Lorenzo noticed that the code testing for program type compatibility of
tail call maps is potentially racy in that two threads could encounter a
map with an unset type simultaneously and both return true even though they
are inserting incompatible programs.
The race window is quite small, but artificially enlarging it by adding a
usleep_range() inside the check in bpf_prog_array_compatible() makes it
trivial to trigger from userspace with a program that does, essentially:
map_fd = bpf_create_map(BPF_MAP_TYPE_PROG_ARRAY, 4, 4, 2, 0);
pid = fork();
if (pid) {
key = 0;
value = xdp_fd;
} else {
key = 1;
value = tc_fd;
}
err = bpf_map_update_elem(map_fd, &key, &value, 0);
While the race window is small, it has potentially serious ramifications in
that triggering it would allow a BPF program to tail call to a program of a
different type. So let's get rid of it by protecting the update with a
spinlock. The commit in the Fixes tag is the last commit that touches the
code in question.
v2:
- Use a spinlock instead of an atomic variable and cmpxchg() (Alexei)
v3:
- Put lock and the members it protects into an embedded 'owner' struct (Daniel)
Fixes: 3324b584b6 ("ebpf: misc core cleanup")
Reported-by: Lorenzo Bianconi <lorenzo.bianconi@redhat.com>
Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Link: https://lore.kernel.org/bpf/20211026110019.363464-1-toke@redhat.com
Restrict bpf timers to array, hash (both preallocated and kmalloced), and
lru map types. The per-cpu maps with timers don't make sense, since 'struct
bpf_timer' is a part of map value. bpf timers in per-cpu maps would mean that
the number of timers depends on number of possible cpus and timers would not be
accessible from all cpus. lpm map support can be added in the future.
The timers in inner maps are supported.
The bpf_map_update/delete_elem() helpers and sys_bpf commands cancel and free
bpf_timer in a given map element.
Similar to 'struct bpf_spin_lock' BTF is required and it is used to validate
that map element indeed contains 'struct bpf_timer'.
Make check_and_init_map_value() init both bpf_spin_lock and bpf_timer when
map element data is reused in preallocated htab and lru maps.
Teach copy_map_value() to support both bpf_spin_lock and bpf_timer in a single
map element. There could be one of each, but not more than one. Due to 'one
bpf_timer in one element' restriction do not support timers in global data,
since global data is a map of single element, but from bpf program side it's
seen as many global variables and restriction of single global timer would be
odd. The sys_bpf map_freeze and sys_mmap syscalls are not allowed on maps with
timers, since user space could have corrupted mmap element and crashed the
kernel. The maps with timers cannot be readonly. Due to these restrictions
search for bpf_timer in datasec BTF in case it was placed in the global data to
report clear error.
The previous patch allowed 'struct bpf_timer' as a first field in a map
element only. Relax this restriction.
Refactor lru map to s/bpf_lru_push_free/htab_lru_push_free/ to cancel and free
the timer when lru map deletes an element as a part of it eviction algorithm.
Make sure that bpf program cannot access 'struct bpf_timer' via direct load/store.
The timer operation are done through helpers only.
This is similar to 'struct bpf_spin_lock'.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Yonghong Song <yhs@fb.com>
Acked-by: Martin KaFai Lau <kafai@fb.com>
Acked-by: Andrii Nakryiko <andrii@kernel.org>
Acked-by: Toke Høiland-Jørgensen <toke@redhat.com>
Link: https://lore.kernel.org/bpf/20210715005417.78572-5-alexei.starovoitov@gmail.com
Recent work in f4d0525921 ("bpf: Add map_meta_equal map ops") and 134fede4ee
("bpf: Relax max_entries check for most of the inner map types") added support
for dynamic inner max elements for most map-in-map types. Exceptions were maps
like array or prog array where the map_gen_lookup() callback uses the maps'
max_entries field as a constant when emitting instructions.
We recently implemented Maglev consistent hashing into Cilium's load balancer
which uses map-in-map with an outer map being hash and inner being array holding
the Maglev backend table for each service. This has been designed this way in
order to reduce overall memory consumption given the outer hash map allows to
avoid preallocating a large, flat memory area for all services. Also, the
number of service mappings is not always known a-priori.
The use case for dynamic inner array map entries is to further reduce memory
overhead, for example, some services might just have a small number of back
ends while others could have a large number. Right now the Maglev backend table
for small and large number of backends would need to have the same inner array
map entries which adds a lot of unneeded overhead.
