ceph_empty_snapc->num_snaps == 0 at all times. Passing such a snapc to
ceph_osdc_alloc_request() (possibly through ceph_osdc_new_request()) is
equivalent to passing NULL, as ceph_osdc_alloc_request() uses it only
for sizing the request message.
Further, in all four cases the subsequent ceph_osdc_build_request() is
passed NULL for snapc, meaning that 0 is encoded for seq and num_snaps
and making ceph_empty_snapc entirely useless. The two cases where it
actually mattered were removed in commits 8605609049 ("ceph: avoid
sending unnessesary FLUSHSNAP message") and 23078637e0 ("ceph: fix
queuing inode to mdsdir's snaprealm").
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Yan, Zheng <zyan@redhat.com>
During MDS failovers, MClientSnap message may cause kclient to move
some inodes from root directory's snaprealm to mdsdir's snaprealm
and queue snapshots for these inodes. For a FS has never created any
snapshot, both root directory's snaprealm and mdsdir's snaprealm
share the same snapshot contexts (both are ceph_empty_snapc). This
confuses ceph_put_wrbuffer_cap_refs(), make it unable to distinguish
snapshot buffers from head buffers.
The fix is do not use ceph_empty_snapc as snaprealm's cached context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
when a snap notification contains no new snapshot, we can avoid
sending FLUSHSNAP message to MDS. But we still need to create
cap_snap in some case because it's required by write path and
page writeback path
Signed-off-by: Yan, Zheng <zyan@redhat.com>
In most cases that snap context is needed, we are holding
reference of CEPH_CAP_FILE_WR. So we can set ceph inode's
i_head_snapc when getting the CEPH_CAP_FILE_WR reference,
and make codes get snap context from i_head_snapc. This makes
the code simpler.
Another benefit of this change is that we can handle snap
notification more elegantly. Especially when snap context
is updated while someone else is doing write. The old queue
cap_snap code may set cap_snap's context to ether the old
context or the new snap context, depending on if i_head_snapc
is set. The new queue capp_snap code always set cap_snap's
context to the old snap context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Cached_context in ceph_snap_realm is directly accessed by
uninline_data() and get_pool_perm(). This is racy in theory.
both uninline_data() and get_pool_perm() do not modify existing
object, they only create new object. So we can pass the empty
snap context to them. Unlike cached_context in ceph_snap_realm,
we do not need to protect the empty snap context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
When snaprealm is created, its initial reference count is zero.
But in some rare cases, the newly created snaprealm is not referenced
by anyone. This causes snaprealm with zero reference count not freed.
The fix is set reference count of newly snaprealm to 1. The reference
is return the function who requests to create the snaprealm. When the
function finishes its job, it releases the reference.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
After converting inline data to normal data, client need to flush
the new i_inline_version (CEPH_INLINE_NONE) to MDS. This commit makes
cap messages (sent to MDS) contain inline_version and inline_data.
Client always converts inline data to normal data before data write,
so the inline data length part is always zero.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Current snaphost code does not properly handle moving inode from one
empty snap realm to another empty snap realm. After changing inode's
snap realm, some dirty pages' snap context can be not equal to inode's
i_head_snap. This can trigger BUG() in ceph_put_wrbuffer_cap_refs()
The fix is introduce a global empty snap context for all empty snap
realm. This avoids triggering the BUG() for filesystem with no snapshot.
Fixes: http://tracker.ceph.com/issues/9928
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Reviewed-by: Ilya Dryomov <idryomov@redhat.com>
The functions ceph_put_snap_context() and iput() test whether their
argument is NULL and then return immediately. Thus the test around the
call is not needed.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
[idryomov@redhat.com: squashed rbd.c hunk, changelog]
Signed-off-by: Ilya Dryomov <idryomov@redhat.com>
There are two structures in which a count of snapshots are
maintained:
struct ceph_snap_context {
...
u32 num_snaps;
...
}
and
struct ceph_snap_realm {
...
u32 num_prior_parent_snaps; /* had prior to parent_since */
...
u32 num_snaps;
...
