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Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -343,7 +343,7 @@ static void analog_poll(struct gameport *gameport)
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static int analog_open(struct input_dev *dev)
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{
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struct analog_port *port = dev->private;
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struct analog_port *port = input_get_drvdata(dev);
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gameport_start_polling(port->gameport);
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return 0;
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@@ -355,7 +355,7 @@ static int analog_open(struct input_dev *dev)
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static void analog_close(struct input_dev *dev)
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{
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struct analog_port *port = dev->private;
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struct analog_port *port = input_get_drvdata(dev);
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gameport_stop_polling(port->gameport);
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}
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@@ -450,9 +450,11 @@ static int analog_init_device(struct analog_port *port, struct analog *analog, i
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input_dev->id.product = analog->mask >> 4;
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input_dev->id.version = 0x0100;
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input_set_drvdata(input_dev, port);
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input_dev->open = analog_open;
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input_dev->close = analog_close;
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input_dev->private = port;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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for (i = j = 0; i < 4; i++)
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