NOSELECT);
data=parport_read_data(port);
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
@@ -422,7 +439,7 @@ static void db9_timer(unsigned long private)
input_report_key(dev, BTN_C, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NORMAL);
data=parport_read_data(port);
data = parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_X, ~data & DB9_FIRE2);
@@ -434,7 +451,7 @@ static void db9_timer(unsigned long private)
parport_write_control(port, DB9_NOSELECT); /* 1 */
udelay(DB9_GENESIS6_DELAY);
data=parport_read_data(port);
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
@@ -443,7 +460,7 @@ static void db9_timer(unsigned long private)
parport_write_control(port, DB9_NORMAL);
udelay(DB9_GENESIS6_DELAY);
data=parport_read_data(port);
data = parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_START, ~data & DB9_FIRE2);
@@ -477,7 +494,7 @@ static void db9_timer(unsigned long private)
case DB9_CD32_PAD:
data=parport_read_data(port);
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
@@ -489,7 +506,7 @@ static void db9_timer(unsigned long private)
parport_write_control(port, 0x02);
parport_write_control(port, 0x0a);
input_report_key(dev, db9_cd32_btn[i], ~data & DB9_FIRE2);
}
}
parport_write_control(port, 0x00);
break;
@@ -513,7 +530,7 @@ static int db9_open(struct input_dev *dev)
if (!db9->used++) {
parport_claim(db9->pd);
parport_write_data(port, 0xff);
if (db9_reverse[db9->mode]) {
if (db9_modes[db9->mode].reverse) {
parport_data_reverse(port);
parport_write_control(port, DB9_NORMAL);
}
@@ -539,117 +556,160 @@ static void db9_close(struct input_dev *dev)
up(&db9->sem);
}
static struct db9 __init *db9_probe(int *config, int nargs)
static struct db9 __init *db9_probe(int parport, int mode)
{
struct db9 *db9;
const struct db9_mode_data *db9_mode;
struct parport *pp;
struct pardevice *pd;
struct input_dev *input_dev;
int i, j;
int err;
if (config[0] < 0)
return NULL;
if (nargs < 2) {
printk(KERN_ERR "db9.c: Device type must be specified.\n");
return NULL;
if (mode < 1 || mode >= DB9_MAX_PAD || !db9_modes[mode].n_buttons) {
printk(KERN_ERR "db9.c: Bad device type %d\n", mode);
err = -EINVAL;
goto err_out;
}
if (config[1] < 1 || config[1] >= DB9_MAX_PAD || !db9_buttons[config[1]]) {
printk(KERN_ERR "db9.c: bad config\n");
return NULL;
}
db9_mode = &db9_modes[mode];
pp = parport_find_number(config[0]);
pp = parport_find_number(parport);
if (!pp) {
printk(KERN_ERR "db9.c: no such parport\n");
return NULL;
err = -ENODEV;
goto err_out;
}
if (db9_bidirectional[config[1]]) {
if (!(pp->modes & PARPORT_MODE_TRISTATE)) {
printk(KERN_ERR "db9.c: specified parport is not bidirectional\n");
parport_put_port(pp);
return NULL;
}
if (db9_mode[mode].bidirectional && !(pp->modes & PARPORT_MODE_TRISTATE)) {
printk(KERN_ERR "db9.c: specified parport is not bidirectional\n");
err = -EINVAL;
goto err_put_pp;
}
if (!(db9 = kzalloc(sizeof(struct db9), GFP_KERNEL))) {
parport_put_port(pp);
return NULL;
pd = parport_register_device(pp, "db9", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
if (!pd) {
printk(KERN_ERR "db9.c: parport busy already - lp.o loaded?\n");
err = -EBUSY;
goto err_put_pp;
}
db9 = kzalloc(sizeof(struct db9), GFP_KERNEL);
if (!db9) {
printk(KERN_ERR "db9.c: Not enough memory\n");
err = -ENOMEM;
goto err_unreg_pardev;
}
init_MUTEX(&db9->sem);
db9->mode = config[1];
db9->pd = pd;
db9->mode = mode;
init_timer(&db9->timer);
db9->timer.data = (long) db9;
db9->timer.function = db9_timer;
db9->pd = parport_register_device(pp, "db9", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
parport_put_port(pp);
for (i = 0; i < (min(db9_mode->n_pads, DB9_MAX_DEVICES)); i++) {
if (!db9->pd) {
printk(KERN_ERR "db9.c: parport busy already - lp.o loaded?\n");
kfree(db9);
return NULL;
}
for (i = 0; i < (min(db9_max_pads[db9->mode], DB9_MAX_DEVICES)); i++) {
db9->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
printk(KERN_ERR "db9.c: Not enough memory for input device\n");
err = -ENOMEM;
goto err_free_devs;
}
sprintf(db9->phys[i], "%s/input%d", db9->pd->port->name, i);
db9->dev[i].private = db9;
db9->dev[i].open = db9_open;
db9->dev[i].close = db9_close;
input_dev->name = db9_mode->name;
input_dev->phys = db9->phys[i];
input_dev->id.bustype = BUS_PARPORT;
input_dev->id.vendor = 0x0002;
input_dev->id.product = mode;
input_dev->id.version = 0x0100;
input_dev->private = db9;
db9->dev[i].name = db9_name[db9->mode];
db9->dev[i].phys = db9->phys[i];
db9->dev[i].id.bustype = BUS_PARPORT;
db9->dev[i].id.vendor = 0x0002;
db9->dev[i].id.product = config[1];
db9->dev[i].id.version = 0x0100;
input_dev->open = db9_open;
input_dev->close = db9_close;
db9->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; j < db9_buttons[db9->mode]; j++)
set_bit(db9_btn[db9->mode][j], db9->dev[i].keybit);
for (j = 0; j < db9_num_axis[db9->mode]; j++) {
set_bit(db9_abs[j], db9->dev[i].absbit);
if (j < 2) {
db9->dev[i].absmin[db9_abs[j]] = -1;
db9->dev[i].absmax[db9_abs[j]] = 1;
} else {
db9->dev[i].absmin[db9_abs[j]] = 1;
db9->dev[i].absmax[db9_abs[j]] = 255;
db9->dev[i].absflat[db9_abs[j]] = 0;
}
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; j < db9_mode->n_buttons; j++)
set_bit(db9_mode->buttons[j], input_dev->keybit);
for (j = 0; j < db9_mode->n_axis; j++) {
if (j < 2)
input_set_abs_params(input_dev, db9_abs[j], -1, 1, 0, 0);
else
input_set_abs_params(input_dev, db9_abs[j], 1, 255, 0, 0);
}
input_register_device(db9->dev + i);
printk(KERN_INFO "input: %s on %s\n", db9->dev[i].name, db9->pd->port->name);
input_register_device(input_dev);
}
parport_put_port(pp);
return db9;
err_free_devs:
while (--i >= 0)
input_unregister_device(db9->dev[i]);
kfree(db9);
err_unreg_pardev:
parport_unregister_device(pd);
err_put_pp:
parport_put_port(pp);
err_out:
return ERR_PTR(err);
}
static void __exit db9_remove(struct db9 *db9)
{
int i;
for (i = 0; i < min(db9_modes[db9->mode].n_pads, DB9_MAX_DEVICES); i++)
input_unregister_device(db9->dev[i]);
parport_unregister_device(db9->pd);
kfree(db9);
}
static int __init db9_init(void)
{
db9_base[0] = db9_probe(db9, db9_nargs);
db9_base[1] = db9_probe(db9_2, db9_nargs_2);
db9_base[2] = db9_probe(db9_3, db9_nargs_3);
int i;
int have_dev = 0;
int err = 0;
if (db9_base[0] || db9_base[1] || db9_base[2])
return 0;
for (i = 0; i < DB9_MAX_PORTS; i++) {
if (db9[i].nargs == 0 || db9[i].args[DB9_ARG_PARPORT] < 0)
continue;
return -ENODEV;
if (db9[i].nargs < 2) {
printk(KERN_ERR "db9.c: Device type must be specified.\n");
err = -EINVAL;
break;
}
db9_base[i] = db9_probe(db9[i].args[DB9_ARG_PARPORT],
db9[i].args[DB9_ARG_MODE]);
if (IS_ERR(db9_base[i])) {
err = PTR_ERR(db9_base[i]);
break;
}
have_dev = 1;
}
if (err) {
while (--i >= 0)
db9_remove(db9_base[i]);
return err;
}
return have_dev ? 0 : -ENODEV;
}
static void __exit db9_exit(void)
{
int i, j;
int i;
for (i = 0; i < 3; i++)
if (db9_base[i]) {
for (j = 0; j < min(db9_max_pads[db9_base[i]->mode], DB9_MAX_DEVICES); j++)
input_unregister_device(db9_base[i]->dev + j);
parport_unregister_device(db9_base[i]->pd);
}
for (i = 0; i < DB9_MAX_PORTS; i++)
if (db9_base[i])
db9_remove(db9_base[i]);
}
module_init(db9_init);

