Files
linux-apfs/drivers/gpu/drm
Dave Airlie 98c7b42375 Merge branch 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel into drm-next
Daniel writes: (this pull is the one with the bad patch dropped)
First pile of fixes for 3.6 already, and I'm afraid it's a bit larger than
what I'd wish for. But I've moved all the feature-y stuff to -next, so
this really is all -fixes. Most of it is handling fallout from the hw
context stuff, discovered now that mesa git has started using them for
real. Otherwise all just small fixes:
- unbreak modeset=0 on gen6+ (regressed in next)
- const mismatch fix for ->mode_fixup
- simplify overly clever lvds modeset code (current code can totally
  confuse backlights, resulting in broken panels until a full power draw
  restores them).
- fix some fallout from the flushing_list disabling (regression only
  introduced in -next)
- DP link train improvements (this also kills the last 3.2 dp regression
  afaik)
- bugfix for the new ddc VGA detection on newer platforms
- minor backlight fixes (one of them a -next regression)
- only enable the required PM interrupts (to avoid waking up the cpu
  unnecessarily)
- some really minor bits (workaround clarification, make coverty happy,
  hsw init fix)
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel: (23 commits)
  drm/i915: unbreak lastclose for failed driver init
  drm/i915: Set the context before setting up regs for the context.
  drm/i915: constify mode in crtc_mode_fixup
  drm/i915/lvds: ditch ->prepare special case
  drm/i915: dereferencing an error pointer
  drm/i915: fix invalid reference handling of the default ctx obj
  drm/i915: Add -EIO to the list of known errors for __wait_seqno
  drm/i915: Flush the context object from the CPU caches upon switching
  drm/i915: Make the lock for pageflips interruptible
  drm/i915: don't forget the PCH backlight registers
  drm/i915: Insert a flush between batches if the breadcrumb was dropped
  drm/i915: missing error case in init status page
  drm/i915: mask tiled bit when updating ILK sprites
  drm/i915: try to train DP even harder
  drm/i915: kill intel_ddc_probe
  drm/i915: check whether we actually received an edid in detect_ddc
  drm/i915: fix up PCH backlight #define mixup
  drm/i915: Add comments to explain the BSD tail write workaround
  drm/i915: Disable the BLT on pre-production SNB hardware
  drm/i915: initialize power wells in modeset_init_hw
  ...
2012-07-26 10:40:31 +10:00
..
2012-07-19 22:50:28 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:28 -04:00
2012-07-19 22:50:28 -04:00
2012-07-19 22:51:58 -04:00
2012-07-19 22:50:28 -04:00
2012-07-20 00:53:28 -04:00
2012-07-19 22:48:28 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:55 -04:00
2012-07-19 22:50:55 -04:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html