phy: improved lookup method

Separates registration of the phy and the lookup. The method
is copied from clkdev.c,

Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com>
Signed-off-by: Kishon Vijay Abraham I <kishon@ti.com>
This commit is contained in:
Heikki Krogerus
2014-11-19 17:28:18 +02:00
committed by Kishon Vijay Abraham I
parent d451057464
commit b7bc15b98e
3 changed files with 112 additions and 42 deletions
+13 -41
View File
@@ -54,18 +54,14 @@ The PHY driver should create the PHY in order for other peripheral controllers
to make use of it. The PHY framework provides 2 APIs to create the PHY.
struct phy *phy_create(struct device *dev, struct device_node *node,
const struct phy_ops *ops,
struct phy_init_data *init_data);
const struct phy_ops *ops);
struct phy *devm_phy_create(struct device *dev, struct device_node *node,
const struct phy_ops *ops,
struct phy_init_data *init_data);
const struct phy_ops *ops);
The PHY drivers can use one of the above 2 APIs to create the PHY by passing
the device pointer, phy ops and init_data.
the device pointer and phy ops.
phy_ops is a set of function pointers for performing PHY operations such as
init, exit, power_on and power_off. *init_data* is mandatory to get a reference
to the PHY in the case of non-dt boot. See section *Board File Initialization*
on how init_data should be used.
init, exit, power_on and power_off.
Inorder to dereference the private data (in phy_ops), the phy provider driver
can use phy_set_drvdata() after creating the PHY and use phy_get_drvdata() in
@@ -137,42 +133,18 @@ There are exported APIs like phy_pm_runtime_get, phy_pm_runtime_get_sync,
phy_pm_runtime_put, phy_pm_runtime_put_sync, phy_pm_runtime_allow and
phy_pm_runtime_forbid for performing PM operations.
8. Board File Initialization
8. PHY Mappings
Certain board file initialization is necessary in order to get a reference
to the PHY in the case of non-dt boot.
Say we have a single device that implements 3 PHYs that of USB, SATA and PCIe,
then in the board file the following initialization should be done.
In order to get reference to a PHY without help from DeviceTree, the framework
offers lookups which can be compared to clkdev that allow clk structures to be
bound to devices. A lookup can be made be made during runtime when a handle to
the struct phy already exists.
struct phy_consumer consumers[] = {
PHY_CONSUMER("dwc3.0", "usb"),
PHY_CONSUMER("pcie.0", "pcie"),
PHY_CONSUMER("sata.0", "sata"),
};
PHY_CONSUMER takes 2 parameters, first is the device name of the controller
(PHY consumer) and second is the port name.
The framework offers the following API for registering and unregistering the
lookups.
struct phy_init_data init_data = {
.consumers = consumers,
.num_consumers = ARRAY_SIZE(consumers),
};
static const struct platform_device pipe3_phy_dev = {
.name = "pipe3-phy",
.id = -1,
.dev = {
.platform_data = {
.init_data = &init_data,
},
},
};
then, while doing phy_create, the PHY driver should pass this init_data
phy_create(dev, ops, pdata->init_data);
and the controller driver (phy consumer) should pass the port name along with
the device to get a reference to the PHY
phy_get(dev, "pcie");
int phy_create_lookup(struct phy *phy, const char *con_id, const char *dev_id);
void phy_remove_lookup(struct phy *phy, const char *con_id, const char *dev_id);
9. DeviceTree Binding