The mlxsw driver calls to various devlink flash routines even before
users can get any access to the devlink instance itself. For example,
mlxsw_core_fw_rev_validate() one of such functions.
__mlxsw_core_bus_device_register
-> mlxsw_core_fw_rev_validate
-> mlxsw_core_fw_flash
-> mlxfw_firmware_flash
-> mlxfw_status_notify
-> devlink_flash_update_status_notify
-> __devlink_flash_update_notify
-> WARN_ON(...)
It causes to the WARN_ON to trigger warning about devlink not registered.
Fixes: cf53021740 ("devlink: Notify users when objects are accessible")
Reported-by: Danielle Ratson <danieller@nvidia.com>
Tested-by: Danielle Ratson <danieller@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink compat code needs to drop rtnl_lock to take
devlink->lock to ensure correct lock ordering.
This is problematic because we're not strictly guaranteed
that the netdev will not disappear after we re-lock.
It may open a possibility of nested ->begin / ->complete
calls.
Instead of calling into devlink under rtnl_lock take
a ref on the devlink instance and make the call after
we've dropped rtnl_lock.
We (continue to) assume that netdevs have an implicit
reference on the devlink returned from ndo_get_devlink_port
Note that ndo_get_devlink_port will now get called
under rtnl_lock. That should be fine since none of
the drivers seem to be taking serious locks inside
ndo_get_devlink_port.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow those who hold implicit reference on a devlink instance
to try to take a full ref on it. This will be used from netdev
code which has an implicit ref because of driver call ordering.
Note that after recent changes devlink_unregister() may happen
before netdev unregister, but devlink_free() should still happen
after, so we are safe to try, but we can't just refcount_inc()
and assume it's not zero.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_alloc() and devlink_register() are both GPL.
A non-GPL module won't get far, so for consistency
we can make all symbols GPL without risking any real
life breakage.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Reduce extra indirection from devlink_params_*() API. Such change
makes it clear that we can drop devlink->lock from these flows, because
everything is executed when the devlink is not registered yet.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts commit 22849b5ea5 as it
revealed that mlxsw and netdevsim (copy/paste from mlxsw) reregisters
devlink objects during another devlink user triggered command.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The parameters are registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible parameters
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible trap group
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap policer logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible notifications
along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The change of devlink_register() to be last devlink command together
with delayed notification logic made the publish API to be obsolete.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
PCI core code in the pci_call_probe() has a path that doesn't hold
device_lock. It happens because the ->probe() is called through the
workqueue mechanism.
349 static int pci_call_probe(struct pci_driver *drv, struct pci_dev *dev,
350 const struct pci_device_id *id)
351 {
352
....
377 if (cpu < nr_cpu_ids)
378 error = work_on_cpu(cpu, local_pci_probe, &ddi);
Luckily enough, the core still ensures that only single flow is executed,
so it safe to remove the assert checks that anyway were added for annotations
purposes.
Fixes: b88f7b1203 ("devlink: Annotate devlink API calls")
Reported-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit a0c76345e3 ("devlink: disallow reload operation during device
cleanup") added devlink_reload_{enable,disable}() APIs to prevent reload
operation from racing with device probe/dismantle.
After recent changes to move devlink_register() to the end of device
probe and devlink_unregister() to the beginning of device dismantle,
these races can no longer happen. Reload operations will be denied if
the devlink instance is unregistered and devlink_unregister() will block
until all in-flight operations are done.
Therefore, remove these devlink_reload_{enable,disable}() APIs.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Introduce new devlink call to set feature mask to control devlink
behavior during device initialization phase after devlink_alloc()
is already called.
This allows us to set reload ops based on device property which
is not known at the beginning of driver initialization.
For the sake of simplicity, this API lacks any type of locking and
needs to be called before devlink_register() to make sure that no
parallel access to the ops is possible at this stage.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Initial annotation patch to separate calls that needs to be executed
before or after devlink_register().
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Both netdev_to_devlink and netdev_to_devlink_port are used in devlink.c
only, so move them in order to reduce their scope.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The declaration of struct devlink in general header provokes the
situation where internal fields can be accidentally used by the driver
authors. In order to reduce such possible situations, let's reduce the
namespace exposure of struct devlink.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Each region has an independently configurable number of maximum
snapshots. This information is not reported to userspace, making it not
very discoverable. Fix this by adding a new
DEVLINK_ATTR_REGION_MAX_SNAPSHOST attribute which is used to report this
maximum.
Ex:
$devlink region
pci/0000:af:00.0/nvm-flash: size 10485760 snapshot [] max 1
pci/0000:af:00.0/device-caps: size 4096 snapshot [] max 10
pci/0000:af:00.1/nvm-flash: size 10485760 snapshot [] max 1
pci/0000:af:00.1/device-caps: size 4096 snapshot [] max 10
This information enables users to understand why a new region command
may fail due to having too many existing snapshots.
Reported-by: Gurucharan G <gurucharanx.g@intel.com> (A Contingent worker at Intel)
Signed-off-by: Jacob Keller <jacob.e.keller@intel.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The devlink core code notified users about add/remove objects without
relation if this object can be accessible or not. In this patch we unify
such user visible notifications in one place.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no need in extra one line functions to call relevant
functions only once.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no in-kernel users for the devlink port parameters API,
so let's remove it.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_register() can't fail and always returns success, but all drivers
are obligated to check returned status anyway. This adds a lot of boilerplate
code to handle impossible flow.
Make devlink_register() void and simplify the drivers that use that
API call.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Simon Horman <simon.horman@corigine.com>
Acked-by: Vladimir Oltean <olteanv@gmail.com> # dsa
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>