File diff suppressed because it is too large Load Diff

View File

@@ -81,7 +81,7 @@ static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
struct gf2k {
struct gameport *gameport;
struct input_dev dev;
struct input_dev *dev;
int reads;
int bads;
unsigned char id;
@@ -175,7 +175,7 @@ static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
{
struct input_dev *dev = &gf2k->dev;
struct input_dev *dev = gf2k->dev;
int i, t;
for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
@@ -239,13 +239,19 @@ static void gf2k_close(struct input_dev *dev)
static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct gf2k *gf2k;
struct input_dev *input_dev;
unsigned char data[GF2K_LENGTH];
int i, err;
if (!(gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL)))
return -ENOMEM;
gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
input_dev = input_allocate_device();
if (!gf2k || !input_dev) {
err = -ENOMEM;
goto fail1;
}
gf2k->gameport = gameport;
gf2k->dev = input_dev;
gameport_set_drvdata(gameport, gf2k);
@@ -295,53 +301,52 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
gf2k->length = gf2k_lens[gf2k->id];
init_input_dev(&gf2k->dev);
input_dev->name = gf2k_names[gf2k->id];
input_dev->phys = gf2k->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
input_dev->id.product = gf2k->id;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = gf2k;
gf2k->dev.private = gf2k;
gf2k->dev.open = gf2k_open;
gf2k->dev.close = gf2k_close;
gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
gf2k->dev.name = gf2k_names[gf2k->id];
gf2k->dev.phys = gf2k->phys;
gf2k->dev.id.bustype = BUS_GAMEPORT;
gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
gf2k->dev.id.product = gf2k->id;
gf2k->dev.id.version = 0x0100;
input_dev->open = gf2k_open;
input_dev->close = gf2k_close;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < gf2k_axes[gf2k->id]; i++)
set_bit(gf2k_abs[i], gf2k->dev.absbit);
set_bit(gf2k_abs[i], input_dev->absbit);
for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
set_bit(ABS_HAT0X + i, gf2k->dev.absbit);
gf2k->dev.absmin[ABS_HAT0X + i] = -1;
gf2k->dev.absmax[ABS_HAT0X + i] = 1;
set_bit(ABS_HAT0X + i, input_dev->absbit);
input_dev->absmin[ABS_HAT0X + i] = -1;
input_dev->absmax[ABS_HAT0X + i] = 1;
}
for (i = 0; i < gf2k_joys[gf2k->id]; i++)
set_bit(gf2k_btn_joy[i], gf2k->dev.keybit);
set_bit(gf2k_btn_joy[i], input_dev->keybit);
for (i = 0; i < gf2k_pads[gf2k->id]; i++)
set_bit(gf2k_btn_pad[i], gf2k->dev.keybit);
set_bit(gf2k_btn_pad[i], input_dev->keybit);
gf2k_read_packet(gameport, gf2k->length, data);
gf2k_read(gf2k, data);
for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 :
gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32;
gf2k->dev.absmin[gf2k_abs[i]] = 32;
gf2k->dev.absfuzz[gf2k_abs[i]] = 8;
gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 :
input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32;
input_dev->absmin[gf2k_abs[i]] = 32;
input_dev->absfuzz[gf2k_abs[i]] = 8;
input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
}
input_register_device(&gf2k->dev);
printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys);
input_register_device(gf2k->dev);
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
input_free_device(input_dev);
kfree(gf2k);
return err;
}
@@ -350,7 +355,7 @@ static void gf2k_disconnect(struct gameport *gameport)
{
struct gf2k *gf2k = gameport_get_drvdata(gameport);
input_unregister_device(&gf2k->dev);
input_unregister_device(gf2k->dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(gf2k);

View File

@@ -55,7 +55,7 @@ MODULE_LICENSE("GPL");
struct grip {
struct gameport *gameport;
struct input_dev dev[2];
struct input_dev *dev[2];
unsigned char mode[2];
int reads;
int bads;
@@ -190,7 +190,7 @@ static void grip_poll(struct gameport *gameport)
for (i = 0; i < 2; i++) {
dev = grip->dev + i;
dev = grip->dev[i];
grip->reads++;
switch (grip->mode[i]) {
@@ -297,6 +297,7 @@ static void grip_close(struct input_dev *dev)
static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct grip *grip;
struct input_dev *input_dev;
unsigned int data[GRIP_LENGTH_XT];
int i, j, t;
int err;
@@ -339,48 +340,56 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
gameport_set_poll_handler(gameport, grip_poll);
gameport_set_poll_interval(gameport, 20);
for (i = 0; i < 2; i++)
if (grip->mode[i]) {
for (i = 0; i < 2; i++) {
if (!grip->mode[i])
continue;
sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
grip->dev[i].private = grip;
grip->dev[i].open = grip_open;
grip->dev[i].close = grip_close;
grip->dev[i].name = grip_name[grip->mode[i]];
grip->dev[i].phys = grip->phys[i];
grip->dev[i].id.bustype = BUS_GAMEPORT;
grip->dev[i].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
grip->dev[i].id.product = grip->mode[i];
grip->dev[i].id.version = 0x0100;
grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
if (j < grip_cen[grip->mode[i]])
input_set_abs_params(&grip->dev[i], t, 14, 52, 1, 2);
else if (j < grip_anx[grip->mode[i]])
input_set_abs_params(&grip->dev[i], t, 3, 57, 1, 0);
else
input_set_abs_params(&grip->dev[i], t, -1, 1, 0, 0);
}
for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
if (t > 0)
set_bit(t, grip->dev[i].keybit);
printk(KERN_INFO "input: %s on %s\n",
grip_name[grip->mode[i]], gameport->phys);
input_register_device(grip->dev + i);
grip->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
input_dev->name = grip_name[grip->mode[i]];
input_dev->phys = grip->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
input_dev->id.product = grip->mode[i];
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = grip;
input_dev->open = grip_open;
input_dev->close = grip_close;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
if (j < grip_cen[grip->mode[i]])
input_set_abs_params(input_dev, t, 14, 52, 1, 2);
else if (j < grip_anx[grip->mode[i]])
input_set_abs_params(input_dev, t, 3, 57, 1, 0);
else
input_set_abs_params(input_dev, t, -1, 1, 0, 0);
}
for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
if (t > 0)
set_bit(t, input_dev->keybit);
input_register_device(grip->dev[i]);
}
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
fail3: for (i = 0; i < 2; i++)
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(grip);
return err;
}
@@ -391,8 +400,8 @@ static void grip_disconnect(struct gameport *gameport)
int i;
for (i = 0; i < 2; i++)
if (grip->mode[i])
input_unregister_device(grip->dev + i);
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(grip);

