bcache: Pull on disk data structures out into a separate header

Now, the on disk data structures are in a header that can be exported to
userspace - and having them all centralized is nice too.

Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This commit is contained in:
Kent Overstreet
2013-10-31 15:46:42 -07:00
parent 2599b53b7b
commit 81ab4190ac
10 changed files with 387 additions and 340 deletions
-31
View File
@@ -193,37 +193,6 @@ static __always_inline int64_t bkey_cmp(const struct bkey *l,
: (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
}
static inline size_t bkey_u64s(const struct bkey *k)
{
BUG_ON(KEY_CSUM(k) > 1);
return 2 + KEY_PTRS(k) + (KEY_CSUM(k) ? 1 : 0);
}
static inline size_t bkey_bytes(const struct bkey *k)
{
return bkey_u64s(k) * sizeof(uint64_t);
}
static inline void bkey_copy(struct bkey *dest, const struct bkey *src)
{
memcpy(dest, src, bkey_bytes(src));
}
static inline void bkey_copy_key(struct bkey *dest, const struct bkey *src)
{
if (!src)
src = &KEY(0, 0, 0);
SET_KEY_INODE(dest, KEY_INODE(src));
SET_KEY_OFFSET(dest, KEY_OFFSET(src));
}
static inline struct bkey *bkey_next(const struct bkey *k)
{
uint64_t *d = (void *) k;
return (struct bkey *) (d + bkey_u64s(k));
}
/* Keylists */
struct keylist {