[ Upstream commit f72207a5c0dbaaf6921cf9a6c0d2fd0bc249ea78 ]
The simple_write_to_buffer() function is designed to handle partial
writes. It returns negatives on error, otherwise it returns the number
of bytes that were able to be copied. This code doesn't check the
return properly. We only know that the first byte is written, the rest
of the buffer might be uninitialized.
There is no need to use the simple_write_to_buffer() function.
Partial writes are prohibited by the "if (*ppos != 0)" check at the
start of the function. Just use memdup_user() and copy the whole
buffer.
Fixes: d3cbb907ae ("netdevsim: add ACL trap reporting cookie as a metadata")
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Reviewed-by: Pavan Chebbi <pavan.chebbi@broadcom.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Link: https://lore.kernel.org/r/7c1f950b-3a7d-4252-82a6-876e53078ef7@moroto.mountain
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
Remove dir in nsim_dev_debugfs_init() when creating ports dir failed.
Otherwise, the netdevsim device will not be created next time. Kernel
reports an error: debugfs: Directory 'netdevsim1' with parent 'netdevsim'
already present!
Fixes: ab1d0cc004 ("netdevsim: change debugfs tree topology")
Signed-off-by: Zhengchao Shao <shaozhengchao@huawei.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Limit the acceptance of component name passed to cmd_flash_update() to
match one of the versions returned by info_get(), marked by version type.
This makes things clearer and enforces 1:1 mapping between exposed
version and accepted flash component.
Check VERSION_TYPE_COMPONENT version type during cmd_flash_update()
execution by calling info_get() with different "req" context.
That causes info_get() to lookup the component name instead of
filling-up the netlink message.
Remove "UPDATE_COMPONENT" flag which becomes used.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Fix the only component user which is netdevsim. It uses component named
"fw.mgmt" in selftests. So add this version to info_get() output with
version type component.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Convert reload command to behave the same way as the rest of the
commands and let if be called with devlink->lock held. Remove the
temporary devl_lock taking from drivers. As the DEVLINK_NL_FLAG_NO_LOCK
flag is no longer used, remove it alongside.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Prepare for devlink reload being called with devlink->lock held and
convert the netdevsim driver to use unlocked devlink API during init and
fini flows. Take devl_lock() in reload_down() and reload_up() ops in the
meantime before reload cmd is converted to take the lock itself.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Make the devlink core hold the instance lock during eswitch_mode
callbacks. Cheat in case of mlx5 (see the cover letter).
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Similarly to the previous commit, use the devlink instance
lock and let it replace the vfs_lock.
nsim_esw_legacy_enable() was locked by both port lock and
vfs lock so one set of lock/unlocks goes away.
netdevsim's .eswitch_mode_set callback is now ready for
the callback to take the instance lock.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Take advantage of the devlink instance lock for protecting
the port list. This will simplify locking even more once
all devlink callbacks hold the instance lock.
We need to add locking in nsim_dev_port_add_all() which used
to assume higher layer protection when accessing the list.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add support for testing of HW stats support that was added recently, namely
the L3 stats support. L3 stats are provided for devices for which the L3
stats have been turned on, and that were enabled for netdevsim through a
debugfs toggle:
# echo $ifindex > /sys/kernel/debug/netdevsim/$DEV/hwstats/l3/enable_ifindex
For fully enabled netdevices, netdevsim counts 10pps of ingress traffic and
20pps of egress traffic. Similarly, L3 stats can be disabled for a given
device, and netdevsim ceases pretending there is any HW traffic going on:
# echo $ifindex > /sys/kernel/debug/netdevsim/$DEV/hwstats/l3/disable_ifindex
Besides this, there is a third toggle to mark a device for future failure:
# echo $ifindex > /sys/kernel/debug/netdevsim/$DEV/hwstats/l3/fail_next_enable
A future request to enable L3 stats on such netdevice will be bounced by
netdevsim:
# ip -j l sh dev d | jq '.[].ifindex'
66
# echo 66 > /sys/kernel/debug/netdevsim/netdevsim10/hwstats/l3/enable_ifindex
# echo 66 > /sys/kernel/debug/netdevsim/netdevsim10/hwstats/l3/fail_next_enable
# ip stats set dev d l3_stats on
Error: netdevsim: Stats enablement set to fail.
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
The devlink_resources_unregister() used second parameter as an
entry point for the recursive removal of devlink resources. None
of the callers outside of devlink core needed to use this field,
so let's remove it.
As part of this removal, the "struct devlink_resource" was moved
from .h to .c file as it is not possible to use in any place in
the code except devlink.c.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rename functions serving as driver entry points
from nsim_dev_... to nsim_drv_... this makes the
API boundary between bus and dev clearer.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
max_vfs is a strange little beast because the file
hangs off of nsim's debugfs, but it configures a field
in the bus device. Move it to dev.c, let's look at it
as if the device driver was imposing VF limit based
on FW info (like pci_sriov_set_totalvfs()).
Again, when moving refactor the function not to hold
the vfs lock pointlessly while parsing the input.
Wrap the access from the read side in READ_ONCE()
to appease concurrency checkers. Do not check if
return value from snprintf() is negative...
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since "eswitch" configuration was added bus.c contains
a lot of device details which really belong to dev.c.
Restructure the code while moving it.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
When netdevsim got split into the faux bus vfconfig ended
up in the bus device (think pci_dev) which is strange because
it contains very networky not to say netdevy information.
Move it to nsim_dev, which is the driver "priv" structure
for the device.
To make sure we don't race with probe/remove take
the device lock (much like PCI).
While at it remove the NULL-checking of vfconfigs.
It appears to be pointless.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit a0c76345e3 ("devlink: disallow reload operation during device
cleanup") added devlink_reload_{enable,disable}() APIs to prevent reload
operation from racing with device probe/dismantle.
After recent changes to move devlink_register() to the end of device
probe and devlink_unregister() to the beginning of device dismantle,
these races can no longer happen. Reload operations will be denied if
the devlink instance is unregistered and devlink_unregister() will block
until all in-flight operations are done.
Therefore, remove these devlink_reload_{enable,disable}() APIs.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Introduce new devlink call to set feature mask to control devlink
behavior during device initialization phase after devlink_alloc()
is already called.
This allows us to set reload ops based on device property which
is not known at the beginning of driver initialization.
For the sake of simplicity, this API lacks any type of locking and
needs to be called before devlink_register() to make sure that no
parallel access to the ops is possible at this stage.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This change prevents from users to access device before devlink is
fully configured.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>