[PATCH] sched: TASK_NONINTERACTIVE

This patch implements a task state bit (TASK_NONINTERACTIVE), which can be
used by blocking points to mark the task's wait as "non-interactive".  This
does not mean the task will be considered a CPU-hog - the wait will simply
not have an effect on the waiting task's priority - positive or negative
alike.  Right now only pipe_wait() will make use of it, because it's a
common source of not-so-interactive waits (kernel compilation jobs, etc.).

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Ingo Molnar
2005-09-10 00:26:12 -07:00
committed by Linus Torvalds
parent 95cdf3b799
commit d79fc0fc66
3 changed files with 16 additions and 2 deletions
+5 -1
View File
@@ -39,7 +39,11 @@ void pipe_wait(struct inode * inode)
{
DEFINE_WAIT(wait);
prepare_to_wait(PIPE_WAIT(*inode), &wait, TASK_INTERRUPTIBLE);
/*
* Pipes are system-local resources, so sleeping on them
* is considered a noninteractive wait:
*/
prepare_to_wait(PIPE_WAIT(*inode), &wait, TASK_INTERRUPTIBLE|TASK_NONINTERACTIVE);
up(PIPE_SEM(*inode));
schedule();
finish_wait(PIPE_WAIT(*inode), &wait);