}
These fields never take on negative values (e.g., to hold special
meaning), and so are really inherently unsigned. Furthermore they
take their value from over-the-wire or on-disk formatted 32-bit
values.
So change their definition to have type u32, and change some spots
elsewhere in the code to account for this change.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
ULONG_MAX is often used to check for integer overflow when calculating
allocation size. While ULONG_MAX happens to work on most systems, there
is no guarantee that `size_t' must be the same size as `long'.
This patch introduces SIZE_MAX, the maximum value of `size_t', to improve
portability and readability for allocation size validation.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Acked-by: Alex Elder <elder@dreamhost.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Pekka Enberg <penberg@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The overflow check for a + n * b should be (n > (ULONG_MAX - a) / b),
rather than (n > ULONG_MAX / b - a).
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
We have been using i_lock to protect all kinds of data structures in the
ceph_inode_info struct, including lists of inodes that we need to iterate
over while avoiding races with inode destruction. That requires grabbing
a reference to the inode with the list lock protected, but igrab() now
takes i_lock to check the inode flags.
Changing the list lock ordering would be a painful process.
However, using a ceph-specific i_ceph_lock in the ceph inode instead of
i_lock is a simple mechanical change and avoids the ordering constraints
imposed by igrab().
Reported-by: Amon Ott <a.ott@m-privacy.de>
Signed-off-by: Sage Weil <sage@newdream.net>
We used to go into this branch if i_wrbuffer_ref_head was non-zero. This
was an ancient check from before we were careful about dealing with all
kinds of caps (and not just dirty pages). It is cleaner to only queue a
capsnap if there is an actual dirty cap. If we are racing with...
something...we will end up here with ci->i_wrbuffer_refs but no dirty
caps.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
There are two problems that come up when we try to queue a capsnap while a
write is in progress:
- The FILE_WR cap is held, but not yet dirty, so we may queue a capsnap
with dirty == 0. That will crash later in __ceph_flush_snaps(). Or
on the FILE_WR cap if a write is in progress.
- We may not have i_head_snapc set, which causes problems pretty quickly.
Look to the snaprealm in this case.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
We should use ihold whenever we already have a stable inode ref, even
when we aren't holding i_lock. This avoids adding new and unnecessary
locking dependencies.
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the incorrect use of igrab() inside the i_lock in NFS and Ceph‥
If we are already holding the i_lock, we have a reference to the
inode so we can safely use ihold() to gain an extra reference. This
avoids hangs due to lock recursion on the i_lock now that the
inode_lock is gone and igrab() uses the i_lock itself.
Signed-off-by: Dave Chinner <dchinner@redhat.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: linux-fsdevel@vger.kernel.org
Cc: Ryan Mallon <ryan@bluewatersys.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
We were forming a dirty list, and then queueing cap_snaps for each realm
_and_ its children, regardless of whether the children were already in the
dirty list. This meant we did it twice for some realms. Which in turn
meant we corrupted mdsc->snap_flush_list when the cap_snap was re-added to
the list it was already on, and could trigger an infinite loop.
We were also using recursion to do reach all the children, a no-no when
stack is limited.
Instead, (re)queue any children on the dirty list, avoiding processing
anything twice and avoiding any recursion.
Signed-off-by: Sage Weil <sage@newdream.net>
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>
Sending multiple flushsnap messages is problematic because we ignore
the response if the tid doesn't match, and the server may only respond to
each one once. It's also a waste.
So, skip cap_snaps that are already on the flushing list, unless the caller
tells us to resend (because we are reconnecting).
Signed-off-by: Sage Weil <sage@newdream.net>
The cap_snap creation/queueing relies on both the current i_head_snapc
_and_ the i_snap_realm pointers being correct, so that the new cap_snap
can properly reference the old context and the new i_head_snapc can be
updated to reference the new snaprealm's context. To fix this, we:
- move inodes completely to the new (split) realm so that i_snap_realm
is correct, and
- generate the new snapc's _before_ queueing the cap_snaps in
ceph_update_snap_trace().
Signed-off-by: Sage Weil <sage@newdream.net>