Commit Graph

840 Commits

Author SHA1 Message Date
Tvrtko Ursulin 1fc0a8f7c4 drm/i915/skl: Take 90/270 rotation into account in watermark calculations
v2: Pass in rotation info to sprite plane updates as well.

v3: Use helper to determine 90/270 rotation. (Michel Thierry)

v4: Rebased for fb modifiers and atomic changes.

For: VIZ-4546
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com> (v3)
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-23 15:09:33 +01:00
Chris Wilson 6f4b12f89c drm/i915: Use down ei for manual Baytrail RPS calculations
Use both up/down manual ei calcuations for symmetry and greater
flexibility for reclocking, instead of faking the down interrupt based
on a fixed integer number of up interrupts.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-20 11:48:14 +01:00
Chris Wilson 43cf3bf084 drm/i915: Improved w/a for rps on Baytrail
Rewrite commit 31685c258e
Author: Deepak S <deepak.s@linux.intel.com>
Date:   Thu Jul 3 17:33:01 2014 -0400

    drm/i915/vlv: WA for Turbo and RC6 to work together.

Other than code clarity, the major improvement is to disable the extra
interrupts generated when idle.  However, the reclocking remains rather
slow under the new manual regime, in particular it fails to downclock as
quickly as desired. The second major improvement is that for certain
workloads, like games, we need to combine render+media activity counters
as the work of displaying the frame is split across the engines and both
need to be taken into account when deciding the global GPU frequency as
memory cycles are shared.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Deepak S <deepak.s@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-20 11:48:14 +01:00
Chris Wilson aed242ff7e drm/i915: Relax RPS contraints to allows setting minfreq on idle
When we idle, we set the GPU frequency to the hardware minimum (not user
minimum). We introduce a new variable to distinguish between the
different roles, and to allow easy tuning of the idle frequency without
impacting over aspects of RPS. Setting the minimum frequency should be a
safety blanket as the pcu on the GPU should be power gating itself
anyway. However, in order for us to do set the absolute minimum
frequency, we need to relax a few of our assertions that we do not
exceed the user limits.

v2: Add idle_freq
v3: Init idle_freq for vlv and add a bunch of WARNs

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Deepak S <deepak.s@linux.intel.com>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-20 11:48:13 +01:00
Akash Goel 4c2a8897bc drm/i915/skl: Enable the RPS interrupts programming
Enable the RPS interrupts programming(enable/disable/reset) for GEN9,
as missing changes to enable the RPS support on GEN9 have been added.

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:27 +01:00
Akash Goel 0beb059ab8 drm/i915/skl: Updated the gen9_enable_rps function
On SKL, GT frequency is programmed in units of 16.66 MHZ units compared
to 50 MHZ for older platforms. Also the time value specified for Up/Down EI &
Up/Down thresholds are expressed in units of 1.33 us, compared to 1.28
us for older platforms. So updated the gen9_enable_rps function as per that.

v2: Updated to use new macro GT_INTERVAL_FROM_US

v3: Removed the initial setup of certain registers, from gen9_enable_rps,
    which gets overridden later from gen6_set_rps (Damien)

v4: Removed the enabling of rps interrupts, from gen9_enable_rps.
    To be done from intel_gen6_powersave_work only, as done for other
    platforms also.

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:24 +01:00
Akash Goel 74ef117378 drm/i915/skl: Updated the gen6_rps_limits function
RP Interrupt Up/Down Frequency Limits register (A014) definition
has changed for SKL. Updated the gen6_rps_limits function as per that

v2: Renamed the function to intel_rps_limits (Chris)

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:24 +01:00
Akash Goel 8a5864377b drm/i915/skl: Restructured the gen6_set_rps_thresholds function
Prior to SKL, the time period programmed in Up/Down EI & Up/Down
threshold registers was in units of 1.28 micro seconds. But for
SKL, the units have changed (1.333 micro seconds).
Have generalized the implementation of gen6_set_rps_thresholds function,
by removing the hard coding done in it as per 1.28 micro seconds.

v2: Renamed the local variables & removed superfluous comments (Chris)

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:23 +01:00
Akash Goel 5704195c3f drm/i915/skl: Updated the gen6_set_rps function
On SKL, the frequency is programmed differently in RPNSWREQ (A008)
register (from bits 23 to 31, compared to bits 24 to 31). So updated
the gen6_set_rps function, as per this change.

