As <asm/iommu.h> doesn't contain any other hardware specific definitions
but only interfaces.
Reported-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
During cleanup, use L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE to tear down the setup
done by L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP.
This allows unloading and reloading of ps3fb while the sound driver keeps the
GPU open.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
- Make the IOMMU flags used for mapping main memory into the GPU's I/O space
explicit, instead of relying on the default in the hypervisor,
- Add missing calls to lv1_gpu_context_iomap(..., CBE_IOPTE_M) to unmap the
memory during cleanup.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
commit 059e4938f8 ("powerpc/ps3: Add a sub-match
id to ps3_system_bus") forgot to update the module alias support:
- Add the sub-match ids to the module aliases, so udev can distinguish
between different types of sub-devices.
- Rename PS3_MODULE_ALIAS_GRAPHICS to PS3_MODULE_ALIAS_GPU_FB, as ps3fb
binds to the "FB" sub-device.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
- invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
lv1_gpu_context_attribute() hypervisor call,
- handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add sub match id for ps3 system bus so that two different system bus
devices can be connected to a shared device.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
cleanup sweep:
- Kill ps3fb_priv.xdr_ea and ps3fb_priv.xdr_size, use info->screen_base and
info->fix.smem_len instead.
- Kill superfluous assignments to info->fix.smem_start, info->fix.smem_len,
and info->screen_base in ps3fb_set_par(). Their values never change.
- Add sparse annotations to casts to kill address space warnings
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Reorganize modedb handling:
- Reorder the video modes in ps3fb_modedb, for easier indexing using
PS3AV_MODE_* numbers,
- Introduce ps3fb_native_vmode(), to convert from native (PS3AV_MODE_*) mode
numbers to struct fb_videomode *,
- Rename and move ps3fb_default_mode() to ps3fb_vmode().
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Since the introduction of the acquire_console_sem calls in
0333d83509, kexecing can cause the
kernel to deadlock:
ps3fb_shutdown()
-> unregister_framebuffer()
-> fb_notifier_call_chain(FB_EVENT_FB_UNBIND)
-> fbcon_fb_unbind()
-> unbind_con_driver()
-> bind_con_driver()
[ acquires console_sem ]
-> fbcon_deinit()
-> fbops->fb_release(newinfo, 0)
-> ps3fb_release()
-> ps3fb_sync()
[ acquires console_sem ]
This change avoids the deadlock by moving the acquire_console_sem()
out of ps3fb_sync(), and puts it into the two other callsites, leaving
ps3fb_release() to call ps3fb_sync() without the console semaphore.
[Geert]
- Corrected call sequence above
- ps3fb_release() may be called with and without console_sem held. This is an
inconsistency that should be fixed at the fb level, but for now, try to
acquire console_sem in ps3fb_release().
I think it's safer to let ps3fb_release() try to acquire console_sem and
not refresh the screen if it fails, than to call ps3fb_sync() without
holding console_sem, as ps3fb_par may be modified at the same time, causing
crashes or lockups.
Besides, ps3fb_release() only calls ps3fb_sync() to refresh the screen
when display flipping is disabled, which is an uncommon case (except during
shutdown/kexec).
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
In ps3fb_shutdown, freeing the framebuffer will cause fb_info (in
dev->core.driver_data) to be free()ed, which we potentially access
from the ps3fbd kthread.
This change frees the framebuffer after stopping the ps3fbd kthread.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>