Clear the GPU read domain for the inactive objects on a reset so that
they are correctly invalidated on reuse.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Owain Ainsworth noticed that the reset code failed to clear the flushing
list leaving the driver in an inconsistent state following a hung GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When flushing the GPU domains,we emit a flush on *both* rings, even
though they share a unified cache. Only emit the flush on the currently
active ring.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Change the semantics to retire any buffer older than the current seqno
rather than repeatedly calling calling the function to retire the
buffer at the head of the list matching the request seqno.
Whilst this should have no semantic impact on the implementation, Daniel
was wondering if there was a bug where we might miss a retirement and so
end up with a continually growing active list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we currently may need to acquire a fence register during a modeset,
we need to be able to do so in an uninterruptible manner. So expose that
parameter to the callers of the fence management code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This ensures that we do wait upon the flushes to complete if necessary
and avoid the visual tears, whilst enabling pipelined page-flips.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
I pulled the wrong version of the patch from Daniel Vetter which was
missing the read barriers -- and the one that was causing all the trouble
was from i915_gem_object_put_fence_reg(), leading to GPU hangs on gen3.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By reducing the hangcheck frequency we check less often, conserving
resources, and still detect a lock up quickly. On a fast machine with a
slow GPU (like a Core2 paired with a 945G) it is easy for the hangcheck to
misfire as we check too fast.
Also once hung and if we fail to completely reset the chip, we have a
nasty habit of proclaming a hang many times a second and generating a
strobe-like display.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This spinlock only served debugging purposes in a time when we could not
be sure of the mutex ever being released upon a GPU hang. As we now
should be able rely on hangcheck to do the job for us (and that error
reporting should not itself require the struct mutex) we can kill the
incomplete attempt at protection.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By allocating the request prior to writing to the ringbuffer, we can
abort the operation without leaving the GPU in an inconsistent state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... take advantage of the new implicit request issuing of
i915_wait_request.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
One caller (for the pageflip support) wants a purely pipelined flush.
Distinguish this case by a new parameter. This will also be useful
later on for pipelined fencing.
v2: Simplify the code by depending upon the implicit request emitting
of i915_wait_request.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
[ickle: And drop the non-interruptible support in the process.]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By moving one i915_add_request we can solely depend on the new
auto-seqno-numbering behaviour.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
i915_gem_object_move_to_active can handle zero seqno for us now.
And not emitting a request is not fatal here - we'll try to emit
a new one if we have to wait for some rendering to complete.
In case this assumption ever gets accidentally broken, there's already
a BUG_ON to catch it in i915_do_wait_request.
So just silently ignore ENOMEM here instead of screwing up the whole
drm.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
... instead of threading flush_domains through the execbuf code to
i915_add_request.
With this change 2 small cleanups are possible (likewise the majority
of the patch):
- The flush_domains parameter of i915_add_request is always 0. Drop it
and the corresponding logic.
- Ditto for the seqno param of i915_gem_process_flushing_list.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Previously I thought that one interrupt per batchbuffer should be
enough. Now tedious benchmarking showed this to be wrong.
Therefore track whether any commands have been isssued with a future
seqno (like pipelined fencing changes or flushes). If this is the case
emit a request before issueing the batchbuffer.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Now that we can move objects to the active list without already having
emitted a request, move the flushing list handling into i915_gem_flush.
This makes more sense and allows to drop a few i915_add_request calls
that are not strictly necessary.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>