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... instead of get_user_pages, because that fails on non page-backed user addresses like e.g. a gtt mapping of a bo. To get there essentially copy the vfs read path into pagecache. We can't call that right away because we have to take care of bit17 swizzling. To not deadlock with our own pagefault handler we need to completely drop struct_mutex, reducing the atomicty-guarantees of our userspace abi. Implications for racing with other gem ioctl: - execbuf, pwrite, pread: Due to -EFAULT fallback to slow paths there's already the risk of the pwrite call not being atomic, no degration. - read/write access to mmaps: already fully racy, no degration. - set_tiling: Calling set_tiling while reading/writing is already pretty much undefined, now it just got a bit worse. set_tiling is only called by libdrm on unused/new bos, so no problem. - set_domain: When changing to the gtt domain while copying (without any read/write access, e.g. for synchronization), we might leave unflushed data in the cpu caches. The clflush_object at the end of pwrite_slow takes care of this problem. - truncating of purgeable objects: the shmem_read_mapping_page call could reinstate backing storage for truncated objects. The check at the end of pwrite_slow takes care of this. v2: - add missing intel_gtt_chipset_flush - add __ to copy_from_user_swizzled as suggest by Chris Wilson. v3: Fixup bit17 swizzling, it swizzled the wrong pages. Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html