ipv6: reassembly: use seperate reassembly queues for conntrack and local delivery

Currently the same reassembly queue might be used for packets reassembled
by conntrack in different positions in the stack (PREROUTING/LOCAL_OUT),
as well as local delivery. This can cause "packet jumps" when the fragment
completing a reassembled packet is queued from a different position in the
stack than the previous ones.

Add a "user" identifier to the reassembly queue key to seperate the queues
of each caller, similar to what we do for IPv4.

Signed-off-by: Patrick McHardy <kaber@trash.net>
This commit is contained in:
Patrick McHardy
2009-12-15 16:59:18 +01:00
parent 9abfe315de
commit 0b5ccb2ee2
5 changed files with 27 additions and 7 deletions
@@ -9,7 +9,7 @@ extern struct nf_conntrack_l4proto nf_conntrack_l4proto_icmpv6;
extern int nf_ct_frag6_init(void);
extern void nf_ct_frag6_cleanup(void);
extern struct sk_buff *nf_ct_frag6_gather(struct sk_buff *skb);
extern struct sk_buff *nf_ct_frag6_gather(struct sk_buff *skb, u32 user);
extern void nf_ct_frag6_output(unsigned int hooknum, struct sk_buff *skb,
struct net_device *in,
struct net_device *out,