drm/i915: move wedged to the other gpu error handling stuff

And to make Ben Widawsky happier, use the gpu_error instead of
the entire device as the argument in some functions.

Drop the outdated comment on ->wedged for now, a follow-up patch will
change the semantics and add a proper comment again.

Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter
2012-11-14 17:14:05 +01:00
parent 99584db33b
commit 33196dedda
6 changed files with 30 additions and 35 deletions
+3 -10
View File
@@ -744,15 +744,6 @@ struct i915_gem_mm {
*/
int suspended;
/**
* Flag if the hardware appears to be wedged.
*
* This is set when attempts to idle the device timeout.
* It prevents command submission from occurring and makes
* every pending request fail
*/
atomic_t wedged;
/** Bit 6 swizzling required for X tiling */
uint32_t bit_6_swizzle_x;
/** Bit 6 swizzling required for Y tiling */
@@ -784,6 +775,8 @@ struct i915_gpu_error {
unsigned long last_reset;
atomic_t wedged;
/* For gpu hang simulation. */
unsigned int stop_rings;
};
@@ -1548,7 +1541,7 @@ i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
void i915_gem_retire_requests(struct drm_device *dev);
void i915_gem_retire_requests_ring(struct intel_ring_buffer *ring);
int __must_check i915_gem_check_wedge(struct drm_i915_private *dev_priv,
int __must_check i915_gem_check_wedge(struct i915_gpu_error *error,
bool interruptible);
void i915_gem_reset(struct drm_device *dev);