View File

@@ -32,23 +32,37 @@ MODULE_LICENSE("GPL");
#define dbg(format, arg...) do {} while (0)
#endif
#define GRIP_MAX_PORTS 4
/*
* Grip multiport state
*/
struct grip_port {
struct input_dev *dev;
int mode;
int registered;
/* individual gamepad states */
int buttons;
int xaxes;
int yaxes;
int dirty; /* has the state been updated? */
};
struct grip_mp {
struct gameport *gameport;
struct input_dev dev[4];
int mode[4];
int registered[4];
struct grip_port *port[GRIP_MAX_PORTS];
// struct input_dev *dev[4];
// int mode[4];
// int registered[4];
int reads;
int bads;
/* individual gamepad states */
int buttons[4];
int xaxes[4];
int yaxes[4];
int dirty[4]; /* has the state been updated? */
// int buttons[4];
// int xaxes[4];
// int yaxes[4];
// int dirty[4]; /* has the state been updated? */
};
/*
@@ -85,16 +99,16 @@ struct grip_mp {
#define GRIP_MODE_GP 2
#define GRIP_MODE_C64 3
static int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 };
static int grip_btn_c64[] = { BTN_JOYSTICK, -1 };
static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 };
static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 };
static int grip_abs_gp[] = { ABS_X, ABS_Y, -1 };
static int grip_abs_c64[] = { ABS_X, ABS_Y, -1 };
static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 };
static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 };
static int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 };
static int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 };
static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 };
static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 };
static char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" };
static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" };
static const int init_seq[] = {
1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1,
@@ -104,9 +118,9 @@ static const int init_seq[] = {
/* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */
static int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 };
static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 };
static void register_slot(int i, struct grip_mp *grip);
static int register_slot(int i, struct grip_mp *grip);
/*
* Returns whether an odd or even number of bits are on in pkt.
@@ -353,9 +367,10 @@ static int dig_mode_start(struct gameport *gameport, u32 *packet)
static int get_and_decode_packet(struct grip_mp *grip, int flags)
{
struct grip_port *port;
u32 packet;
int joytype = 0;
int slot = 0;
int slot;
/* Get a packet and check for validity */
@@ -377,6 +392,8 @@ static int get_and_decode_packet(struct grip_mp *grip, int flags)
if ((slot < 0) || (slot > 3))
return flags;
port = grip->port[slot];
/*
* Handle "reset" packets, which occur at startup, and when gamepads
* are removed or plugged in. May contain configuration of a new gamepad.
@@ -385,14 +402,14 @@ static int get_and_decode_packet(struct grip_mp *grip, int flags)
joytype = (packet >> 16) & 0x1f;
if (!joytype) {
if (grip->registered[slot]) {
if (port->registered) {
printk(KERN_INFO "grip_mp: removing %s, slot %d\n",
grip_name[grip->mode[slot]], slot);
input_unregister_device(grip->dev + slot);
grip->registered[slot] = 0;
grip_name[port->mode], slot);
input_unregister_device(port->dev);
port->registered = 0;
}
dbg("Reset: grip multiport slot %d\n", slot);
grip->mode[slot] = GRIP_MODE_RESET;
port->mode = GRIP_MODE_RESET;
flags |= IO_SLOT_CHANGE;
return flags;
}
@@ -402,17 +419,17 @@ static int get_and_decode_packet(struct grip_mp *grip, int flags)
if (joytype == 0x1f) {
int dir = (packet >> 8) & 0xf; /* eight way directional value */
grip->buttons[slot] = (~packet) & 0xff;
grip->yaxes[slot] = ((axis_map[dir] >> 2) & 3) - 1;
grip->xaxes[slot] = (axis_map[dir] & 3) - 1;
grip->dirty[slot] = 1;
port->buttons = (~packet) & 0xff;
port->yaxes = ((axis_map[dir] >> 2) & 3) - 1;
port->xaxes = (axis_map[dir] & 3) - 1;
port->dirty = 1;
if (grip->mode[slot] == GRIP_MODE_RESET)
if (port->mode == GRIP_MODE_RESET)
flags |= IO_SLOT_CHANGE;
grip->mode[slot] = GRIP_MODE_GP;
port->mode = GRIP_MODE_GP;
if (!grip->registered[slot]) {
if (!port->registered) {
dbg("New Grip pad in multiport slot %d.\n", slot);
register_slot(slot, grip);
}
@@ -445,9 +462,9 @@ static int slots_valid(struct grip_mp *grip)
return 0;
for (slot = 0; slot < 4; slot++) {
if (grip->mode[slot] == GRIP_MODE_RESET)
if (grip->port[slot]->mode == GRIP_MODE_RESET)
invalid = 1;
if (grip->mode[slot] != GRIP_MODE_NONE)
if (grip->port[slot]->mode != GRIP_MODE_NONE)
active = 1;
}
@@ -484,7 +501,7 @@ static int multiport_init(struct grip_mp *grip)
/* Get packets, store multiport state, and check state's validity */
for (tries = 0; tries < 4096; tries++) {
if ( slots_valid(grip) ) {
if (slots_valid(grip)) {
initialized = 1;
break;
}
@@ -499,24 +516,24 @@ static int multiport_init(struct grip_mp *grip)
static void report_slot(struct grip_mp *grip, int slot)
{
struct input_dev *dev = &(grip->dev[slot]);
int i, buttons = grip->buttons[slot];
struct grip_port *port = grip->port[slot];
int i;
/* Store button states with linux input driver */
for (i = 0; i < 8; i++)
input_report_key(dev, grip_btn_gp[i], (buttons >> i) & 1);
input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1);
/* Store axis states with linux driver */
input_report_abs(dev, ABS_X, grip->xaxes[slot]);
input_report_abs(dev, ABS_Y, grip->yaxes[slot]);
input_report_abs(port->dev, ABS_X, port->xaxes);
input_report_abs(port->dev, ABS_Y, port->yaxes);
/* Tell the receiver of the events to process them */
input_sync(dev);
input_sync(port->dev);
grip->dirty[slot] = 0;
port->dirty = 0;
}
/*
@@ -540,7 +557,7 @@ static void grip_poll(struct gameport *gameport)
}
for (i = 0; i < 4; i++)
if (grip->dirty[i])
if (grip->port[i]->dirty)
report_slot(grip, i);
}
@@ -571,35 +588,43 @@ static void grip_close(struct input_dev *dev)
* Tell the linux input layer about a newly plugged-in gamepad.
*/
static void register_slot(int slot, struct grip_mp *grip)
static int register_slot(int slot, struct grip_mp *grip)
{
struct grip_port *port = grip->port[slot];
struct input_dev *input_dev;
int j, t;
grip->dev[slot].private = grip;
grip->dev[slot].open = grip_open;
grip->dev[slot].close = grip_close;
grip->dev[slot].name = grip_name[grip->mode[slot]];
grip->dev[slot].id.bustype = BUS_GAMEPORT;
grip->dev[slot].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
grip->dev[slot].id.product = 0x0100 + grip->mode[slot];
grip->dev[slot].id.version = 0x0100;
grip->dev[slot].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
port->dev = input_dev = input_allocate_device();
if (!input_dev)
return -ENOMEM;
for (j = 0; (t = grip_abs[grip->mode[slot]][j]) >= 0; j++)
input_set_abs_params(&grip->dev[slot], t, -1, 1, 0, 0);
input_dev->name = grip_name[port->mode];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
input_dev->id.product = 0x0100 + port->mode;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &grip->gameport->dev;
input_dev->private = grip;
for (j = 0; (t = grip_btn[grip->mode[slot]][j]) >= 0; j++)
input_dev->open = grip_open;
input_dev->close = grip_close;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++)
input_set_abs_params(input_dev, t, -1, 1, 0, 0);
for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++)
if (t > 0)
set_bit(t, grip->dev[slot].keybit);
set_bit(t, input_dev->keybit);
input_register_device(grip->dev + slot);
grip->registered[slot] = 1;
input_register_device(port->dev);
port->registered = 1;
if (grip->dirty[slot]) /* report initial state, if any */
if (port->dirty) /* report initial state, if any */
report_slot(grip, slot);
printk(KERN_INFO "grip_mp: added %s, slot %d\n",
grip_name[grip->mode[slot]], slot);
return 0;
}
static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
@@ -626,7 +651,7 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
goto fail2;
}
if (!grip->mode[0] && !grip->mode[1] && !grip->mode[2] && !grip->mode[3]) {
if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) {
/* nothing plugged in */
err = -ENODEV;
goto fail2;
@@ -646,8 +671,8 @@ static void grip_disconnect(struct gameport *gameport)
int i;
for (i = 0; i < 4; i++)
if (grip->registered[i])
input_unregister_device(grip->dev + i);
if (grip->port[i]->registered)
input_unregister_device(grip->port[i]->dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(grip);

