target: kill struct se_subsystem_dev

Simplify the code a lot by killing the superflous struct se_subsystem_dev.
Instead se_device is allocated early on by the backend driver, which allocates
it as part of its own per-device structure, borrowing the scheme that is for
example used for inode allocation.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Nicholas Bellinger <nab@linux-iscsi.org>
This commit is contained in:
Christoph Hellwig
2012-10-08 00:03:19 -04:00
committed by Nicholas Bellinger
parent 3d70f8c617
commit 0fd97ccf45
26 changed files with 1048 additions and 1908 deletions
+1 -1
View File
@@ -63,6 +63,6 @@ extern unsigned char *core_scsi3_pr_dump_type(int);
extern int target_scsi3_emulate_pr_in(struct se_cmd *);
extern int target_scsi3_emulate_pr_out(struct se_cmd *);
extern int core_setup_reservations(struct se_device *, int);
extern void core_setup_reservations(struct se_device *);
#endif /* TARGET_CORE_PR_H */