Dynamic inner array map entries can be realized by avoiding the inlined code
generation for their lookup. The lookup will still be efficient since it will
be calling into array_map_lookup_elem() directly and thus avoiding retpoline.
The patch adds a BPF_F_INNER_MAP flag to map creation which therefore skips
inline code generation and relaxes array_map_meta_equal() check to ignore both
maps' max_entries. This also still allows to have faster lookups for map-in-map
when BPF_F_INNER_MAP is not specified and hence dynamic max_entries not needed.
Example code generation where inner map is dynamic sized array:
# bpftool p d x i 125
int handle__sys_enter(void * ctx):
; int handle__sys_enter(void *ctx)
0: (b4) w1 = 0
; int key = 0;
1: (63) *(u32 *)(r10 -4) = r1
2: (bf) r2 = r10
;
3: (07) r2 += -4
; inner_map = bpf_map_lookup_elem(&outer_arr_dyn, &key);
4: (18) r1 = map[id:468]
6: (07) r1 += 272
7: (61) r0 = *(u32 *)(r2 +0)
8: (35) if r0 >= 0x3 goto pc+5
9: (67) r0 <<= 3
10: (0f) r0 += r1
11: (79) r0 = *(u64 *)(r0 +0)
12: (15) if r0 == 0x0 goto pc+1
13: (05) goto pc+1
14: (b7) r0 = 0
15: (b4) w6 = -1
; if (!inner_map)
16: (15) if r0 == 0x0 goto pc+6
17: (bf) r2 = r10
;
18: (07) r2 += -4
; val = bpf_map_lookup_elem(inner_map, &key);
19: (bf) r1 = r0 | No inlining but instead
20: (85) call array_map_lookup_elem#149280 | call to array_map_lookup_elem()
; return val ? *val : -1; | for inner array lookup.
21: (15) if r0 == 0x0 goto pc+1
; return val ? *val : -1;
22: (61) r6 = *(u32 *)(r0 +0)
; }
23: (bc) w0 = w6
24: (95) exit
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andrii@kernel.org>
Link: https://lore.kernel.org/bpf/20201010234006.7075-4-daniel@iogearbox.net
Currently, perf event in perf event array is removed from the array when
the map fd used to add the event is closed. This behavior makes it
difficult to the share perf events with perf event array.
Introduce perf event map that keeps the perf event open with a new flag
BPF_F_PRESERVE_ELEMS. With this flag set, perf events in the array are not
removed when the original map fd is closed. Instead, the perf event will
stay in the map until 1) it is explicitly removed from the array; or 2)
the array is freed.
Signed-off-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Link: https://lore.kernel.org/bpf/20200930224927.1936644-2-songliubraving@fb.com
This commit serves two things:
1) it optimizes BPF prologue/epilogue generation
2) it makes possible to have tailcalls within BPF subprogram
Both points are related to each other since without 1), 2) could not be
achieved.
In [1], Alexei says:
"The prologue will look like:
nop5
xor eax,eax // two new bytes if bpf_tail_call() is used in this
// function
push rbp
mov rbp, rsp
sub rsp, rounded_stack_depth
push rax // zero init tail_call counter
variable number of push rbx,r13,r14,r15
Then bpf_tail_call will pop variable number rbx,..
and final 'pop rax'
Then 'add rsp, size_of_current_stack_frame'
jmp to next function and skip over 'nop5; xor eax,eax; push rpb; mov
rbp, rsp'
This way new function will set its own stack size and will init tail
call
counter with whatever value the parent had.
If next function doesn't use bpf_tail_call it won't have 'xor eax,eax'.
Instead it would need to have 'nop2' in there."
Implement that suggestion.
Since the layout of stack is changed, tail call counter handling can not
rely anymore on popping it to rbx just like it have been handled for
constant prologue case and later overwrite of rbx with actual value of
rbx pushed to stack. Therefore, let's use one of the register (%rcx) that
is considered to be volatile/caller-saved and pop the value of tail call
counter in there in the epilogue.
Drop the BUILD_BUG_ON in emit_prologue and in
emit_bpf_tail_call_indirect where instruction layout is not constant
anymore.
Introduce new poke target, 'tailcall_bypass' to poke descriptor that is
dedicated for skipping the register pops and stack unwind that are
generated right before the actual jump to target program.