View File

@@ -67,7 +67,7 @@ struct guillemot_type {
struct guillemot {
struct gameport *gameport;
struct input_dev dev;
struct input_dev *dev;
int bads;
int reads;
struct guillemot_type *type;
@@ -123,7 +123,7 @@ static int guillemot_read_packet(struct gameport *gameport, u8 *data)
static void guillemot_poll(struct gameport *gameport)
{
struct guillemot *guillemot = gameport_get_drvdata(gameport);
struct input_dev *dev = &guillemot->dev;
struct input_dev *dev = guillemot->dev;
u8 data[GUILLEMOT_MAX_LENGTH];
int i;
@@ -179,14 +179,20 @@ static void guillemot_close(struct input_dev *dev)
static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct guillemot *guillemot;
struct input_dev *input_dev;
u8 data[GUILLEMOT_MAX_LENGTH];
int i, t;
int err;
if (!(guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL)))
return -ENOMEM;
guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL);
input_dev = input_allocate_device();
if (!guillemot || !input_dev) {
err = -ENOMEM;
goto fail1;
}
guillemot->gameport = gameport;
guillemot->dev = input_dev;
gameport_set_drvdata(gameport, guillemot);
@@ -216,41 +222,40 @@ static int guillemot_connect(struct gameport *gameport, struct gameport_driver *
gameport_set_poll_interval(gameport, 20);
sprintf(guillemot->phys, "%s/input0", gameport->phys);
guillemot->type = guillemot_type + i;
guillemot->dev.private = guillemot;
guillemot->dev.open = guillemot_open;
guillemot->dev.close = guillemot_close;
input_dev->name = guillemot_type[i].name;
input_dev->phys = guillemot->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
input_dev->id.product = guillemot_type[i].id;
input_dev->id.version = (int)data[14] << 8 | data[15];
input_dev->cdev.dev = &gameport->dev;
input_dev->private = guillemot;
guillemot->dev.name = guillemot_type[i].name;
guillemot->dev.phys = guillemot->phys;
guillemot->dev.id.bustype = BUS_GAMEPORT;
guillemot->dev.id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
guillemot->dev.id.product = guillemot_type[i].id;
guillemot->dev.id.version = (int)data[14] << 8 | data[15];
input_dev->open = guillemot_open;
input_dev->close = guillemot_close;
guillemot->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++)
input_set_abs_params(&guillemot->dev, t, 0, 255, 0, 0);
input_set_abs_params(input_dev, t, 0, 255, 0, 0);
if (guillemot->type->hat) {
input_set_abs_params(&guillemot->dev, ABS_HAT0X, -1, 1, 0, 0);
input_set_abs_params(&guillemot->dev, ABS_HAT0Y, -1, 1, 0, 0);
input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
}
for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
set_bit(t, guillemot->dev.keybit);
set_bit(t, input_dev->keybit);
input_register_device(&guillemot->dev);
printk(KERN_INFO "input: %s ver %d.%02d on %s\n",
guillemot->type->name, data[14], data[15], gameport->phys);
input_register_device(guillemot->dev);
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
input_free_device(input_dev);
kfree(guillemot);
return err;
}
@@ -260,7 +265,7 @@ static void guillemot_disconnect(struct gameport *gameport)
struct guillemot *guillemot = gameport_get_drvdata(gameport);
printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
input_unregister_device(&guillemot->dev);
input_unregister_device(guillemot->dev);
gameport_close(gameport);
kfree(guillemot);
}

