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98c7b42375
Daniel writes: (this pull is the one with the bad patch dropped) First pile of fixes for 3.6 already, and I'm afraid it's a bit larger than what I'd wish for. But I've moved all the feature-y stuff to -next, so this really is all -fixes. Most of it is handling fallout from the hw context stuff, discovered now that mesa git has started using them for real. Otherwise all just small fixes: - unbreak modeset=0 on gen6+ (regressed in next) - const mismatch fix for ->mode_fixup - simplify overly clever lvds modeset code (current code can totally confuse backlights, resulting in broken panels until a full power draw restores them). - fix some fallout from the flushing_list disabling (regression only introduced in -next) - DP link train improvements (this also kills the last 3.2 dp regression afaik) - bugfix for the new ddc VGA detection on newer platforms - minor backlight fixes (one of them a -next regression) - only enable the required PM interrupts (to avoid waking up the cpu unnecessarily) - some really minor bits (workaround clarification, make coverty happy, hsw init fix) * 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel: (23 commits) drm/i915: unbreak lastclose for failed driver init drm/i915: Set the context before setting up regs for the context. drm/i915: constify mode in crtc_mode_fixup drm/i915/lvds: ditch ->prepare special case drm/i915: dereferencing an error pointer drm/i915: fix invalid reference handling of the default ctx obj drm/i915: Add -EIO to the list of known errors for __wait_seqno drm/i915: Flush the context object from the CPU caches upon switching drm/i915: Make the lock for pageflips interruptible drm/i915: don't forget the PCH backlight registers drm/i915: Insert a flush between batches if the breadcrumb was dropped drm/i915: missing error case in init status page drm/i915: mask tiled bit when updating ILK sprites drm/i915: try to train DP even harder drm/i915: kill intel_ddc_probe drm/i915: check whether we actually received an edid in detect_ddc drm/i915: fix up PCH backlight #define mixup drm/i915: Add comments to explain the BSD tail write workaround drm/i915: Disable the BLT on pre-production SNB hardware drm/i915: initialize power wells in modeset_init_hw ...
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html