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Ernesto A. Fernández b4f0aef525 apfsck: deal with compression
Introduce compression, using a modified version of Stan's code from the
driver, plus my new implementation of LZBITMAP. This is mainly needed
for sealed volumes, since for some reason Apple calculates hashes on the
decompressed contents of files instead of the xattrs themselves. At this
point, the hash checks are all passing. Very few checks on the
compression metadata were put in place; I would like to revisit this in
the future, at least to check the inode's reported decompressed size,
but it's not a priority right now.

These are a lot of messy changes and I was forced to interrupt the work
halfway through to reverse engineer LZBITMAP, so I don't recall all the
details and I'll keep the commit message brief.

Signed-off-by: Ernesto A. Fernández <ernesto@corellium.com>
2022-12-09 16:23:14 -03:00

1181 lines
32 KiB
C

#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "apfs/libzbitmap.h"
#define __packed __attribute__((packed))
#define MIN(x, y) ((x) > (y) ? (y) : (x))
#define ZBM_MAGIC 0x094D425A
#define ZBM_MAX_DECMP_CHUNK_SIZE 0x8000
#define ZBM_MAX_DECMP_CHUNK_SIZE_BITS 15
struct uint24 {
uint16_t lo;
uint8_t hi;
} __packed;
/* This header is shared by both compressed and decompressed chunks */
struct zbm_chunk_hdr {
struct uint24 len; /* Length of the chunk */
struct uint24 decmp_len; /* Length of the chunk after decompression */
} __packed;
/* The full header for compressed chunks */
struct zbm_cmp_chunk_hdr {
/* Shared with decompressed chunks */
struct zbm_chunk_hdr hdr;
/* Offset for each of the three metadata areas */
struct uint24 meta_off_1;
struct uint24 meta_off_2;
struct uint24 meta_off_3;
} __packed;
/* Pointer to a half-byte */
struct nybl_ptr {
uint8_t *addr; /* Address of the byte */
int nibble; /* Which of the two nibbles? */
};
/* 0-2 and 0xf are not real bitmap indexes */
#define ZBM_BITMAP_COUNT (16 - 1 - 3)
#define ZBM_BITMAP_BASE 3
#define ZBM_BITMAP_BYTECNT 17
#define ZBM_MAX_PERIOD_BYTECNT 2
struct zbm_bmap {
uint8_t bitmap; /* The bitmap */
uint8_t period_bytecnt; /* Read this many bytes to get the new period */
};
struct zbm_state {
/* Updated during a chunk read */
uint8_t *dest; /* Write the next byte here */
size_t dest_left; /* Room left in destination buffer */
uint32_t written; /* Bytes written so far for current chunk */
uint16_t period; /* Repetition period for decompression, in bytes */
/* Updated right before a chunk read */
const uint8_t *src_end; /* End of current chunk */
uint32_t len; /* Length of the chunk */
uint32_t decmp_len; /* Expected chunk length after decompression */
/* Updated after a chunk read */
const uint8_t *src; /* Start of buffer, or current chunk if any */
size_t src_left; /* Room left in the source buffer */
size_t prewritten; /* Bytes written for previous chunks */
/* Current position in data and metadata areas for this chunk */
const uint8_t *data;
const uint8_t *meta_1;
const uint8_t *meta_2;
struct nybl_ptr meta_3;
/* Array of bitmaps for the current chunk */
struct zbm_bmap bitmaps[ZBM_BITMAP_COUNT];
};
static int zbm_check_magic(struct zbm_state *state)
{
uint32_t magic;
if(state->src_left < sizeof(magic))
return ZBM_INVAL;
magic = *(uint32_t *)state->src;
if(magic != ZBM_MAGIC)
return ZBM_INVAL;
state->src += sizeof(magic);
state->src_left -= sizeof(magic);