View File

@@ -144,7 +144,7 @@ static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
int is_update;
/* Check this effect type is supported by this device */
if (!test_bit(effect->type, iforce->dev.ffbit))
if (!test_bit(effect->type, iforce->dev->ffbit))
return -EINVAL;
/*
@@ -152,30 +152,31 @@ static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
*/
if (effect->id == -1) {
for (id=0; id < FF_EFFECTS_MAX; ++id)
if (!test_and_set_bit(FF_CORE_IS_USED, iforce->core_effects[id].flags)) break;
for (id = 0; id < FF_EFFECTS_MAX; ++id)
if (!test_and_set_bit(FF_CORE_IS_USED, iforce->core_effects[id].flags))
break;
if ( id == FF_EFFECTS_MAX || id >= iforce->dev.ff_effects_max)
if (id == FF_EFFECTS_MAX || id >= iforce->dev->ff_effects_max)
return -ENOMEM;
effect->id = id;
iforce->core_effects[id].owner = current->pid;
iforce->core_effects[id].flags[0] = (1<<FF_CORE_IS_USED); /* Only IS_USED bit must be set */
iforce->core_effects[id].flags[0] = (1 << FF_CORE_IS_USED); /* Only IS_USED bit must be set */
is_update = FALSE;
}
else {
/* We want to update an effect */
if (!CHECK_OWNERSHIP(effect->id, iforce)) return -EACCES;
if (!CHECK_OWNERSHIP(effect->id, iforce))
return -EACCES;
/* Parameter type cannot be updated */
if (effect->type != iforce->core_effects[effect->id].effect.type)
return -EINVAL;
/* Check the effect is not already being updated */
if (test_bit(FF_CORE_UPDATE, iforce->core_effects[effect->id].flags)) {
if (test_bit(FF_CORE_UPDATE, iforce->core_effects[effect->id].flags))
return -EAGAIN;
}
is_update = TRUE;
}
@@ -339,15 +340,19 @@ void iforce_delete_device(struct iforce *iforce)
int iforce_init_device(struct iforce *iforce)
{
struct input_dev *input_dev;
unsigned char c[] = "CEOV";
int i;
input_dev = input_allocate_device();
if (input_dev)
return -ENOMEM;
init_waitqueue_head(&iforce->wait);
spin_lock_init(&iforce->xmit_lock);
init_MUTEX(&iforce->mem_mutex);
iforce->xmit.buf = iforce->xmit_data;
iforce->dev.ff_effects_max = 10;
iforce->dev = input_dev;
/*
* Input device fields.
@@ -356,26 +361,27 @@ int iforce_init_device(struct iforce *iforce)
switch (iforce->bus) {
#ifdef CONFIG_JOYSTICK_IFORCE_USB
case IFORCE_USB:
iforce->dev.id.bustype = BUS_USB;
iforce->dev.dev = &iforce->usbdev->dev;
input_dev->id.bustype = BUS_USB;
input_dev->cdev.dev = &iforce->usbdev->dev;
break;
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_232
case IFORCE_232:
iforce->dev.id.bustype = BUS_RS232;
iforce->dev.dev = &iforce->serio->dev;
input_dev->id.bustype = BUS_RS232;
input_dev->cdev.dev = &iforce->serio->dev;
break;
#endif
}
iforce->dev.private = iforce;
iforce->dev.name = "Unknown I-Force device";
iforce->dev.open = iforce_open;
iforce->dev.close = iforce_release;
iforce->dev.flush = iforce_flush;
iforce->dev.event = iforce_input_event;
iforce->dev.upload_effect = iforce_upload_effect;
iforce->dev.erase_effect = iforce_erase_effect;
input_dev->private = iforce;
input_dev->name = "Unknown I-Force device";
input_dev->open = iforce_open;
input_dev->close = iforce_release;
input_dev->flush = iforce_flush;
input_dev->event = iforce_input_event;
input_dev->upload_effect = iforce_upload_effect;
input_dev->erase_effect = iforce_erase_effect;
input_dev->ff_effects_max = 10;
/*
* On-device memory allocation.
@@ -399,7 +405,8 @@ int iforce_init_device(struct iforce *iforce)
if (i == 20) { /* 5 seconds */
printk(KERN_ERR "iforce-main.c: Timeout waiting for response from device.\n");
return -1;
input_free_device(input_dev);
return -ENODEV;
}
/*
@@ -407,12 +414,12 @@ int iforce_init_device(struct iforce *iforce)
*/
if (!iforce_get_id_packet(iforce, "M"))
iforce->dev.id.vendor = (iforce->edata[2] << 8) | iforce->edata[1];
input_dev->id.vendor = (iforce->edata[2] << 8) | iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet M\n");
if (!iforce_get_id_packet(iforce, "P"))
iforce->dev.id.product = (iforce->edata[2] << 8) | iforce->edata[1];
input_dev->id.product = (iforce->edata[2] << 8) | iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet P\n");
@@ -422,15 +429,15 @@ int iforce_init_device(struct iforce *iforce)
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet B\n");
if (!iforce_get_id_packet(iforce, "N"))
iforce->dev.ff_effects_max = iforce->edata[1];
iforce->dev->ff_effects_max = iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet N\n");
/* Check if the device can store more effects than the driver can really handle */
if (iforce->dev.ff_effects_max > FF_EFFECTS_MAX) {
if (iforce->dev->ff_effects_max > FF_EFFECTS_MAX) {
printk(KERN_WARNING "input??: Device can handle %d effects, but N_EFFECTS_MAX is set to %d in iforce.h\n",
iforce->dev.ff_effects_max, FF_EFFECTS_MAX);
iforce->dev.ff_effects_max = FF_EFFECTS_MAX;
iforce->dev->ff_effects_max, FF_EFFECTS_MAX);
iforce->dev->ff_effects_max = FF_EFFECTS_MAX;
}
/*
@@ -453,29 +460,28 @@ int iforce_init_device(struct iforce *iforce)
*/
for (i = 0; iforce_device[i].idvendor; i++)
if (iforce_device[i].idvendor == iforce->dev.id.vendor &&
iforce_device[i].idproduct == iforce->dev.id.product)
if (iforce_device[i].idvendor == input_dev->id.vendor &&
iforce_device[i].idproduct == input_dev->id.product)
break;
iforce->type = iforce_device + i;
iforce->dev.name = iforce->type->name;
input_dev->name = iforce->type->name;
/*
* Set input device bitfields and ranges.
*/
iforce->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS) | BIT(EV_FF) | BIT(EV_FF_STATUS);
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS) | BIT(EV_FF) | BIT(EV_FF_STATUS);
for (i = 0; iforce->type->btn[i] >= 0; i++) {
signed short t = iforce->type->btn[i];
set_bit(t, iforce->dev.keybit);
set_bit(t, input_dev->keybit);
}
set_bit(BTN_DEAD, iforce->dev.keybit);
set_bit(BTN_DEAD, input_dev->keybit);
for (i = 0; iforce->type->abs[i] >= 0; i++) {
signed short t = iforce->type->abs[i];
set_bit(t, iforce->dev.absbit);
switch (t) {
@@ -483,52 +489,42 @@ int iforce_init_device(struct iforce *iforce)
case ABS_Y:
case ABS_WHEEL:
iforce->dev.absmax[t] = 1920;
iforce->dev.absmin[t] = -1920;
iforce->dev.absflat[t] = 128;
iforce->dev.absfuzz[t] = 16;
set_bit(t, iforce->dev.ffbit);
input_set_abs_params(input_dev, t, -1920, 1920, 16, 128);
set_bit(t, input_dev->ffbit);
break;
case ABS_THROTTLE:
case ABS_GAS:
case ABS_BRAKE:
iforce->dev.absmax[t] = 255;
iforce->dev.absmin[t] = 0;
input_set_abs_params(input_dev, t, 0, 255, 0, 0);
break;
case ABS_RUDDER:
iforce->dev.absmax[t] = 127;
iforce->dev.absmin[t] = -128;
input_set_abs_params(input_dev, t, -128, 127, 0, 0);
break;
case ABS_HAT0X:
case ABS_HAT0Y:
case ABS_HAT1X:
case ABS_HAT1Y:
iforce->dev.absmax[t] = 1;
iforce->dev.absmin[t] = -1;
input_set_abs_params(input_dev, t, -1, 1, 0, 0);
break;
}
}
for (i = 0; iforce->type->ff[i] >= 0; i++)
set_bit(iforce->type->ff[i], iforce->dev.ffbit);
set_bit(iforce->type->ff[i], input_dev->ffbit);
/*
* Register input device.
*/
input_register_device(&iforce->dev);
input_register_device(iforce->dev);
printk(KERN_DEBUG "iforce->dev.open = %p\n", iforce->dev.open);
printk(KERN_INFO "input: %s [%d effects, %ld bytes memory]\n",
iforce->dev.name, iforce->dev.ff_effects_max,
iforce->device_memory.end);
printk(KERN_DEBUG "iforce->dev->open = %p\n", iforce->dev->open);
return 0;
}

View File

@@ -139,7 +139,8 @@ printk(KERN_DEBUG "iforce-packets.c: control_playback %d %d\n", id, value);
static int mark_core_as_ready(struct iforce *iforce, unsigned short addr)
{
int i;
for (i=0; i<iforce->dev.ff_effects_max; ++i) {
for (i = 0; i < iforce->dev->ff_effects_max; ++i) {
if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags) &&
(iforce->core_effects[i].mod1_chunk.start == addr ||
iforce->core_effects[i].mod2_chunk.start == addr)) {
@@ -153,7 +154,7 @@ static int mark_core_as_ready(struct iforce *iforce, unsigned short addr)
void iforce_process_packet(struct iforce *iforce, u16 cmd, unsigned char *data, struct pt_regs *regs)
{
struct input_dev *dev = &iforce->dev;
struct input_dev *dev = iforce->dev;
int i;
static int being_used = 0;

View File

@@ -131,11 +131,10 @@ static int iforce_serio_connect(struct serio *serio, struct serio_driver *drv)
struct iforce *iforce;
int err;
if (!(iforce = kmalloc(sizeof(struct iforce), GFP_KERNEL)))
iforce = kzalloc(sizeof(struct iforce), GFP_KERNEL);
if (!iforce)
return -ENOMEM;
memset(iforce, 0, sizeof(struct iforce));
iforce->bus = IFORCE_232;
iforce->serio = serio;
@@ -148,7 +147,8 @@ static int iforce_serio_connect(struct serio *serio, struct serio_driver *drv)
return err;
}
if (iforce_init_device(iforce)) {
err = iforce_init_device(iforce);
if (err) {
serio_close(serio);
serio_set_drvdata(serio, NULL);
kfree(iforce);
@@ -162,7 +162,7 @@ static void iforce_serio_disconnect(struct serio *serio)
{
struct iforce *iforce = serio_get_drvdata(serio);
input_unregister_device(&iforce->dev);
input_unregister_device(iforce->dev);
serio_close(serio);
serio_set_drvdata(serio, NULL);
kfree(iforce);

