Currently, each I/O EQ is taking 128KB of memory. This size
is not needed in all use cases, and is critical with large scale.
Hence, allow user to configure the size of I/O EQs.
For example, to reduce I/O EQ size to 64, execute:
$ devlink resource set pci/0000:00:0b.0 path /io_eq_size/ size 64
$ devlink dev reload pci/0000:00:0b.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Parav Pandit <parav@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Firmware logs its asserts also to non-volatile memory. In order to
reduce drift between the NIC and the host, the driver sets the host
epoch-time to the firmware every hour.
Signed-off-by: Aya Levin <ayal@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
A small series to clean up the mlx5 mkey code across the mlx5_core and
InfiniBand.
* branch 'mlx5_mkey':
RDMA/mlx5: Attach ndescs to mlx5_ib_mkey
RDMA/mlx5: Move struct mlx5_core_mkey to mlx5_ib
RDMA/mlx5: Replace struct mlx5_core_mkey by u32 key
RDMA/mlx5: Remove pd from struct mlx5_core_mkey
RDMA/mlx5: Remove size from struct mlx5_core_mkey
RDMA/mlx5: Remove iova from struct mlx5_core_mkey
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Both multipath and bonding events are changing the HW LAG state
independently.
Handling one of the features events while the other is already
enabled can cause unwanted behavior, for example handling
bonding event while multipath enabled will disable the lag and
cause multipath to stop working.
Fix it by ignoring bonding event while in multipath and ignoring FIB
events while in bonding mode.
Fixes: 544fe7c2e6 ("net/mlx5e: Activate HW multipath and handle port affinity based on FIB events")
Signed-off-by: Maor Dickman <maord@nvidia.com>
Reviewed-by: Roi Dayan <roid@nvidia.com>
Reviewed-by: Mark Bloch <mbloch@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Move mlx5_core_mkey struct to mlx5_ib, as the mlx5_core doesn't use it
at this point.
Signed-off-by: Aharon Landau <aharonl@nvidia.com>
Reviewed-by: Shay Drory <shayd@nvidia.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
In mlx5_core and vdpa there is no use of mlx5_core_mkey members except
for the key itself.
As preparation for moving mlx5_core_mkey to mlx5_ib, the occurrences of
struct mlx5_core_mkey in all modules except for mlx5_ib are replaced by
a u32 key.
Signed-off-by: Aharon Landau <aharonl@nvidia.com>
Reviewed-by: Shay Drory <shayd@nvidia.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
mkey->size is already stored in ibmr->length, no need to store it here.
Signed-off-by: Aharon Landau <aharonl@nvidia.com>
Reviewed-by: Shay Drory <shayd@nvidia.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Using "native_port_num" can support more NICs.
Fallback to PCIe IDs if "native_port_num" query fails.
Signed-off-by: Rongwei Liu <rongweil@nvidia.com>
Reviewed-by: Mark Bloch <mbloch@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Currently, when a user disables roce via the devlink param, this change
isn't passed down to the device.
If device allows disabling RoCE at device level, make use of it. This
instructs the device to skip memory allocations related to RoCE
functionality which otherwise is done by the device.
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Parav Pandit <parav@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Replace hard coded timeouts with values stored in firmware's init
segment. Timeouts are read from init segment during driver load. If init
segment timeouts are not supported then fallback to hard coded defaults
instead. Also move pre initialization timeouts which cannot be read from
firmware to the new mechanism.
Signed-off-by: Amir Tzin <amirtz@mellanox.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Add needed structures and defines for DTOR (default timeouts register).
This will be used to get timeouts values from FW instead of hard coded
values in the driver code thus enabling support for slower devices which
need longer timeouts.
Signed-off-by: Amir Tzin <amirtz@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Control IRQ is the first IRQ vector. This complicates handling of
completion irqs as we need to offset them by one.
in the next patch, there are scenarios where completion and control EQs
will share the same irq. for example: functions with single IRQ. To ease
such scenarios, we shift control IRQ to the end of the irq array.
Signed-off-by: Shay Drory <shayd@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
UID field was added to alloc_uar and dealloc_uar PRM command, to specify
DevX UID for UAR. This change enables firmware validating user access to
its own UAR resources.
For the kernel allocated UARs the UID will stay 0 as of today.
Signed-off-by: Meir Lichtinger <meirl@nvidia.com>
Reviewed-by: Yishai Hadas <yishaih@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Currently mlx5_core_dev contains array of capabilities. It contains 19
valid capabilities of the device, 2 reserved entries and 12 holes.
Due to this for 14 unused entries, mlx5_core_dev allocates 14 * 8K = 112K
bytes of memory which is never used. Due to this mlx5_core_dev structure
size is 270Kbytes odd. This allocation further aligns to next power of 2
to 512Kbytes.
By skipping non-existent entries,
(a) 112Kbyte is saved,
(b) mlx5_core_dev reduces to 8KB with alignment
(c) 350KB saved in alignment
In future individual capability allocation can be used to skip its
allocation when such capability is disabled at the device level. This
patch prepares mlx5_core_dev to hold capability using a pointer instead
of inline array.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Shay Drory <shayd@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
In the current code, the current and maximal capabilities are
maintained in separate arrays which are both per type. In order to
allow the creation of such a basic structure as a dynamically
allocated array, we move curr and max fields to a unified
structure so that specific capabilities can be allocated as one unit.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Shay Drory <shayd@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
New mlx5_core device structure is allocated through devlink_alloc
with\ kzalloc and that ensures that all fields are equal to zero
and it includes ->state too.
That means that checks of that field in the mlx5_init_one() is
completely redundant, because that function is called only once
in the begging of mlx5_core_dev lifetime.
PCI:
.probe()
-> probe_one()
-> mlx5_init_one()
The recovery flow can't run at that time or before it, because relevant
work initialized later in mlx5_init_once().
Such initialization flow ensures that dev->state can't be
MLX5_DEVICE_STATE_UNINITIALIZED at all, so remove such impossible
checks.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
The CQ destroy is performed based on the IRQ number that is stored in
cq->irqn. That number wasn't set explicitly during CQ creation and as
expected some of the API users of mlx5_core_create_cq() forgot to update
it.
This caused to wrong synchronization call of the wrong IRQ with a number
0 instead of the real one.
As a fix, set the IRQ number directly in the mlx5_core_create_cq() and
update all users accordingly.
Fixes: 1a86b377aa ("vdpa/mlx5: Add VDPA driver for supported mlx5 devices")
Fixes: ef1659ade3 ("IB/mlx5: Add DEVX support for CQ events")
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>