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https://github.com/archr-linux/TvTextViewer.git
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370 lines
9.4 KiB
C++
370 lines
9.4 KiB
C++
/** Copyright (c) 2021 Nikolai Wuttke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "view.hpp"
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#include "imgui.h"
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#include "imgui_internal.h"
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#include "imgui_impl_sdl.h"
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#include "imgui_impl_opengl3.h"
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#include <cxxopts.hpp>
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#include <GLES2/gl2.h>
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#include <SDL.h>
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#include <cstdlib>
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#include <iostream>
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#include <fstream>
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#include <optional>
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namespace
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{
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std::optional<cxxopts::ParseResult> parseArgs(int argc, char** argv)
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{
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try
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{
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cxxopts::Options options(argv[0], "TvTextViewer - a full-screen text viewer");
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options
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.positional_help("[input file]")
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.show_positional_help()
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.add_options()
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("input_file", "text file to view", cxxopts::value<std::string>())
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("m,message", "text to show instead of viewing a file", cxxopts::value<std::string>())
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("f,font_size", "font size in pixels", cxxopts::value<int>())
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("t,title", "window title (filename by default)", cxxopts::value<std::string>())
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("y,yes_button", "shows a yes button with different exit code")
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("e,error_display", "format as error, background will be red")
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("h,help", "show help")
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;
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options.parse_positional({"input_file"});
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try
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{
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const auto result = options.parse(argc, argv);
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if (result.count("help"))
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{
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std::cout << options.help({""}) << '\n';
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std::exit(0);
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}
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if (!result.count("input_file") && !result.count("message"))
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{
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std::cerr << "Error: No input given\n\n";
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std::cerr << options.help({""}) << '\n';
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return {};
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}
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if (result.count("input_file") && result.count("message"))
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{
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std::cerr << "Error: Cannot use input_file and message at the same time\n\n";
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std::cerr << options.help({""}) << '\n';
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return {};
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}
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return result;
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}
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catch (const cxxopts::OptionParseException& e)
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{
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std::cerr << "Error: " << e.what() << "\n\n";
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std::cerr << options.help({""}) << '\n';
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}
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}
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catch (const cxxopts::OptionSpecException& e)
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{
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std::cerr << "Error defining options: " << e.what() << '\n';
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}
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return {};
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}
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std::string replaceEscapeSequences(const std::string& original)
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{
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std::string result;
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result.reserve(original.size());
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for (auto iChar = original.begin(); iChar != original.end(); ++iChar)
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{
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if (*iChar == '\\' && std::next(iChar) != original.end())
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{
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switch (*std::next(iChar))
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{
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case 'f': result.push_back('\f'); ++iChar; break;
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case 'n': result.push_back('\n'); ++iChar; break;
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case 'r': result.push_back('\r'); ++iChar; break;
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case 't': result.push_back('\t'); ++iChar; break;
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case 'v': result.push_back('\v'); ++iChar; break;
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case '\\': result.push_back('\\'); ++iChar; break;
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default:
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result.push_back(*iChar);
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break;
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}
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}
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else
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{
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result.push_back(*iChar);
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}
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}
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return result;
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}
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std::string readInput(const cxxopts::ParseResult& args)
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{
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if (args.count("input_file"))
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{
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const auto& inputFilename = args["input_file"].as<std::string>();
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std::ifstream file(inputFilename, std::ios::ate);
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if (!file.is_open())
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{
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return {};
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}
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const auto fileSize = file.tellg();
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file.seekg(0);
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std::string inputText;
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inputText.resize(fileSize);
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file.read(&inputText[0], fileSize);
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return inputText;
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}
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else
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{
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return replaceEscapeSequences(args["message"].as<std::string>());
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}
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}
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std::string determineTitle(const cxxopts::ParseResult& args)
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{
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if (args.count("title"))
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{
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return args["title"].as<std::string>();
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}
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else if (args.count("input_file"))
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{
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return args["input_file"].as<std::string>();
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}
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else if (args.count("error_display"))
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{
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return "Error!!";
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}
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else
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{
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return "Info";
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}