View File

@@ -135,28 +135,24 @@ static int iforce_usb_probe(struct usb_interface *intf,
struct usb_host_interface *interface;
struct usb_endpoint_descriptor *epirq, *epout;
struct iforce *iforce;
int err = -ENOMEM;
interface = intf->cur_altsetting;
epirq = &interface->endpoint[0].desc;
epout = &interface->endpoint[1].desc;
if (!(iforce = kmalloc(sizeof(struct iforce) + 32, GFP_KERNEL)))
if (!(iforce = kzalloc(sizeof(struct iforce) + 32, GFP_KERNEL)))
goto fail;
memset(iforce, 0, sizeof(struct iforce));
if (!(iforce->irq = usb_alloc_urb(0, GFP_KERNEL))) {
if (!(iforce->irq = usb_alloc_urb(0, GFP_KERNEL)))
goto fail;
}
if (!(iforce->out = usb_alloc_urb(0, GFP_KERNEL))) {
if (!(iforce->out = usb_alloc_urb(0, GFP_KERNEL)))
goto fail;
}
if (!(iforce->ctrl = usb_alloc_urb(0, GFP_KERNEL))) {
if (!(iforce->ctrl = usb_alloc_urb(0, GFP_KERNEL)))
goto fail;
}
iforce->bus = IFORCE_USB;
iforce->usbdev = dev;
@@ -174,7 +170,9 @@ static int iforce_usb_probe(struct usb_interface *intf,
usb_fill_control_urb(iforce->ctrl, dev, usb_rcvctrlpipe(dev, 0),
(void*) &iforce->cr, iforce->edata, 16, iforce_usb_ctrl, iforce);
if (iforce_init_device(iforce)) goto fail;
err = iforce_init_device(iforce);
if (err)
goto fail;
usb_set_intfdata(intf, iforce);
return 0;
@@ -187,7 +185,7 @@ fail:
kfree(iforce);
}
return -ENODEV;
return err;
}
/* Called by iforce_delete() */
@@ -211,7 +209,7 @@ static void iforce_usb_disconnect(struct usb_interface *intf)
usb_set_intfdata(intf, NULL);
if (iforce) {
iforce->usbdev = NULL;
input_unregister_device(&iforce->dev);
input_unregister_device(iforce->dev);
if (!open) {
iforce_delete_device(iforce);

View File

@@ -117,7 +117,7 @@ struct iforce_device {
};
struct iforce {
struct input_dev dev; /* Input device interface */
struct input_dev *dev; /* Input device interface */
struct iforce_device *type;
int bus;

View File

@@ -54,7 +54,7 @@ MODULE_LICENSE("GPL");
struct interact {
struct gameport *gameport;
struct input_dev dev;
struct input_dev *dev;
int bads;
int reads;
unsigned char type;
@@ -130,7 +130,7 @@ static int interact_read_packet(struct gameport *gameport, int length, u32 *data
static void interact_poll(struct gameport *gameport)
{
struct interact *interact = gameport_get_drvdata(gameport);
struct input_dev *dev = &interact->dev;
struct input_dev *dev = interact->dev;
u32 data[3];
int i;
@@ -208,14 +208,20 @@ static void interact_close(struct input_dev *dev)
static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct interact *interact;
struct input_dev *input_dev;
__u32 data[3];
int i, t;
int err;
if (!(interact = kzalloc(sizeof(struct interact), GFP_KERNEL)))
return -ENOMEM;
interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
input_dev = input_allocate_device();
if (!interact || !input_dev) {
err = -ENOMEM;
goto fail1;
}
interact->gameport = gameport;
interact->dev = input_dev;
gameport_set_drvdata(gameport, interact);
@@ -249,41 +255,40 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
interact->type = i;
interact->length = interact_type[i].length;
interact->dev.private = interact;
interact->dev.open = interact_open;
interact->dev.close = interact_close;
input_dev->name = interact_type[i].name;
input_dev->phys = interact->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
input_dev->id.product = interact_type[i].id;
input_dev->id.version = 0x0100;
input_dev->private = interact;
interact->dev.name = interact_type[i].name;
interact->dev.phys = interact->phys;
interact->dev.id.bustype = BUS_GAMEPORT;
interact->dev.id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
interact->dev.id.product = interact_type[i].id;
interact->dev.id.version = 0x0100;
input_dev->open = interact_open;
input_dev->close = interact_close;
interact->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
set_bit(t, interact->dev.absbit);
set_bit(t, input_dev->absbit);
if (i < interact_type[interact->type].b8) {
interact->dev.absmin[t] = 0;
interact->dev.absmax[t] = 255;
input_dev->absmin[t] = 0;
input_dev->absmax[t] = 255;
} else {
interact->dev.absmin[t] = -1;
interact->dev.absmax[t] = 1;
input_dev->absmin[t] = -1;
input_dev->absmax[t] = 1;
}
}
for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
set_bit(t, interact->dev.keybit);
set_bit(t, input_dev->keybit);
input_register_device(&interact->dev);
printk(KERN_INFO "input: %s on %s\n",
interact_type[interact->type].name, gameport->phys);
input_register_device(interact->dev);
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
input_free_device(input_dev);
kfree(interact);
return err;
}
@@ -292,7 +297,7 @@ static void interact_disconnect(struct gameport *gameport)
{
struct interact *interact = gameport_get_drvdata(gameport);
input_unregister_device(&interact->dev);
input_unregister_device(interact->dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(interact);

View File

@@ -49,14 +49,13 @@ MODULE_LICENSE("GPL");
static int magellan_buttons[] = { BTN_0, BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
static int magellan_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char *magellan_name = "LogiCad3D Magellan / SpaceMouse";
/*
* Per-Magellan data.
*/
struct magellan {
struct input_dev dev;
struct input_dev *dev;
int idx;
unsigned char data[MAGELLAN_MAX_LENGTH];
char phys[32];
@@ -85,7 +84,7 @@ static int magellan_crunch_nibbles(unsigned char *data, int count)
static void magellan_process_packet(struct magellan* magellan, struct pt_regs *regs)
{
struct input_dev *dev = &magellan->dev;
struct input_dev *dev = magellan->dev;
unsigned char *data = magellan->data;
int i, t;
@@ -138,9 +137,9 @@ static void magellan_disconnect(struct serio *serio)
{
struct magellan* magellan = serio_get_drvdata(serio);
input_unregister_device(&magellan->dev);
serio_close(serio);
serio_set_drvdata(serio, NULL);
input_unregister_device(magellan->dev);
kfree(magellan);
}
@@ -153,52 +152,48 @@ static void magellan_disconnect(struct serio *serio)
static int magellan_connect(struct serio *serio, struct serio_driver *drv)
{
struct magellan *magellan;
int i, t;
int err;
struct input_dev *input_dev;
int err = -ENOMEM;
int i;
if (!(magellan = kmalloc(sizeof(struct magellan), GFP_KERNEL)))
return -ENOMEM;
memset(magellan, 0, sizeof(struct magellan));
magellan->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 9; i++)
set_bit(magellan_buttons[i], magellan->dev.keybit);
for (i = 0; i < 6; i++) {
t = magellan_axes[i];
set_bit(t, magellan->dev.absbit);
magellan->dev.absmin[t] = -360;
magellan->dev.absmax[t] = 360;
}
magellan = kzalloc(sizeof(struct magellan), GFP_KERNEL);
input_dev = input_allocate_device();
if (!magellan || !input_dev)
goto fail;
magellan->dev = input_dev;
sprintf(magellan->phys, "%s/input0", serio->phys);
init_input_dev(&magellan->dev);
magellan->dev.private = magellan;
magellan->dev.name = magellan_name;
magellan->dev.phys = magellan->phys;
magellan->dev.id.bustype = BUS_RS232;
magellan->dev.id.vendor = SERIO_MAGELLAN;
magellan->dev.id.product = 0x0001;
magellan->dev.id.version = 0x0100;
magellan->dev.dev = &serio->dev;
input_dev->name = "LogiCad3D Magellan / SpaceMouse";
input_dev->phys = magellan->phys;
input_dev->id.bustype = BUS_RS232;
input_dev->id.vendor = SERIO_MAGELLAN;
input_dev->id.product = 0x0001;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &serio->dev;
input_dev->private = magellan;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 9; i++)
set_bit(magellan_buttons[i], input_dev->keybit);
for (i = 0; i < 6; i++)
input_set_abs_params(input_dev, magellan_axes[i], -360, 360, 0, 0);
serio_set_drvdata(serio, magellan);
err = serio_open(serio, drv);
if (err) {
serio_set_drvdata(serio, NULL);
kfree(magellan);
return err;
}
input_register_device(&magellan->dev);
printk(KERN_INFO "input: %s on %s\n", magellan_name, serio->phys);
if (err)
goto fail;
input_register_device(magellan->dev);
return 0;
fail: serio_set_drvdata(serio, NULL);
input_free_device(input_dev);
kfree(magellan);
return err;
}
/*

