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The fence register value also depends upon the stride of the object, so we need to clear the fence if that is changed as well. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> [anholt: Added 8xx and 965 paths, and renamed the confusing i915_gem_object_tiling_ok function to i915_gem_object_fence_offset_ok] Signed-off-by: Eric Anholt <eric@anholt.net>