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}
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int run(SDL_Window* pWindow, const cxxopts::ParseResult& args)
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{
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std::vector<SDL_GameController*> gameControllers;
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auto clearGameControllers = [&]()
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{
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for (const auto pController : gameControllers)
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{
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SDL_GameControllerClose(pController);
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}
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gameControllers.clear();
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};
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auto enumerateGameControllers = [&]()
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{
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clearGameControllers();
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for (std::uint8_t i = 0; i < SDL_NumJoysticks(); ++i) {
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if (SDL_IsGameController(i)) {
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gameControllers.push_back(SDL_GameControllerOpen(i));
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}
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}
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};
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const auto inputText = readInput(args);
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const auto windowTitle = determineTitle(args);
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const auto showYesNoButtons = args.count("yes_button");
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const auto& io = ImGui::GetIO();
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auto exitCode = 0;
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auto running = true;
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while (running)
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{
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SDL_Event event;
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while (SDL_PollEvent(&event))
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{
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ImGui_ImplSDL2_ProcessEvent(&event);
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if (
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event.type == SDL_QUIT ||
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(event.type == SDL_CONTROLLERBUTTONDOWN &&
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event.cbutton.button == SDL_CONTROLLER_BUTTON_START) ||
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(event.type == SDL_WINDOWEVENT &&
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event.window.event == SDL_WINDOWEVENT_CLOSE &&
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event.window.windowID == SDL_GetWindowID(pWindow))
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) {
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running = false;
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}
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if (
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event.type == SDL_CONTROLLERDEVICEADDED ||
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event.type == SDL_CONTROLLERDEVICEREMOVED)
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{
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enumerateGameControllers();
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}
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}
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// Start the Dear ImGui frame
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplSDL2_NewFrame(pWindow, gameControllers);
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ImGui::NewFrame();
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// Draw the UI
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std::tie(running, exitCode) = drawView(
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io.DisplaySize,
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windowTitle,
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inputText,
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showYesNoButtons,
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running,
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exitCode);
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// Rendering
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ImGui::Render();
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glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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SDL_GL_SwapWindow(pWindow);
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}
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return exitCode;
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}
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}
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int main(int argc, char** argv)
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{
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const auto oArgs = parseArgs(argc, argv);
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if (!oArgs)
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{
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return -2;
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}
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const auto& args = *oArgs;
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
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{
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std::cerr << "Error: " << SDL_GetError() << '\n';
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return -1;
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}
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// Setup window and OpenGL
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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SDL_DisplayMode displayMode;
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SDL_GetDesktopDisplayMode(0, &displayMode);
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auto pWindow = SDL_CreateWindow(
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"Log Viewer",
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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displayMode.w,
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displayMode.h,
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SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_ALLOW_HIGHDPI);
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auto pGlContext = SDL_GL_CreateContext(pWindow);
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SDL_GL_MakeCurrent(pWindow, pGlContext);
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SDL_GL_SetSwapInterval(1); // Enable vsync
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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auto& io = ImGui::GetIO();
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
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// Disable creation of imgui.ini
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io.IniFilename = nullptr;
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// Setup Dear ImGui style
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ImGui::StyleColorsDark();
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if (args.count("error_display")) {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(ImColor(94, 11, 22, 255))); // Set window background to red
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ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImVec4(ImColor(94, 11, 22, 255)));
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}
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if (args.count("font_size"))
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{
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ImFontConfig config;
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config.SizePixels = args["font_size"].as<int>();
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ImGui::GetIO().Fonts->AddFontDefault(&config);
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}
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// Setup Platform/Renderer bindings
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ImGui_ImplSDL2_InitForOpenGL(pWindow, pGlContext);
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ImGui_ImplOpenGL3_Init(nullptr);
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if (const auto dbFilePath = SDL_getenv("SDL_GAMECONTROLLERCONFIG_FILE"))
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{
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if (SDL_GameControllerAddMappingsFromFile(dbFilePath) >= 0)
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{
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std::cout << "Game controller mappings loaded\n";
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}
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else
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{
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std::cerr
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<< "Could not load controller mappings from file '"
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<< dbFilePath << "': " << SDL_GetError() << '\n';
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}
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}
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// Main loop
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const auto exitCode = run(pWindow, args);
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// Cleanup
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ImGui_ImplOpenGL3_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext();
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SDL_GL_DeleteContext(pGlContext);
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SDL_DestroyWindow(pWindow);
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SDL_Quit();
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return exitCode;
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}
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