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Many new laptops now come with 2 gpus, one to be used for low power
modes and one for gaming/on-ac applications. These GPUs are typically
wired to the laptop panel and VGA ports via a multiplexer unit which
is controlled via ACPI methods.
4 combinations of systems typically exist - with 2 ACPI methods.
Intel/ATI - Lenovo W500/T500 - use ATPX ACPI method
ATI/ATI - some ASUS - use ATPX ACPI Method
Intel/Nvidia - - use _DSM ACPI method
Nvidia/Nvidia - - use _DSM ACPI method.
TODO:
This patch adds support for the ATPX method and initial bits
for the _DSM methods that need to written by someone with
access to the hardware.
Add a proper non-debugfs interface - need to get some proper
testing first.
v2: add power up/down support for both devices
on W500 puts i915/radeon into D3 and cuts power to radeon.
v3: redo probing methods, no DMI list, drm devices call to
register with switcheroo, it tries to find an ATPX method on
any device and once there is two devices + ATPX it inits the
switcher.
v4: ATPX msg handling using buffers - should work on more machines
v5: rearchitect after more mjg59 discussion - move ATPX handling to
radeon driver.
v6: add file headers + initial nouveau bits (to be filled out).
v7: merge delayed switcher code.
v8: avoid suspend/resume of gpu that is off
v9: rearchitect - mjg59 is always right. - move all ATPX code to
radeon, should allow simpler DSM also proper ATRM handling
v10: add ATRM support for radeon BIOS, add mutex to lock vgasr_priv
v11: fix bug in resuming Intel for 2nd time.
v12: start fixing up nvidia code blindly.
v13: blindly guess at finishing nvidia code
v14: remove radeon audio hacks - fix up intel resume more like upstream
v15: clean up printks + remove unnecessary igd/dis pointers
mount debugfs
/sys/kernel/debug/vgaswitcheroo/switch - should exist if ATPX detected
+ 2 cards.
DIS - immediate change to discrete
IGD - immediate change to IGD
DDIS - delayed change to discrete
DIGD - delayed change to IGD
ON - turn on not in use
OFF - turn off not in use
Tested on W500 (Intel/ATI) and T500 (Intel/ATI)
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html