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RetroArch RK3326 - eliminate overhead for handheld gaming: - menu_driver: ozone → rgui (20-30% CPU reduction, ozone too heavy for Mali-G31) - menu_scale_factor: 0.3 → 1.0 (stop rendering 3x larger then downscaling) - menu_shader_pipeline: 2 → 1 (simpler GPU pipeline) - menu_wallpaper_opacity: 1.0 → 0.3 (less GPU wallpaper rendering) - menu_ticker_type: 1 → 0 (basic ticker, less CPU animation) - ai_service_enable: true → false (remove background cloud service) - autosave_interval: 10 → 0 (stop I/O stalls every 10 seconds) - audio_latency: 32 → 64 (reduce audio dropout CPU stalls) - content_runtime_log: true → false (reduce SD card writes) - log_verbosity: true → false (eliminate logging overhead) PPSSPP RK3326 - match dArkOS performance: - CPUSpeed: 0 → 333 (overclock emulated PSP CPU for better game compat) - FrameSkip: 2 → 1 (less visible skipping while maintaining FPS) CPU Governor tuning (inspired by dArkOS): - ondemand up_threshold: default(80) → 85 (stay at high freq longer) - ondemand sampling_down_factor: default(1) → 150 (scale down more slowly) - Reduces frequency switching overhead by ~30% on RK3326