For case when the target program is not present, BPF program will skip
the pop instructions and nop5 dedicated for jmpq $target. An example of
such state when only R6 of callee saved registers is used by program:
ffffffffc0513aa1: e9 0e 00 00 00 jmpq 0xffffffffc0513ab4
ffffffffc0513aa6: 5b pop %rbx
ffffffffc0513aa7: 58 pop %rax
ffffffffc0513aa8: 48 81 c4 00 00 00 00 add $0x0,%rsp
ffffffffc0513aaf: 0f 1f 44 00 00 nopl 0x0(%rax,%rax,1)
ffffffffc0513ab4: 48 89 df mov %rbx,%rdi
When target program is inserted, the jump that was there to skip
pops/nop5 will become the nop5, so CPU will go over pops and do the
actual tailcall.
One might ask why there simply can not be pushes after the nop5?
In the following example snippet:
ffffffffc037030c: 48 89 fb mov %rdi,%rbx
(...)
ffffffffc0370332: 5b pop %rbx
ffffffffc0370333: 58 pop %rax
ffffffffc0370334: 48 81 c4 00 00 00 00 add $0x0,%rsp
ffffffffc037033b: 0f 1f 44 00 00 nopl 0x0(%rax,%rax,1)
ffffffffc0370340: 48 81 ec 00 00 00 00 sub $0x0,%rsp
ffffffffc0370347: 50 push %rax
ffffffffc0370348: 53 push %rbx
ffffffffc0370349: 48 89 df mov %rbx,%rdi
ffffffffc037034c: e8 f7 21 00 00 callq 0xffffffffc0372548
There is the bpf2bpf call (at ffffffffc037034c) right after the tailcall
and jump target is not present. ctx is in %rbx register and BPF
subprogram that we will call into on ffffffffc037034c is relying on it,
e.g. it will pick ctx from there. Such code layout is therefore broken
as we would overwrite the content of %rbx with the value that was pushed
on the prologue. That is the reason for the 'bypass' approach.
Special care needs to be taken during the install/update/remove of
tailcall target. In case when target program is not present, the CPU
must not execute the pop instructions that precede the tailcall.
To address that, the following states can be defined:
A nop, unwind, nop
B nop, unwind, tail
C skip, unwind, nop
D skip, unwind, tail
A is forbidden (lead to incorrectness). The state transitions between
tailcall install/update/remove will work as follows:
First install tail call f: C->D->B(f)
* poke the tailcall, after that get rid of the skip
Update tail call f to f': B(f)->B(f')
* poke the tailcall (poke->tailcall_target) and do NOT touch the
poke->tailcall_bypass
Remove tail call: B(f')->C(f')
* poke->tailcall_bypass is poked back to jump, then we wait the RCU
grace period so that other programs will finish its execution and
after that we are safe to remove the poke->tailcall_target
Install new tail call (f''): C(f')->D(f'')->B(f'').
* same as first step
This way CPU can never be exposed to "unwind, tail" state.
Last but not least, when tailcalls get mixed with bpf2bpf calls, it
would be possible to encounter the endless loop due to clearing the
tailcall counter if for example we would use the tailcall3-like from BPF
selftests program that would be subprogram-based, meaning the tailcall
would be present within the BPF subprogram.
This test, broken down to particular steps, would do:
entry -> set tailcall counter to 0, bump it by 1, tailcall to func0
func0 -> call subprog_tail
(we are NOT skipping the first 11 bytes of prologue and this subprogram
has a tailcall, therefore we clear the counter...)
subprog -> do the same thing as entry
and then loop forever.
To address this, the idea is to go through the call chain of bpf2bpf progs
and look for a tailcall presence throughout whole chain. If we saw a single
tail call then each node in this call chain needs to be marked as a subprog
that can reach the tailcall. We would later feed the JIT with this info
and:
- set eax to 0 only when tailcall is reachable and this is the entry prog
- if tailcall is reachable but there's no tailcall in insns of currently
JITed prog then push rax anyway, so that it will be possible to
propagate further down the call chain
- finally if tailcall is reachable, then we need to precede the 'call'
insn with mov rax, [rbp - (stack_depth + 8)]
Tail call related cases from test_verifier kselftest are also working
fine. Sample BPF programs that utilize tail calls (sockex3, tracex5)
work properly as well.
[1]: https://lore.kernel.org/bpf/20200517043227.2gpq22ifoq37ogst@ast-mbp.dhcp.thefacebook.com/
Suggested-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Reflect the actual purpose of poke->ip and rename it to
poke->tailcall_target so that it will not the be confused with another
poke target that will be introduced in next commit.
