Files
linux-apfs/drivers/gpu/drm
Jani Nikula dc652f90e0 drm/i915: ensure single initialization and cleanup of backlight device
Backlight cleanup in the eDP connector destroy callback caused the
backlight device to be removed on some systems that first initialized LVDS
and then attempted to initialize eDP. Prevent multiple backlight
initializations, and ensure backlight cleanup is only done once by moving
it to modeset cleanup.

A small wrinkle is the introduced asymmetry in backlight
setup/cleanup. This could be solved by adding refcounting, but it seems
overkill considering that there should only ever be one backlight device.

Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=55701
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Tested-by: Peter Verthez <peter.verthez@skynet.be>
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-04-18 09:43:23 +02:00
..
2013-02-19 17:57:44 -05:00
2013-02-27 19:10:16 -08:00
2013-03-08 08:36:01 +10:00
2013-02-26 09:54:48 +10:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:15 -08:00
2013-02-27 19:10:15 -08:00
2013-02-27 19:10:13 -08:00
2013-02-27 19:10:15 -08:00
2013-02-27 19:10:15 -08:00
2013-02-22 08:20:10 +01:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html