The 32-bit resync_after netlink field takes a device minor number as
parameter, which is no longer limited to 255. We cannot statically
verify which device numbers are valid, so set the ummer limit to the
highest possible signed 32-bit integer.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The 8 byte header finally becomes too small. With the protocol 100 header we
have 16 bit for the volume number, proper 32 bit for the data length, and
32 bit for further extensions in the future.
Previous versions of drbd are using version 80 headers for all packets
short enough for protocol 80. They support both header versions in
worker context, but only version 80 headers in asynchronous context.
For backwards compatibility, continue to use version 80 headers for
short packets before protocol version 100.
From protocol version 100 on, use the same header version for all
packets.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Up to now it only operated on minor numbers. Now it can work also
on named connections.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Use a new on-disk transaction format for the activity log, which allows
for multiple changes to the active set per transaction.
Using 4k transaction blocks, we can now get rid of the work-around code
to deal with devices not supporting 512 byte logical block size.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The new header layout will only be used if the peer supports
it of course.
For the first packet and the handshake packet the old (h80)
layout is used for compatibility reasons.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
An administrative detach used to request a state change directly to D_DISKLESS,
first suspending IO to avoid the last put_ldev() occuring from an endio handler,
potentially in irq context.
This is not enough on the receiving side (typically secondary), we may miss
some peer_req on the way to local disk, which then may do the last put_ldev()
from their drbd_peer_request_endio().
This patch makes the detach always go through the intermediate D_FAILED state.
We may consider to rename it D_DETACHING.
Alternative approach would be to create yet an other work item to be scheduled
on the worker, do the destructor work from there, and get the timing right.
manually picked commit 564040f from the drbd 8.4 branch.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the user clears the sync-pause flag, and sync stays in pause
state, give hints to the user, why it still is in pause state.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
In this connection mode, the ahead node no longer replicates
application IO. The behind's disk becomes out dated.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This adds a necessary race breaker to these commits:
drbd: fix for possible deadlock on IO error during resync
drbd: drop wrong debug asserts, fix recently introduced race
What we do is get a refcount, check the state, then depending on the
state and the requested minimum disk state, either hold it (success),
or give it back immediately (failed "try lock").
Some code paths (flushing of drbd metadata) may still grab and hold a
refcount even if we are D_FAILED (application IO won't).
So even if we hit local_cnt == 0 once after being D_FAILED,
we still need to wait for that again after we changed to D_DISKLESS.
Once local_cnt reaches 0 while we are D_DISKLESS, we can be sure that
no one will look at the protected members anymore, so only then is it
safe to free them.
We cannot easily convert to standard locking primitives here, as we want
to be able to use it in atomic context (we always do a "try lock"),
as well as hold references for a "long time" (from IO submission to
completion callback).
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Various cleanup paths have been incomplete, for the very unlikely case
that we cannot allocate enough bios from process context when submitting
on behalf of the peer or resync process.
Never observed.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
There are three ways to get IO suspended:
* Loss of any access to data
* Fence-peer-handler running
* User requested to suspend IO
Track those in different bits, so that one condition clearing its
state bit does not interfere with the other two conditions.
Only when the user resumes IO he overrules all three bits.
The fact is hidden from the user, he sees only a single suspend
bit.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>