This was inspired by a patch by Chris Wilson, though none of it applied in any
way due to the debugfs work and I decided to change the formatting of the
new information anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Here we eliminate a few functions in favor of using a single function
to dump from all of the object lists.
Signed-Off-By: Ben Gamari <bgamari@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
The old mechanism to formatting proc files is extremely ugly. The
seq_file API was designed specifically for cases like this and greatly
simplifies the process.
Also, most of the files in /proc really don't belong there. This patch
introduces the infrastructure for putting these into debugfs and exposes
all of the proc files in debugfs as well.
Signed-off-by: Ben Gamari <bgamari@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This introduces allocation in the batch submission path that wasn't there
previously, but these are compatibility paths so we care about simplicity
more than performance.
kernel.org bug #12419.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Like the GTT pwrite path fix, this uses an optimistic path and a
fallback to get_user_pages. Note that this means we have to stop using
vfs_write and roll it ourselves.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
We've wanted this for a few consumers that touch the pages directly (such as
the following commit), which have been doing the refcounting outside of
get/put pages.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Since the pagefault path determines that the lock order we use has to be
mmap_sem -> struct_mutex, we can't allow page faults to occur while the
struct_mutex is held. To fix this in pwrite, we first try optimistically to
see if we can copy from user without faulting. If it fails, fall back to
using get_user_pages to pin the user's memory, and map those pages
atomically when copying it to the GPU.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
This fixes incorrect detection of the second SDVO/HDMI output on G4X, and
extra boot time on pre-G4X.
Signed-off-by: Kristian Høgsberg <krh@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This improves the PLL timings according to the suggestion of the hardware
engineers. This results in some outputs being able to sync that weren't
able to before.
This is part of fixing fd.o bug #17508.
Signed-off-by: Ma Ling <ling.ma@intel.com>
[anholt: cleaned up a couple of redundant comments]
Signed-off-by: Eric Anholt <eric@anholt.net>
The values come from the internal reference spreadsheet on PLL
timing limits for the G4X chipsets.
Part of fixing fd.o bug #17508
Signed-off-by: Ma Ling <ling.ma@intel.com>
[anholt: Cleaned up some whitespace]
Signed-off-by: Eric Anholt <eric@anholt.net>
Later spec investigation has revealed that every 9xx mobile part has
had this register in this format. Also, no non-mobile parts have been shown
to have this register. So make all mobile use the same code, and all
non-mobile use the hack 965 detection.
Signed-off-by: Eric Anholt <eric@anholt.net>
* 'bkl-removal' of git://git.lwn.net/linux-2.6:
Rationalize fasync return values
Move FASYNC bit handling to f_op->fasync()
Use f_lock to protect f_flags
Rename struct file->f_ep_lock
Most fasync implementations do something like:
return fasync_helper(...);
But fasync_helper() will return a positive value at times - a feature used
in at least one place. Thus, a number of other drivers do:
err = fasync_helper(...);
if (err < 0)
return err;
return 0;
In the interests of consistency and more concise code, it makes sense to
map positive return values onto zero where ->fasync() is called.
Cc: Al Viro <viro@ZenIV.linux.org.uk>
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
The last 8 fence registers sit at a different offset, so when we went to set
fence number 8 in the lower offset, we instead set PGETBL_CTL, and the GPU
got all sorts of angry at us.
fd.o bug #20567. Easily reproducible by running glxgears and killing it about
6 times.
Signed-off-by: Eric Anholt <eric@anholt.net>
The i915 also uses the fence registers for GPU access to tiled buffers so
we cannot reallocate one whilst it is on the active list. By performing a
LRU scan of the fenced buffers we also avoid waiting the possibility of
waiting on a pinned, or otherwise unusable, buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
We need to check and report if there are no available fences - or else we
spin endlessly waiting for a buffer to magically unpin itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
As we may steal the fence register of an unpinned buffer for another,
every time we repin the buffer we need to recheck whether it needs to be
allocated a fence.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
If we wait upon a request and successfully unbind a buffer occupying a
fence register, then that slot will be freed and cause a NULL derefrence
upon rescanning.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
The VGA registers just hit the pipe registers that we already set through
MMIO. This fixes strange colors on resume.
Signed-off-by: Pierre Willenbrock <pierre@pirsoft.de>
Signed-off-by: Eric Anholt <eric@anholt.net>