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:23 +01:00
Akash Goel cee991cb93 drm/i915/skl: Updated the gen6_init_rps_frequencies function
On SKL the frequency is specified in units of 16.66 MHZ, barring the
RP_STATE_CAP(0x5998) register, which still reports frequency in units
of 50 MHZ. So an extra conversion is required in gen6_init_rps_frequencies
function for SKL, to store the frequency values as per the actual hardware unit.

v2: Corrected the conversion from 50 to 16.66 MHZ (Ville)

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:23 +01:00
Akash Goel 80b6dda453 drm/i915/skl: Updated intel_gpu_freq() and intel_freq_opcode()
On SKL, frequency is specified in units of 16.66 MHZ.
Updated the intel_gpu_freq() and intel_freq_opecode() functions
to do the conversion appropriately.

Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:22 +01:00
Ville Syrjälä f4998963f2 drm/i915: Use FW_WM() macro for older gmch platforms too
Use the FW_WM() macro from the VLV wm code to polish up the wm
code for older gmch platforms.

Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:21 +01:00
Ville Syrjälä 15665979ca drm/i915: Add polish to VLV WM shift+mask operations
Wrap the FW register value shift+mask operations into a macro to hide
the ugliness a bit. Also might avoid bugs due to typos.

Also rename all the primary/sprite plane low order bit masks to have the
_VLV suffix, so that we can use the FW_WM_VLV() macro instead of the
FW_WM() macro for them in a consistent manner. Cursor and all the high
order bits are left to use the FW_WM() macro as there's no real
confusion with them.

Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:20 +01:00
Matt Roper c9f038a1a5 drm/i915: Don't assume primary & cursor are always on for wm calculation (v4)
Current ILK-style watermark code assumes the primary plane and cursor
plane are always enabled.  This assumption, along with the combination
of two independent commits that got merged at the same time, results in
a NULL dereference.  The offending commits are:

        commit fd2d61341bf39d1054256c07d6eddd624ebc4241
        Author: Matt Roper <matthew.d.roper@intel.com>
        Date:   Fri Feb 27 10:12:01 2015 -0800

            drm/i915: Use plane->state->fb in watermark code (v2)

and

        commit 0fda65680e
        Author: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
        Date:   Fri Feb 27 15:12:35 2015 +0000

            drm/i915/skl: Update watermarks for Y tiling

The first commit causes us to use the FB from plane->state->fb rather
than the legacy plane->fb, which is updated a bit later in the process.

The second commit includes a change that now triggers watermark
reprogramming on primary plane enable/disable where we didn't have one
before (which wasn't really correct, but we had been getting lucky
because we always calculated as if the primary plane was on).

Together, these two commits cause the watermark calculation to
(properly) see plane->state->fb = NULL when we're in the process of
disabling the primary plane.  However the existing watermark code
assumes there's always a primary fb and tries to dereference it to find
out pixel format / bpp information.

The fix is to make ILK-style watermark calculation actually check the
true status of primary & cursor planes and adjust our watermark logic
accordingly.

v2: Update unchecked uses of state->fb for other platforms (pnv, skl,
    etc.).  Note that this is just a temporary fix.  Ultimately the
    useful information is going to be computed at check time and stored
    right in the state structures so that we don't have to figure this
    all out while we're supposed to be programming the watermarks.
    (caught by Tvrtko)

v3: Fix a couple copy/paste mistakes in SKL code. (Tvrtko)

v4: Only add FB checks for ILK/SKL codepaths.  Older platforms still use
    intel_crtc_active() and will shortcircuit out of watermark
    calculations before ever trying to dereference the primary plane's
    framebuffer.

Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reported-by: Michael Leuchtenburg <michael@slashhome.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89388
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:17 +01:00
Ville Syrjälä fc1ac8dee1 drm/i915: Disable DDR DVFS on CHV
DDR DVFS introduces massive memory latencies which can't be handled by
the PND deadline stuff. Instead the watermarks will need to be
programmed to compensate for the latency and the deadlines will need to
be programmed to tight fixed values. That means DDR DVFS can only be
enabled if the display FIFOs are large enough, and that pretty much
means we have to manually repartition them to suit the needs of the
moment.

That's a lot of change, so in the meantime let's just disable DDR DVFS
to get the display(s) to be stable.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:16 +01:00
Ville Syrjälä cfb41411fc drm/i915: Enable the maxfifo PM5 mode when appropriate on CHV
CHV has a new knob in Punit to select between some memory power savings
modes PM2 and PM5. We can allow the deeper PM5 when maxfifo mode is
enabled, so let's do so in the hopes for moar power savings.

v2: Put the thing into a separate function to avoid churn later
v3: Don't break VLV

Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:15 +01:00
Ville Syrjälä ae80152dda drm/i915: Rewrite VLV/CHV watermark code
Assuming the PND deadline mechanism works reasonably we should do
memory requests as early as possible so that PND has schedule the
requests more intelligently. Currently we're still calculating
the watermarks as if VLV/CHV are identical to g4x, which isn't
the case.

The current code also seems to calculate insufficient watermarks
and hence we're seeing some underruns, especially on high resolution
displays.

To fix it just rip out the current code and replace is with something
that tries to utilize PND as efficiently as possible.

We now calculate the WM watermark to trigger when the FIFO still has
256us worth of data. 256us is the maximum deadline value supoorted by
PND, so issuing memory requests earlier would mean we probably couldn't
utilize the full FIFO as PND would attempt to return the data at
least in at least 256us. We also clamp the watermark to at least 8
cachelines as that's the magic watermark that enabling trickle feed
would also impose. I'm assuming it matches some burst size.

In theory we could just enable trickle feed and ignore the WM values,
except trickle feed doesn't work with max fifo mode anyway, so we'd
still need to calculate the SR watermarks. It seems cleaner to just
disable trickle feed and calculate all watermarks the same way. Also
trickle feed wouldn't account for the 256us max deadline value, thoguh
that may be a moot point in non-max fifo mode sicne the FIFOs are fairly
small.

On VLV max fifo mode can be used with either primary or sprite planes.
So the code now also checks all the planes (apart from the cursor)
when calculating the SR plane watermark.

We don't have to worry about the WM1 watermarks since we're using the
PND deadline scheme which means the hardware ignores WM1 values.

v2: Use plane->state->fb instead of plane->fb

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:14 +01:00
Matt Roper 3ef00284e6 drm/i915: Use crtc->state->active in ilk/skl watermark calculations (v3)
Existing watermark code calls intel_crtc_active() to determine whether a CRTC
is active for the purpose of watermark calculations (and bails out early if it
determines the CRTC is not active).  However intel_crtc_active() only returns
true if crtc->primary->fb is non-NULL, which isn't appropriate in the modern
age of universal planes and atomic modeset since userspace can now disable the
primary plane, but leave the CRTC (and other planes) running.

Note that commit

        commit 0fda65680e
        Author: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
        Date:   Fri Feb 27 15:12:35 2015 +0000

            drm/i915/skl: Update watermarks for Y tiling

adds a test for primary plane enable/disable to trigger a watermark update
(previously we ignored updates to primary planes, which wasn't really correct,
but we got lucky since we always pretended the primary plane was on).  Tvrtko's
patch tries to update watermarks when we re-enable the primary plane, but that
watermark computation gets aborted early because intel_crtc_active() returns
false due to the disabled primary plane.

