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fbcon: Fix accelerated fbdev scrolling while logo is still shown
commit 3866cba87d upstream.
There is no need to directly skip over to the SCROLL_REDRAW case while
the logo is still shown.
When using DRM, this change has no effect because the code will reach
the SCROLL_REDRAW case immediately anyway.
But if you run an accelerated fbdev driver and have
FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION enabled, console scrolling is
slowed down by factors so that it feels as if you use a 9600 baud
terminal.
So, drop those unnecessary checks and speed up fbdev console
acceleration during bootup.
Cc: stable@vger.kernel.org # v5.10+
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/YpkYxk7wsBPx3po+@p100
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
16badd9987
commit
d65c3fcd6d
@@ -1719,8 +1719,6 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b,
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case SM_UP:
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if (count > vc->vc_rows) /* Maximum realistic size */
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count = vc->vc_rows;
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if (logo_shown >= 0)
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goto redraw_up;
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switch (fb_scrollmode(p)) {
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case SCROLL_MOVE:
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fbcon_redraw_blit(vc, info, p, t, b - t - count,
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@@ -1809,8 +1807,6 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b,
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case SM_DOWN:
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if (count > vc->vc_rows) /* Maximum realistic size */
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count = vc->vc_rows;
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if (logo_shown >= 0)
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goto redraw_down;
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switch (fb_scrollmode(p)) {
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case SCROLL_MOVE:
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fbcon_redraw_blit(vc, info, p, b - 1, b - t - count,
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