View File

@@ -113,7 +113,7 @@ static struct {
struct sw {
struct gameport *gameport;
struct input_dev dev[4];
struct input_dev *dev[4];
char name[64];
char phys[4][32];
int length;
@@ -301,7 +301,7 @@ static int sw_check(__u64 t)
static int sw_parse(unsigned char *buf, struct sw *sw)
{
int hat, i, j;
struct input_dev *dev = sw->dev;
struct input_dev *dev;
switch (sw->type) {
@@ -310,6 +310,8 @@ static int sw_parse(unsigned char *buf, struct sw *sw)
if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8)
return -1;
dev = sw->dev[0];
input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7));
input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7));
input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7));
@@ -335,13 +337,13 @@ static int sw_parse(unsigned char *buf, struct sw *sw)
if (sw_parity(GB(i*15,15)))
return -1;
input_report_abs(dev + i, ABS_X, GB(i*15+3,1) - GB(i*15+2,1));
input_report_abs(dev + i, ABS_Y, GB(i*15+0,1) - GB(i*15+1,1));
input_report_abs(sw->dev[i], ABS_X, GB(i*15+3,1) - GB(i*15+2,1));
input_report_abs(sw->dev[i], ABS_Y, GB(i*15+0,1) - GB(i*15+1,1));
for (j = 0; j < 10; j++)
input_report_key(dev + i, sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1));
input_report_key(sw->dev[i], sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1));
input_sync(dev + i);
input_sync(sw->dev[i]);
}
return 0;
@@ -352,6 +354,7 @@ static int sw_parse(unsigned char *buf, struct sw *sw)
if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8)
return -1;
dev = sw->dev[0];
input_report_abs(dev, ABS_X, GB( 9,10));
input_report_abs(dev, ABS_Y, GB(19,10));
input_report_abs(dev, ABS_RZ, GB(36, 6));
@@ -372,6 +375,7 @@ static int sw_parse(unsigned char *buf, struct sw *sw)
if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8)
return -1;
dev = sw->dev[0];
input_report_abs(dev, ABS_X, GB( 0,10));
input_report_abs(dev, ABS_Y, GB(16,10));
input_report_abs(dev, ABS_THROTTLE, GB(32, 6));
@@ -396,6 +400,7 @@ static int sw_parse(unsigned char *buf, struct sw *sw)
if (!sw_parity(GB(0,33)))
return -1;
dev = sw->dev[0];
input_report_abs(dev, ABS_RX, GB( 0,10));
input_report_abs(dev, ABS_RUDDER, GB(10, 6));
input_report_abs(dev, ABS_THROTTLE, GB(16, 6));
@@ -581,6 +586,7 @@ static int sw_guess_mode(unsigned char *buf, int len)
static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct sw *sw;
struct input_dev *input_dev;
int i, j, k, l;
int err;
unsigned char *buf = NULL; /* [SW_LENGTH] */
@@ -729,42 +735,50 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]);
sprintf(sw->phys[i], "%s/input%d", gameport->phys, i);
sw->dev[i].private = sw;
input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
sw->dev[i].open = sw_open;
sw->dev[i].close = sw_close;
input_dev->name = sw->name;
input_dev->phys = sw->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT;
input_dev->id.product = sw->type;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = sw;
sw->dev[i].name = sw->name;
sw->dev[i].phys = sw->phys[i];
sw->dev[i].id.bustype = BUS_GAMEPORT;
sw->dev[i].id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT;
sw->dev[i].id.product = sw->type;
sw->dev[i].id.version = 0x0100;
input_dev->open = sw_open;
input_dev->close = sw_close;
sw->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (bits = sw_bit[sw->type][j]); j++) {
code = sw_abs[sw->type][j];
set_bit(code, sw->dev[i].absbit);
sw->dev[i].absmax[code] = (1 << bits) - 1;
sw->dev[i].absmin[code] = (bits == 1) ? -1 : 0;
sw->dev[i].absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0;
set_bit(code, input_dev->absbit);
input_dev->absmax[code] = (1 << bits) - 1;
input_dev->absmin[code] = (bits == 1) ? -1 : 0;
input_dev->absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0;
if (code != ABS_THROTTLE)
sw->dev[i].absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0;
input_dev->absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0;
}
for (j = 0; (code = sw_btn[sw->type][j]); j++)
set_bit(code, sw->dev[i].keybit);
set_bit(code, input_dev->keybit);
input_register_device(sw->dev + i);
printk(KERN_INFO "input: %s%s on %s [%d-bit id %d data %d]\n",
sw->name, comment, gameport->phys, m, l, k);
dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);
input_register_device(sw->dev[i]);
}
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
fail3: while (--i >= 0)
input_unregister_device(sw->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(sw);
kfree(buf);
kfree(idbuf);
@@ -777,7 +791,7 @@ static void sw_disconnect(struct gameport *gameport)
int i;
for (i = 0; i < sw->number; i++)
input_unregister_device(sw->dev + i);
input_unregister_device(sw->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(sw);

