Cleanup several aspects of the rc6 code:
- misnamed intel_disable_clock_gating function (was only about rc6)
- remove commented call to intel_disable_clock_gating
- rc6 enabling code belongs in its own function (allows us to move the
actual clock gating enable call back into restore_state)
- allocate power & render contexts up front, only free on unload
(avoids ugly lazy init at rc6 enable time)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: checkpatch cleanup]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The relative-to-general state default is useless as it means having to
rewrite the streaming kernels for each batch. Relative-to-surface is
more useful, as that stream usually needs to be rewritten for each
batch. And absolute addressing mode, vital if you start streaming
state, is also only available by adjusting the register...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add an interrupt handler for switching graphics frequencies and handling
PM interrupts. This should allow for increased performance when busy
and lower power consumption when idle.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37
This patch adds new functions for use by the drm core:
.get_vblank_timestamp() provides a precise timestamp
for the end of the most recent (or current) vblank
interval of a given crtc, as needed for the DRI2
implementation of the OML_sync_control extension.
It is a thin wrapper around the drm function
drm_calc_vbltimestamp_from_scanoutpos() which does
almost all the work.
.get_scanout_position() provides the current horizontal
and vertical video scanout position and "in vblank"
status of a given crtc, as needed by the drm for use by
drm_calc_vbltimestamp_from_scanoutpos().
The patch modifies the pageflip completion routine
to use these precise vblank timestamps as the timestamps
for pageflip completion events.
This code has been only tested on a HP-Mini Netbook with
Atom processor and Intel 945GME gpu. The codepath for
(IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's
has not been tested so far due to lack of hardware.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Once we have read the value out of the GT power well, we need to remove
the FORCE WAKE bit to allow the system to auto-power down.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we provide a list of all objects that will be accessed from the
batchbuffer, we can build a lut of the handles associated with those
objects for this invocation and use that to avoid the overhead of
looking up those objects again for every relocation.
The cost of building and searching a small hash table is much less than
that of acquiring a spinlock, searching a radix tree and manipulating an
atomic refcnt per relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This makes the various rings more consistent by removing the anomalous
handing of the rendering ring execbuffer dispatch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A number of dragons have been seen lurking within the execbuffer code.
The first step is then to isolate them from the rest and begin to
scrutinise them in depth. Suggested by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Simply remove our accounting of objects inside the aperture, keeping
only track of what is in the aperture and its current usage. This
removes the over-complication of BUGs that were attempting to keep the
accounting correct and also removes the overhead of the accounting on
the hot-paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pipe control object is allocated by the device for the sole use of the
render ringbuffer. Move this detail from the general code to the render
ring buffer initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Having seen the effects of erroneous fencing on the batchbuffer, a
useful sanity check is to record the fence registers at the time of an
error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>