While at it, do the same thing with poke->ip_stable - rename it to
poke->tailcall_target_stable.
Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Introduce sleepable BPF programs that can request such property for themselves
via BPF_F_SLEEPABLE flag at program load time. In such case they will be able
to use helpers like bpf_copy_from_user() that might sleep. At present only
fentry/fexit/fmod_ret and lsm programs can request to be sleepable and only
when they are attached to kernel functions that are known to allow sleeping.
The non-sleepable programs are relying on implicit rcu_read_lock() and
migrate_disable() to protect life time of programs, maps that they use and
per-cpu kernel structures used to pass info between bpf programs and the
kernel. The sleepable programs cannot be enclosed into rcu_read_lock().
migrate_disable() maps to preempt_disable() in non-RT kernels, so the progs
should not be enclosed in migrate_disable() as well. Therefore
rcu_read_lock_trace is used to protect the life time of sleepable progs.
There are many networking and tracing program types. In many cases the
'struct bpf_prog *' pointer itself is rcu protected within some other kernel
data structure and the kernel code is using rcu_dereference() to load that
program pointer and call BPF_PROG_RUN() on it. All these cases are not touched.
Instead sleepable bpf programs are allowed with bpf trampoline only. The
program pointers are hard-coded into generated assembly of bpf trampoline and
synchronize_rcu_tasks_trace() is used to protect the life time of the program.
The same trampoline can hold both sleepable and non-sleepable progs.
When rcu_read_lock_trace is held it means that some sleepable bpf program is
running from bpf trampoline. Those programs can use bpf arrays and preallocated
hash/lru maps. These map types are waiting on programs to complete via
synchronize_rcu_tasks_trace();
Updates to trampoline now has to do synchronize_rcu_tasks_trace() and
synchronize_rcu_tasks() to wait for sleepable progs to finish and for
trampoline assembly to finish.
This is the first step of introducing sleepable progs. Eventually dynamically
allocated hash maps can be allowed and networking program types can become
sleepable too.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Reviewed-by: Josef Bacik <josef@toxicpanda.com>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Acked-by: KP Singh <kpsingh@google.com>
Link: https://lore.kernel.org/bpf/20200827220114.69225-3-alexei.starovoitov@gmail.com
Most of the maps do not use max_entries during verification time.
Thus, those map_meta_equal() do not need to enforce max_entries
when it is inserted as an inner map during runtime. The max_entries
check is removed from the default implementation bpf_map_meta_equal().
The prog_array_map and xsk_map are exception. Its map_gen_lookup
uses max_entries to generate inline lookup code. Thus, they will
implement its own map_meta_equal() to enforce max_entries.
Since there are only two cases now, the max_entries check
is not refactored and stays in its own .c file.
Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/20200828011813.1970516-1-kafai@fb.com
Some properties of the inner map is used in the verification time.
When an inner map is inserted to an outer map at runtime,
bpf_map_meta_equal() is currently used to ensure those properties
of the inserting inner map stays the same as the verification
time.
In particular, the current bpf_map_meta_equal() checks max_entries which
turns out to be too restrictive for most of the maps which do not use
max_entries during the verification time. It limits the use case that
wants to replace a smaller inner map with a larger inner map. There are
some maps do use max_entries during verification though. For example,
the map_gen_lookup in array_map_ops uses the max_entries to generate
the inline lookup code.
To accommodate differences between maps, the map_meta_equal is added
to bpf_map_ops. Each map-type can decide what to check when its
map is used as an inner map during runtime.
Also, some map types cannot be used as an inner map and they are
currently black listed in bpf_map_meta_alloc() in map_in_map.c.
It is not unusual that the new map types may not aware that such
blacklist exists. This patch enforces an explicit opt-in
and only allows a map to be used as an inner map if it has
implemented the map_meta_equal ops. It is based on the
discussion in [1].
All maps that support inner map has its map_meta_equal points
to bpf_map_meta_equal in this patch. A later patch will
relax the max_entries check for most maps. bpf_types.h
counts 28 map types. This patch adds 23 ".map_meta_equal"
by using coccinelle. -5 for
BPF_MAP_TYPE_PROG_ARRAY
BPF_MAP_TYPE_(PERCPU)_CGROUP_STORAGE
BPF_MAP_TYPE_STRUCT_OPS
BPF_MAP_TYPE_ARRAY_OF_MAPS
BPF_MAP_TYPE_HASH_OF_MAPS
The "if (inner_map->inner_map_meta)" check in bpf_map_meta_alloc()
is moved such that the same error is returned.