Switch the ILK and SKL watermark code over to use crtc->state->active rather
than calling intel_crtc_active() so that we'll properly compute watermarks when
re-enabling the primary plane.

Note that this commit doesn't touch callsites in the watermark code for
older platforms since there were concerns that doing so would lead to
other types of breakage.

Also note that all of the watermark calculation at the moment takes place after
new crtc/plane states are swapped into the DRM objects.  This will change in
the future, so we'll be working with in-flight state objects, but for the time
being, crtc->state is what we want to operate on.

v2: Don't drop primary->fb check from intel_crtc_active(), but rather replace
    ILK/SKL callsites with direct tests of crtc->state->active.  There is
    concern that messing with intel_crtc_active() will lead to other breakage for
    old hardware platforms.  (Ville)

v3: Use intel_crtc->active for now rather than crtc->state->active since
    we don't have CRTC states properly hooked up and initialized yet.
    We'll defer the switch to crtc->state->active until the atomic CRTC
    state work is farther along. (Ville)

Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:11 +01:00
Ville Syrjälä c6beb13ef3 drm/i915: Make sure PND deadline mode is enabled on VLV/CHV
Poke at the CBR1_VLV register during init_clock_gating to make sure the
PND deadline scheme is used.

The hardware has two modes of operation wrt. watermarks:

1) PND deadline mode:
 - memory request deadline is calculated from actual FIFO level * DDL
 - WM1 watermark values are unused (AFAIK)
 - WM watermark level defines when to start fetching data from memory
   (assuming trickle feed is not used)

2) backup mode
 - deadline is based on FIFO status, DDL is unused
 - FIFO split into three regions with WM and WM1 watermarks, each
   part specifying a different FIFO status

We want to use the PND deadline mode, so let's make sure the chicken
bit is in the correct position on init.

Also take the opportunity to refactor the shared code between VLV and
CHV to a shared function.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:04 +01:00
Ville Syrjälä b500472026 drm/i915: Read out display FIFO size on VLV/CHV
VLV/CHV have similar DSPARB registers as older platforms, just more of
them due to more planes. Add a bit of code to read out the current FIFO
split from the registers. Will be useful later when we improve the WM
calculations.

v2: Add display_mmio_offset to DSPARB

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:04 +01:00
Ville Syrjälä 883a3d2f65 drm/i915: Pass plane to vlv_compute_drain_latency()
Now that we have drm_planes for the cursor and primary we can move the
pixel_size handling into vlv_compute_drain_latency() and just pass the
appropriate plane to it.

v2: Check plane->state->fb instead of plane->fb

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Resolve conflict with Matt's s/plane->fb/plane->state->fb/
patch.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:03 +01:00
Ville Syrjälä 0018fda1e4 drm/i915: Reorganize VLV DDL setup
Introduce struct vlv_wm_values to house VLV watermark/drain latency
values. We start by using it when computing the drain latency values.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:03 +01:00
Ville Syrjälä 341c526f43 drm/i915: Hide VLV DDL precision handling
Move the DDL precision handling into vlv_compute_drain_latency() so the
callers don't have to duplicate the same code to deal with it.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:02 +01:00
Ville Syrjälä abfc00b545 drm/i915: Simplify VLV drain latency computation
The current drain lantency computation relies on hardcoded limits to
determine when the to use the low vs. high precision multiplier.
Rewrite the code to use a more straightforward approach.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:02 +01:00
Ville Syrjälä 120305166a drm/i915: Kill DRAIN_LATENCY_PRECISION_* defines
Kill the silly DRAIN_LATENCY_PRECISION_* defines and just use the raw
number instead.

v2: Move the sprite 32/16 -> 16/8 preision multiplier
    change to another patch (Jesse)

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-17 22:30:01 +01:00