View File

@@ -70,8 +70,7 @@ static char *spaceball_names[] = {
*/
struct spaceball {
struct input_dev dev;
struct serio *serio;
struct input_dev *dev;
int idx;
int escape;
unsigned char data[SPACEBALL_MAX_LENGTH];
@@ -85,7 +84,7 @@ struct spaceball {
static void spaceball_process_packet(struct spaceball* spaceball, struct pt_regs *regs)
{
struct input_dev *dev = &spaceball->dev;
struct input_dev *dev = spaceball->dev;
unsigned char *data = spaceball->data;
int i;
@@ -193,9 +192,9 @@ static void spaceball_disconnect(struct serio *serio)
{
struct spaceball* spaceball = serio_get_drvdata(serio);
input_unregister_device(&spaceball->dev);
serio_close(serio);
serio_set_drvdata(serio, NULL);
input_unregister_device(spaceball->dev);
kfree(spaceball);
}
@@ -208,69 +207,62 @@ static void spaceball_disconnect(struct serio *serio)
static int spaceball_connect(struct serio *serio, struct serio_driver *drv)
{
struct spaceball *spaceball;
int i, t, id;
int err;
struct input_dev *input_dev;
int err = -ENOMEM;
int i, id;
if ((id = serio->id.id) > SPACEBALL_MAX_ID)
return -ENODEV;
if (!(spaceball = kmalloc(sizeof(struct spaceball), GFP_KERNEL)))
return - ENOMEM;
spaceball = kmalloc(sizeof(struct spaceball), GFP_KERNEL);
input_dev = input_allocate_device();
if (!spaceball || !input_dev)
goto fail;
memset(spaceball, 0, sizeof(struct spaceball));
spaceball->dev = input_dev;
sprintf(spaceball->phys, "%s/input0", serio->phys);
spaceball->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_dev->name = spaceball_names[id];
input_dev->phys = spaceball->phys;
input_dev->id.bustype = BUS_RS232;
input_dev->id.vendor = SERIO_SPACEBALL;
input_dev->id.product = id;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &serio->dev;
input_dev->private = spaceball;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
switch (id) {
case SPACEBALL_4000FLX:
case SPACEBALL_4000FLX_L:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_9);
spaceball->dev.keybit[LONG(BTN_A)] |= BIT(BTN_A) | BIT(BTN_B) | BIT(BTN_C) | BIT(BTN_MODE);
input_dev->keybit[LONG(BTN_0)] |= BIT(BTN_9);
input_dev->keybit[LONG(BTN_A)] |= BIT(BTN_A) | BIT(BTN_B) | BIT(BTN_C) | BIT(BTN_MODE);
default:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_2) | BIT(BTN_3) | BIT(BTN_4)
input_dev->keybit[LONG(BTN_0)] |= BIT(BTN_2) | BIT(BTN_3) | BIT(BTN_4)
| BIT(BTN_5) | BIT(BTN_6) | BIT(BTN_7) | BIT(BTN_8);
case SPACEBALL_3003C:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_1) | BIT(BTN_8);
input_dev->keybit[LONG(BTN_0)] |= BIT(BTN_1) | BIT(BTN_8);
}
for (i = 0; i < 6; i++) {
t = spaceball_axes[i];
set_bit(t, spaceball->dev.absbit);
spaceball->dev.absmin[t] = i < 3 ? -8000 : -1600;
spaceball->dev.absmax[t] = i < 3 ? 8000 : 1600;
spaceball->dev.absflat[t] = i < 3 ? 40 : 8;
spaceball->dev.absfuzz[t] = i < 3 ? 8 : 2;
for (i = 0; i < 3; i++) {
input_set_abs_params(input_dev, ABS_X + i, -8000, 8000, 8, 40);
input_set_abs_params(input_dev, ABS_RX + i, -1600, 1600, 2, 8);
}
spaceball->serio = serio;
spaceball->dev.private = spaceball;
sprintf(spaceball->phys, "%s/input0", serio->phys);
init_input_dev(&spaceball->dev);
spaceball->dev.name = spaceball_names[id];
spaceball->dev.phys = spaceball->phys;
spaceball->dev.id.bustype = BUS_RS232;
spaceball->dev.id.vendor = SERIO_SPACEBALL;
spaceball->dev.id.product = id;
spaceball->dev.id.version = 0x0100;
spaceball->dev.dev = &serio->dev;
serio_set_drvdata(serio, spaceball);
err = serio_open(serio, drv);
if (err) {
serio_set_drvdata(serio, NULL);
kfree(spaceball);
return err;
}
input_register_device(&spaceball->dev);
printk(KERN_INFO "input: %s on serio%s\n",
spaceball_names[id], serio->phys);
if (err)
goto fail;
input_register_device(spaceball->dev);
return 0;
fail: serio_set_drvdata(serio, NULL);
input_free_device(input_dev);
kfree(spaceball);
return err;
}
/*

View File

@@ -52,15 +52,13 @@ MODULE_LICENSE("GPL");
static int spaceorb_buttons[] = { BTN_TL, BTN_TR, BTN_Y, BTN_X, BTN_B, BTN_A };
static int spaceorb_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char *spaceorb_name = "SpaceTec SpaceOrb 360 / Avenger";
/*
* Per-Orb data.
*/
struct spaceorb {
struct input_dev dev;
struct serio *serio;
struct input_dev *dev;
int idx;
unsigned char data[SPACEORB_MAX_LENGTH];
char phys[32];
@@ -78,7 +76,7 @@ static unsigned char *spaceorb_errors[] = { "EEPROM storing 0 failed", "Receive
static void spaceorb_process_packet(struct spaceorb *spaceorb, struct pt_regs *regs)
{
struct input_dev *dev = &spaceorb->dev;
struct input_dev *dev = spaceorb->dev;
unsigned char *data = spaceorb->data;
unsigned char c = 0;
int axes[6];
@@ -95,8 +93,8 @@ static void spaceorb_process_packet(struct spaceorb *spaceorb, struct pt_regs *r
case 'R': /* Reset packet */
spaceorb->data[spaceorb->idx - 1] = 0;
for (i = 1; i < spaceorb->idx && spaceorb->data[i] == ' '; i++);
printk(KERN_INFO "input: %s [%s] on %s\n",
spaceorb_name, spaceorb->data + i, spaceorb->serio->phys);
printk(KERN_INFO "input: %s [%s] is %s\n",
dev->name, spaceorb->data + i, spaceorb->phys);
break;
case 'D': /* Ball + button data */
@@ -123,7 +121,7 @@ static void spaceorb_process_packet(struct spaceorb *spaceorb, struct pt_regs *r
case 'E': /* Error packet */
if (spaceorb->idx != 4) return;
printk(KERN_ERR "joy-spaceorb: Device error. [ ");
printk(KERN_ERR "spaceorb: Device error. [ ");
for (i = 0; i < 7; i++) if (data[1] & (1 << i)) printk("%s ", spaceorb_errors[i]);
printk("]\n");
break;
@@ -154,9 +152,9 @@ static void spaceorb_disconnect(struct serio *serio)
{
struct spaceorb* spaceorb = serio_get_drvdata(serio);
input_unregister_device(&spaceorb->dev);
serio_close(serio);
serio_set_drvdata(serio, NULL);
input_unregister_device(spaceorb->dev);
kfree(spaceorb);
}
@@ -169,52 +167,48 @@ static void spaceorb_disconnect(struct serio *serio)
static int spaceorb_connect(struct serio *serio, struct serio_driver *drv)
{
struct spaceorb *spaceorb;
int i, t;
int err;
struct input_dev *input_dev;
int err = -ENOMEM;
int i;
if (!(spaceorb = kmalloc(sizeof(struct spaceorb), GFP_KERNEL)))
return -ENOMEM;
memset(spaceorb, 0, sizeof(struct spaceorb));
spaceorb->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 6; i++)
set_bit(spaceorb_buttons[i], spaceorb->dev.keybit);
for (i = 0; i < 6; i++) {
t = spaceorb_axes[i];
set_bit(t, spaceorb->dev.absbit);
spaceorb->dev.absmin[t] = -508;
spaceorb->dev.absmax[t] = 508;
}
spaceorb->serio = serio;
spaceorb->dev.private = spaceorb;
spaceorb = kzalloc(sizeof(struct spaceorb), GFP_KERNEL);
input_dev = input_allocate_device();
if (!spaceorb || !input_dev)
goto fail;
spaceorb->dev = input_dev;
sprintf(spaceorb->phys, "%s/input0", serio->phys);
init_input_dev(&spaceorb->dev);
spaceorb->dev.name = spaceorb_name;
spaceorb->dev.phys = spaceorb->phys;
spaceorb->dev.id.bustype = BUS_RS232;
spaceorb->dev.id.vendor = SERIO_SPACEORB;
spaceorb->dev.id.product = 0x0001;
spaceorb->dev.id.version = 0x0100;
spaceorb->dev.dev = &serio->dev;
input_dev->name = "SpaceTec SpaceOrb 360 / Avenger";
input_dev->phys = spaceorb->phys;
input_dev->id.bustype = BUS_RS232;
input_dev->id.vendor = SERIO_SPACEORB;
input_dev->id.product = 0x0001;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &serio->dev;
input_dev->private = spaceorb;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 6; i++)
set_bit(spaceorb_buttons[i], input_dev->keybit);
for (i = 0; i < 6; i++)
input_set_abs_params(input_dev, spaceorb_axes[i], -508, 508, 0, 0);
serio_set_drvdata(serio, spaceorb);
err = serio_open(serio, drv);
if (err) {
serio_set_drvdata(serio, NULL);
kfree(spaceorb);
return err;
}
input_register_device(&spaceorb->dev);
if (err)
goto fail;
input_register_device(spaceorb->dev);
return 0;
fail: serio_set_drvdata(serio, NULL);
input_free_device(input_dev);
kfree(spaceorb);
return err;
}
/*

Some files were not shown because too many files have changed in this diff Show More