Windows does. This should make life easier for devices that were
tested with Windows only.
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
as function keys instead of special keys.
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
I've tested it with a Logitech WingMan Rumblepad on an x86-64
machine, and on an ia32 machine to make sure I didn't break
anything.
Signed-off-by: Jeremy Fitzhardinge <jeremy@goop.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
because it interferes with ALPS touchpad detection and
causes horrible death on reboot. Since P10 does not have
external PS/2 ports MUX mode does not have any advantages
over legacy mode anyway.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
mapped twice, resulting in it being the last (instead
of first) button on a joystick.
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
sends an incorrect ID and wasn't recognized.
Reported-by: Stefan Seyfried <seife@suse.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
when no i8042 controller (not PnP, not legacy) is present.
From: Kurt Garloff <garloff@suse.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
for i386, it's printed on many machines and usually is not
a cause for worry.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
This patch adds dummy gameport_register_port, gameport_unregister_port
and gameport_set_phys functions to gameport.h for the case when a driver
can't use gameport.
This fixes the compilation of some OSS drivers with GAMEPORT=n without
the need to #if inside every single driver.
This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
This patch is also an alternative solution for ALSA drivers with similar
problems (but #if's inside the drivers might have the advantage of
saving some more bytes of gameport is not available).
The only user-visible change is that for GAMEPORT=m the affected OSS
drivers are now allowed to be built statically (but they won't have
gameport support).
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Fix 2.6.12 CONFIG_ACPI=n build regression.
CONFIG_ACPI_BOOT shall be set only if CONFIG_ACPI.
Signed-off-by: Len Brown <len.brown@intel.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>