[SPARC64]: Sun4v interrupt handling.

Sun4v has 4 interrupt queues: cpu, device, resumable errors,
and non-resumable errors.  A set of head/tail offset pointers
help maintain a work queue in physical memory.  The entries
are 64-bytes in size.

Each queue is allocated then registered with the hypervisor
as we bring cpus up.

The two error queues each get a kernel side buffer that we
use to quickly empty the main interrupt queue before we
call up to C code to log the event and possibly take evasive
action.

Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
David S. Miller
2006-02-08 02:53:50 -08:00
parent ac29c11d4c
commit 5b0c0572fc
6 changed files with 568 additions and 11 deletions
+4 -1
View File
@@ -88,7 +88,10 @@ tl0_dcpe: BTRAP(0x71) /* D-cache Parity Error on Cheetah+ */
tl0_icpe: BTRAP(0x72) /* I-cache Parity Error on Cheetah+ */
tl0_resv073: BTRAP(0x73) BTRAP(0x74) BTRAP(0x75)
tl0_resv076: BTRAP(0x76) BTRAP(0x77) BTRAP(0x78) BTRAP(0x79) BTRAP(0x7a) BTRAP(0x7b)
tl0_resv07c: BTRAP(0x7c) BTRAP(0x7d) BTRAP(0x7e) BTRAP(0x7f)
tl0_cpu_mondo: TRAP_NOSAVE(sun4v_cpu_mondo)
tl0_dev_mondo: TRAP_NOSAVE(sun4v_dev_mondo)
tl0_res_mondo: TRAP_NOSAVE(sun4v_res_mondo)
tl0_nres_mondo: TRAP_NOSAVE(sun4v_nonres_mondo)
tl0_s0n: SPILL_0_NORMAL
tl0_s1n: SPILL_1_NORMAL
tl0_s2n: SPILL_2_NORMAL