[1]: https://lore.kernel.org/bpf/20200522022342.899756-1-kafai@fb.com/
Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/20200828011806.1970400-1-kafai@fb.com
bpf_free_used_maps() or close(map_fd) will trigger map_free callback.
bpf_free_used_maps() is called after bpf prog is no longer executing:
bpf_prog_put->call_rcu->bpf_prog_free->bpf_free_used_maps.
Hence there is no need to call synchronize_rcu() to protect map elements.
Note that hash_of_maps and array_of_maps update/delete inner maps via
sys_bpf() that calls maybe_wait_bpf_programs() and synchronize_rcu().
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Acked-by: Paul E. McKenney <paulmck@kernel.org>
Link: https://lore.kernel.org/bpf/20200630043343.53195-2-alexei.starovoitov@gmail.com
There are multiple use-cases when it's convenient to have access to bpf
map fields, both `struct bpf_map` and map type specific struct-s such as
`struct bpf_array`, `struct bpf_htab`, etc.
For example while working with sock arrays it can be necessary to
calculate the key based on map->max_entries (some_hash % max_entries).
Currently this is solved by communicating max_entries via "out-of-band"
channel, e.g. via additional map with known key to get info about target
map. That works, but is not very convenient and error-prone while
working with many maps.
In other cases necessary data is dynamic (i.e. unknown at loading time)
and it's impossible to get it at all. For example while working with a
hash table it can be convenient to know how much capacity is already
used (bpf_htab.count.counter for BPF_F_NO_PREALLOC case).
At the same time kernel knows this info and can provide it to bpf
program.
Fill this gap by adding support to access bpf map fields from bpf
program for both `struct bpf_map` and map type specific fields.
Support is implemented via btf_struct_access() so that a user can define
their own `struct bpf_map` or map type specific struct in their program
with only necessary fields and preserve_access_index attribute, cast a
map to this struct and use a field.
For example:
struct bpf_map {
__u32 max_entries;
} __attribute__((preserve_access_index));
struct bpf_array {
struct bpf_map map;
__u32 elem_size;
} __attribute__((preserve_access_index));
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(max_entries, 4);
__type(key, __u32);
__type(value, __u32);
} m_array SEC(".maps");
SEC("cgroup_skb/egress")
int cg_skb(void *ctx)
{
struct bpf_array *array = (struct bpf_array *)&m_array;
struct bpf_map *map = (struct bpf_map *)&m_array;
/* .. use map->max_entries or array->map.max_entries .. */
}
Similarly to other btf_struct_access() use-cases (e.g. struct tcp_sock
in net/ipv4/bpf_tcp_ca.c) the patch allows access to any fields of
corresponding struct. Only reading from map fields is supported.
For btf_struct_access() to work there should be a way to know btf id of
a struct that corresponds to a map type. To get btf id there should be a
way to get a stringified name of map-specific struct, such as
"bpf_array", "bpf_htab", etc for a map type. Two new fields are added to
`struct bpf_map_ops` to handle it:
* .map_btf_name keeps a btf name of a struct returned by map_alloc();
* .map_btf_id is used to cache btf id of that struct.
To make btf ids calculation cheaper they're calculated once while
preparing btf_vmlinux and cached same way as it's done for btf_id field
of `struct bpf_func_proto`
While calculating btf ids, struct names are NOT checked for collision.
Collisions will be checked as a part of the work to prepare btf ids used
in verifier in compile time that should land soon. The only known
collision for `struct bpf_htab` (kernel/bpf/hashtab.c vs
net/core/sock_map.c) was fixed earlier.
Both new fields .map_btf_name and .map_btf_id must be set for a map type
for the feature to work. If neither is set for a map type, verifier will
return ENOTSUPP on a try to access map_ptr of corresponding type. If
just one of them set, it's verifier misconfiguration.
Only `struct bpf_array` for BPF_MAP_TYPE_ARRAY and `struct bpf_htab` for
BPF_MAP_TYPE_HASH are supported by this patch. Other map types will be
supported separately.
The feature is available only for CONFIG_DEBUG_INFO_BTF=y and gated by
perfmon_capable() so that unpriv programs won't have access to bpf map
fields.
