Correct allocation flags type and function prototype for ANSI C compliance.
[airlied: whitespace fixed]
Signed-off-by: Daniel J Blueman <daniel.blueman@gmail.com>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
nouveau_bios_fp_mode() zeroes the mode struct before filling in relevant
entries. This nukes the mode id initialised by drm_mode_create(), and
causes warnings from idr when we try to remove the mode.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It makes sense for a BO to move after a process has requested
exclusive RW access on it (e.g. because the BO used to be located in
unmappable VRAM and we intercepted the CPU access from the fault
handler).
If we let the ghost object inherit cpu_writers from the original
object, ttm_bo_release_list() will raise a kernel BUG when the ghost
object is destroyed. This can be reproduced with the nouveau driver on
nv5x.
Reported-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Tested-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
During heavy aperture thrashing we may be forced to wait upon several active
objects during eviction. The active list may be the last reference to
these objects and so the action of waiting upon one of them may cause
another to be freed (and itself unbound). To prevent the object
disappearing underneath us, we need to acquire and hold a reference
whilst unbinding.
This should fix the reported page refcount OOPS:
kernel BUG at drivers/gpu/drm/i915/i915_gem.c:1444!
...
RIP: 0010:[<ffffffffa0093026>] [<ffffffffa0093026>] i915_gem_object_put_pages+0x25/0xf5 [i915]
Call Trace:
[<ffffffffa009481d>] i915_gem_object_unbind+0xc5/0x1a7 [i915]
[<ffffffffa0098ab2>] i915_gem_evict_something+0x3bd/0x409 [i915]
[<ffffffffa0027923>] ? drm_gem_object_lookup+0x27/0x57 [drm]
[<ffffffffa0093bc3>] i915_gem_object_bind_to_gtt+0x1d3/0x279 [i915]
[<ffffffffa0095b30>] i915_gem_object_pin+0xa3/0x146 [i915]
[<ffffffffa0027948>] ? drm_gem_object_lookup+0x4c/0x57 [drm]
[<ffffffffa00961bc>] i915_gem_do_execbuffer+0x50d/0xe32 [i915]
Reported-by: Shawn Starr <shawn.starr@rogers.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=18902
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
These are not fatal errors, so do not alarm the user by filling the
logs with *** ERROR ***. Especially as we know that g4x CRT detection
is a little sticky.
On the one hand the errors are valid since they are warning us of a
stall -- we poll the register whilst holding the mode lock so not even
the mouse will update. On the other hand, those stalls were already present
yet nobody complained.
Reported-by: Andi Kleen <andi@firstfloor.org>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=18332
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The texture base address registers are in units of 256 bytes.
The original CS checker treated these offsets as bytes, so the
original check was wrong. I fixed the units in a patch during
the 2.6.36 cycle, but this ended up breaking some existing
userspace (probably due to a bug in either userspace texture allocation
or the drm texture mipmap checker). So for now, until we come
up with a better fix, just warn if the mipmap size it too large.
This will keep existing userspace working and it should be just
as safe as before when we were checking the wrong units. These
are GPU MC addresses, so if they fall outside of the VRAM or
GART apertures, they end up at the GPU default page, so this should
be safe from a security perspective.
v2: Just disable the warning. It just spams the log and there's
nothing the user can do about it.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: Jerome Glisse <glisse@freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
There has been periodic evidence that LVDS, on at least some
panels, prefers the dividers selected by the legacy pll algo.
This patch forces the use of the legacy pll algo on RV620
LVDS panels. The old behavior (new pll algo) can be selected
by setting the new_pll module parameter to 1.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=30029
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not 100% sure this is due to BKL removal, its most likely a combination
of that + userspace timing changes in udev/plymouth. The drm adds the sysfs
device before the driver has completed internal loading, this causes udev
to make the node and plymouth to open it before we've completed loading.
The proper solution is to delay the sysfs manipulation until later in loading
however this causes knock on issues with sysfs connector nodes, so we can use
the global mutex to serialise loading and userspace opens.
Reported-by: Toni Spets (hifi on #radeon)
Signed-off-by: Dave Airlie <airlied@redhat.com>
v2: Julien Cristau pointed out that @nondestructive results in
double-negatives and confusion when trying to interpret the parameter,
so use @force instead. Much easier to type as well. ;-)
And fix the miscompilation of vmgfx reported by Sedat Dilek.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit fixes bogus CS rejection if it contains a sequence
of the following operations:
- Set the color buffer 0. track->cb[i].robj becomes non-NULL.
- Render.
- Set a larger zbuffer than the previously-set color buffer.
- Set a larger scissor area as well.
- Set the color channel mask to 0 to do depth-only rendering.
- Render. --> rejected, because track->cb[i].robj remained non-NULL,
therefore the conditional checking for the color channel mask and
friends is not performed, and the larger scissor area causes
the rejection.
This fixes bugs:
- https://bugs.freedesktop.org/show_bug.cgi?id=29762
- https://bugs.freedesktop.org/show_bug.cgi?id=28869
And maybe some others which seem to look the same.
If possible, this commit should go to stable as well.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
One subtest of mesa/demos/gltestperf takes 9 seconds to complete,
so to prevent an unnecessary gpu reset followed by a hardlock, I am
increasing the interval to 10 seconds after which a GPU is considered
in a locked-up state. This is on RV530. However, with a little slower GPU,
we would surpass the interval easily, so this is not a good fix
for gltestperf.
Nevertheless, this commit also fixes hardlocks in the applications which
render at speed of less than 1 frame per second, where the whole frame
consists of only one command stream. The game Tiny & Big is an example.
This bar is now lowered to 0.1 fps.
Now the question comes down to whether we should (often unsuccessfully)
reset the GPU at all? Once we have stable enough drivers, we won't have to.
Has the time come already?
If possible, this commit should go to stable as well.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>