a) mount --move is checking that ->mnt_parent is non-NULL before
looking if that parent happens to be shared; ->mnt_parent is never
NULL and it's not even an misspelled !mnt_has_parent()
b) pivot_root open-codes is_path_reachable(), poorly.
c) so does path_is_under(), while we are at it.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
vfsmounts have ->mnt_parent pointing either to a different vfsmount
or to itself; it's never NULL and termination condition in loops
traversing the tree towards root is mnt == mnt->mnt_parent. At least
one place (see the next patch) is confused about what's going on;
let's add an explicit helper checking it right way and use it in
all places where we need it. Not that there had been too many,
but...
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
The problem that this patch aims to fix is vfsmount refcounting scalability.
We need to take a reference on the vfsmount for every successful path lookup,
which often go to the same mount point.
The fundamental difficulty is that a "simple" reference count can never be made
scalable, because any time a reference is dropped, we must check whether that
was the last reference. To do that requires communication with all other CPUs
that may have taken a reference count.
We can make refcounts more scalable in a couple of ways, involving keeping
distributed counters, and checking for the global-zero condition less
frequently.
- check the global sum once every interval (this will delay zero detection
for some interval, so it's probably a showstopper for vfsmounts).
- keep a local count and only taking the global sum when local reaches 0 (this
is difficult for vfsmounts, because we can't hold preempt off for the life of
a reference, so a counter would need to be per-thread or tied strongly to a
particular CPU which requires more locking).
- keep a local difference of increments and decrements, which allows us to sum
the total difference and hence find the refcount when summing all CPUs. Then,
keep a single integer "long" refcount for slow and long lasting references,
and only take the global sum of local counters when the long refcount is 0.
This last scheme is what I implemented here. Attached mounts and process root
and working directory references are "long" references, and everything else is
a short reference.
This allows scalable vfsmount references during path walking over mounted
subtrees and unattached (lazy umounted) mounts with processes still running
in them.
This results in one fewer atomic op in the fastpath: mntget is now just a
per-CPU inc, rather than an atomic inc; and mntput just requires a spinlock
and non-atomic decrement in the common case. However code is otherwise bigger
and heavier, so single threaded performance is basically a wash.
Signed-off-by: Nick Piggin <npiggin@kernel.dk>
fs: brlock vfsmount_lock
Use a brlock for the vfsmount lock. It must be taken for write whenever
modifying the mount hash or associated fields, and may be taken for read when
performing mount hash lookups.
A new lock is added for the mnt-id allocator, so it doesn't need to take
the heavy vfsmount write-lock.
The number of atomics should remain the same for fastpath rlock cases, though
code would be slightly slower due to per-cpu access. Scalability is not not be
much improved in common cases yet, due to other locks (ie. dcache_lock) getting
in the way. However path lookups crossing mountpoints should be one case where
scalability is improved (currently requiring the global lock).
The slowpath is slower due to use of brlock. On a 64 core, 64 socket, 32 node
Altix system (high latency to remote nodes), a simple umount microbenchmark
(mount --bind mnt mnt2 ; umount mnt2 loop 1000 times), before this patch it
took 6.8s, afterwards took 7.1s, about 5% slower.
Cc: Al Viro <viro@ZenIV.linux.org.uk>
Signed-off-by: Nick Piggin <npiggin@kernel.dk>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>