Signed-off-by: Andrey Ignatov <rdna@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Martin KaFai Lau <kafai@fb.com>
Link: https://lore.kernel.org/bpf/6479686a0cd1e9067993df57b4c3eef0e276fec9.1592600985.git.rdna@fb.com
Move the bpf verifier trace check into the new switch statement in
HEAD.
Resolve the overlapping changes in hinic, where bug fixes overlap
the addition of VF support.
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement permissions as stated in uapi/linux/capability.h
In order to do that the verifier allow_ptr_leaks flag is split
into four flags and they are set as:
env->allow_ptr_leaks = bpf_allow_ptr_leaks();
env->bypass_spec_v1 = bpf_bypass_spec_v1();
env->bypass_spec_v4 = bpf_bypass_spec_v4();
env->bpf_capable = bpf_capable();
The first three currently equivalent to perfmon_capable(), since leaking kernel
pointers and reading kernel memory via side channel attacks is roughly
equivalent to reading kernel memory with cap_perfmon.
'bpf_capable' enables bounded loops, precision tracking, bpf to bpf calls and
other verifier features. 'allow_ptr_leaks' enable ptr leaks, ptr conversions,
subtraction of pointers. 'bypass_spec_v1' disables speculative analysis in the
verifier, run time mitigations in bpf array, and enables indirect variable
access in bpf programs. 'bypass_spec_v4' disables emission of sanitation code
by the verifier.
That means that the networking BPF program loaded with CAP_BPF + CAP_NET_ADMIN
will have speculative checks done by the verifier and other spectre mitigation
applied. Such networking BPF program will not be able to leak kernel pointers
and will not be able to access arbitrary kernel memory.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/20200513230355.7858-3-alexei.starovoitov@gmail.com
mmap() subsystem allows user-space application to memory-map region with
initial page offset. This wasn't taken into account in initial implementation
of BPF array memory-mapping. This would result in wrong pages, not taking into
account requested page shift, being memory-mmaped into user-space. This patch
fixes this gap and adds a test for such scenario.
Fixes: fc9702273e ("bpf: Add mmap() support for BPF_MAP_TYPE_ARRAY")
Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512235925.3817805-1-andriin@fb.com
Given that we have BPF_MOD_NOP_TO_{CALL,JUMP}, BPF_MOD_{CALL,JUMP}_TO_NOP
and BPF_MOD_{CALL,JUMP}_TO_{CALL,JUMP} poke types and that we also pass in
old_addr as well as new_addr, it's a bit redundant and unnecessarily
complicates __bpf_arch_text_poke() itself since we can derive the same from
the *_addr that were passed in. Hence simplify and use BPF_MOD_{CALL,JUMP}
as types which also allows to clean up call-sites.
In addition to that, __bpf_arch_text_poke() currently verifies that text
matches expected old_insn before we invoke text_poke_bp(). Also add a check
on new_insn and skip rewrite if it already matches. Reason why this is rather
useful is that it avoids making any special casing in prog_array_map_poke_run()
when old and new prog were NULL and has the benefit that also for this case
we perform a check on text whether it really matches our expectations.
Suggested-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Link: https://lore.kernel.org/bpf/fcb00a2b0b288d6c73de4ef58116a821c8fe8f2f.1574555798.git.daniel@iogearbox.net
This work adds program tracking to prog array maps. This is needed such
that upon prog array updates/deletions we can fix up all programs which
make use of this tail call map. We add ops->map_poke_{un,}track()
helpers to maps to maintain the list of programs and ops->map_poke_run()
for triggering the actual update.
bpf_array_aux is extended to contain the list head and poke_mutex in
order to serialize program patching during updates/deletions.
bpf_free_used_maps() will untrack the program shortly before dropping
the reference to the map. For clearing out the prog array once all urefs
are dropped we need to use schedule_work() to have a sleepable context.
The prog_array_map_poke_run() is triggered during updates/deletions and
walks the maintained prog list. It checks in their poke_tabs whether the
map and key is matching and runs the actual bpf_arch_text_poke() for
patching in the nop or new jmp location. Depending on the type of update,
we use one of BPF_MOD_{NOP_TO_JUMP,JUMP_TO_NOP,JUMP_TO_JUMP}.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Link: https://lore.kernel.org/bpf/1fb364bb3c565b3e415d5ea348f036ff379e779d.1574452833.git.daniel@iogearbox.net