If for some reason DRBD resync was the only activity on a backend
device, drbd_rs_c_min_rate_throttle() would mistakenly decide that it is
still initialization time, and keep throttling the resync.
This patch explicitly initializes ->rs_last_events to the current
backend event counters, and drops the rs_last_events == 0 from the
throttle condition.
Reported-by: Mikhail Sugakov <msugakov@amazon.de>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Shorten receive path in the asender thread. Reduces CPU utilisation
of asender when receiving packets, and with that increases IOPs.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
My static checker warns that "data_size" could be negative and underflow
the limit check. The code looks suspicious but I don't know if it is a
real bug.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Add a per-connection worker thread callback_history
with timing details, call site and callback function.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
* Add details about pending meta data operations to in_flight_summary.
* Report number of requests waiting for activity log transactions.
* timing details of peer_requests to in_flight_summary.
* FLUSH details
DRBD devides the incoming request stream into "epochs",
in which peers are allowed to re-order writes independendly.
These epochs are separated by P_BARRIER on the replication link.
Such barrier packets, depending on configuration, may cause
the receiving side to drain the lower level device request queues
and call blkdev_issue_flush().
This is known to be an other major source of latency in DRBD.
Track timing details of calls to blkdev_issue_flush(),
and add them to in_flight_summary.
* data socket stats
To be able to diagnose bottlenecks and root causes of "slow" IO on DRBD,
it is useful to see network buffer stats along with the timing details of
requests, peer requests, and meta data IO.
* pending bitmap IO timing details to in_flight_summary.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Initialize peer_request with timestamp and proper empty list head.
Add peer_request to list early, so debugfs can find this request and
report it as "preparing", even if we sleep before we actually submit it.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To be able to present timing details in debugfs,
we need to track preparation/submit times of peer requests.
Track peer request flags early,
before they are put on the epoch_entry lists.
Waiting for activity log transactions may be a major latency factor.
We want to be able to present the peer_request state accurately in
debugfs, and what it is waiting for.
Consistently mark/unmark peer requests with EE_CALL_AL_COMPLETE_IO.
Set it only *after* calling drbd_al_begin_io(),
clear it as soon as we call drbd_al_complete_io().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Background resynchronisation does some "side-stepping", or throttles
itself, if it detects application IO activity, and the current resync
rate estimate is above the configured "cmin-rate".
What was not detected: if there is no application IO,
because it blocks on activity log transactions.
Introduce a new atomic_t ap_actlog_cnt, tracking such blocked requests,
and count non-zero as application IO activity.
This counter is exposed at proc_details level 2 and above.
Also make sure to release the currently locked resync extent
if we side-step due to such voluntary throttling.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To be able to find and present such zero-out fallback peer_requests
in debugfs, we add those to "active_ee", once that list drained.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Keep the epoch entry lists (active_ee, read_ee, sync_ee, ...)
consistently "oldest first". That way finding the oldest not yet
successfully processed request is simply list_first_entry_or_null.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If "dirty" blocks are written to during resync,
that brings them in-sync.
By explicitly requesting write-acks during resync even in protocol != C,
we now can actually respect this.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
In setups involving a DRBD-proxy and connections that experience a lot of
buffer-bloat it might be necessary to set ping-timeout to an
unusual high value. By default DRBD uses the same value to wait if a newly
established TCP-connection is stable. Since the DRBD-proxy is usually located
in the same data center such a long wait time may hinder DRBD's connect process.
In such setups socket-check-timeout should be set to
at least to the round trip time between DRBD and DRBD-proxy. I.e. in most
cases to 1.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Before the patch
'drbd: Keep the listening socket open while trying to connect to the peer'
the newly created socket inherited the receive timeout from the listen
socket. The listen socket had a receive timeout of connect-intervall
+- 30% random jitter.
The real issue is that after the mentioned patch we had no timeout at all.
Now use 4 times the ping-timeout.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Checksum based resync trades CPU cycles for network bandwidth,
in situations where we expect much of the to-be-resynced blocks
to be actually identical on both sides already.
In a "network hickup" scenario, it won't help:
all to-be-resynced blocks will typically be different.
The use case is for the resync of *potentially* different blocks
after crash recovery -- the crash recovery had marked larger areas
(those covered by the activity log) as need-to-be-resynced,
just in case. Most of those blocks will be identical.
This option makes it possible to configure checksum based resync,
but only actually use it for the first resync after primary crash.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
During handshake, we compare backend sizes, and user set limits,
and agree on what device size we are going to expose.
We remember that last-agreed-size in our meta data.
But if we come up diskless, we have to accept what the peer
presents us with. We used to accept the peers maximum potential
capacity (backend size), which is wrong, and could lead to IO errors
due to access beyond end of device.
Instead, we need to accept the peer's current size.
Unless that is communicated as 0, in which case we
accept the backend size, or the user set limit, if set.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The last user was al_write_transaction, if called with "delegate",
and the last user to call it with "delegate = true" was the receiver
thread, which has no need to delegate, but can call it himself.
Finally drop the delegate parameter, drop the extra
w_al_write_transaction callback, and drop drbd_queue_work_front.
Do not (yet) change dequeue_work_item to dequeue_work_batch, though.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Previously, once you disabled flushes as a means of enforcing
write-ordering, you'd need to detach/re-attach to enable them again.
Allow drbdsetup disk-options to re-enable previously disabled
write-ordering policy options at runtime.
While at it fix RCU in drbd_bump_write_ordering()
max_allowed_wo() uses rcu_dereference, therefore it must
be called within rcu_read_lock()/rcu_read_unlock()
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Reduce the number of calls to first_peer_device(). Instead, call
first_peer_device() just once to assign a local variable peer_device.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Some parts of the code assumed that get_ldev_if_state(device, D_ATTACHING)
is sufficient to access the ldev member of the device object. That was
wrong. ldev may not be there or might be freed at any time if the device
has a disk state of D_ATTACHING.
bm_rw()
Documented that drbd_bm_read() is only called from drbd_adm_attach.
drbd_bm_write() is only called when a reference is held, and it is
documented that a caller has to hold a reference before calling
drbd_bm_write()
drbd_bm_write_page()
Use get_ldev() instead of get_ldev_if_state(device, D_ATTACHING)
drbd_bmio_set_n_write()
No longer use get_ldev_if_state(device, D_ATTACHING). All callers
hold a reference to ldev now.
drbd_bmio_clear_n_write()
All callers where holding a reference of ldev anyways. Remove the
misleading get_ldev_if_state(device, D_ATTACHING)
drbd_reconsider_max_bio_size()
Removed the get_ldev_if_state(device, D_ATTACHING). All callers
now pass a struct drbd_backing_dev* when they have a proper
reference, or a NULL pointer.
Before this fix, the receiver could trigger a NULL pointer
deref when in drbd_reconsider_max_bio_size()
drbd_bump_write_ordering()
Used get_ldev_if_state(device, D_ATTACHING) with the wrong assumption.
Remove it, and allow the caller to pass in a struct drbd_backing_dev*
when the caller knows that accessing this bdev is safe.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Discards don't have any payload.
But the scsi layer still expects a bio_vec it can use internally,
see sd_setup_discard_cmnd() and blk_add_request_payload().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the implementation as it was, the two peers sent each other
a challenge, and expects the challenge hashed with the shared
secret back.
A attacker could simply wait for the challenge of the peer, and
send the same challenge back. Then it waits for the response, and
sends the same response back.
Prevent this by not accepting a challenge from the peer that is
the same as the challenge sent to the peer.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>