return 0;
}
static uint32_t zbm_u24_to_u32(struct uint24 n)
{
uint32_t res;
res = n.hi;
res <<= 16;
res += n.lo;
return res;
}
/* Some chunks just have regular uncompressed data, but with a header */
static int zbm_chunk_is_uncompressed(struct zbm_state *state)
{
return state->len == state->decmp_len + sizeof(struct zbm_chunk_hdr);
}
static int zbm_handle_uncompressed_chunk(struct zbm_state *state)
{
state->meta_1 = state->meta_2 = NULL;
state->meta_3.addr = NULL;
state->meta_3.nibble = 0;
state->data = state->src + sizeof(struct zbm_chunk_hdr);
memcpy(state->dest, state->data, state->decmp_len);
state->dest += state->decmp_len;
state->dest_left -= state->decmp_len;
state->written = state->decmp_len;
return 0;
}
static int zbm_read_nibble(struct nybl_ptr *nybl, const uint8_t *limit, uint8_t *result)
{
if(nybl->addr >= limit)
return ZBM_INVAL;
if(nybl->nibble == 0) {
*result = *nybl->addr & 0xf;
nybl->nibble = 1;
} else {
*result = (*nybl->addr >> 4) & 0xf;
nybl->nibble = 0;
++nybl->addr;
}
return 0;
}
static void zbm_rewind_nibble(struct nybl_ptr *nybl)
{
if(nybl->nibble == 0) {
nybl->nibble = 1;
--nybl->addr;
} else {
nybl->nibble = 0;
}
}
static int zbm_apply_bitmap(struct zbm_state *state, struct zbm_bmap *bitmap)
{
int i;
/* The periods are stored in the first metadata area */
if(bitmap->period_bytecnt) {
state->period = 0;
for(i = 0; i < bitmap->period_bytecnt; ++i) {
if(state->meta_1 >= state->src_end)
return ZBM_INVAL;
state->period |= *state->meta_1 << i * 8;
++state->meta_1;
}
}
if(state->period == 0)
return ZBM_INVAL;
for(i = 0; i < 8; ++i) {
if(state->written == state->decmp_len)
break;
if(bitmap->bitmap & 1 << i) {
if(state->data >= state->src_end)
return ZBM_INVAL;
*state->dest = *state->data;
++state->data;
} else {
if(state->prewritten + state->written < state->period)
return ZBM_INVAL;
*state->dest = *(state->dest - state->period);
}
++state->dest;
--state->dest_left;
++state->written;
}
return 0;
}
static int zbm_apply_bitmap_number(struct zbm_state *state, uint8_t bmp_num)
{
struct zbm_bmap next = {0};
/* Not a valid bitmap number (it signals a repetition) */
if(bmp_num == 0xf)
return ZBM_INVAL;
/* An actual index in the bitmap array */
if(bmp_num > ZBM_MAX_PERIOD_BYTECNT)
return zbm_apply_bitmap(state, &state->bitmaps[bmp_num - ZBM_BITMAP_BASE]);
/* For < 2, use the next bitmap in the second metadata area */
if(state->meta_2 >= state->src_end)
return ZBM_INVAL;
next.bitmap = *state->meta_2;
next.period_bytecnt = bmp_num;
++state->meta_2;
return zbm_apply_bitmap(state, &next);
}
/* Find out how many times we need to repeat the current bitmap operation */
static int zbm_read_repetition_count(struct zbm_state *state, uint16_t *repeat)
{
uint8_t nibble;
uint16_t total;
int err;
/* Don't confuse the trailing bitmaps with a repetition count */
if(state->decmp_len - state->written <= 8) {
*repeat = 1;
return 0;
}
err = zbm_read_nibble(&state->meta_3, state->src_end, &nibble);
if(err)
return err;
if(nibble != 0xf) {
/* No repetition count: the previous bitmap number gets applied once */
zbm_rewind_nibble(&state->meta_3);
*repeat = 1;
return 0;
}
/*
* Under this scheme, repeating a bitmap number 3 times wouldn't save any
* space, so the repetition count starts from 4.
*/
total = 4;
while(nibble == 0xf) {
err = zbm_read_nibble(&state->meta_3, state->src_end, &nibble);
if(err)
return err;
total += nibble;
if(total < nibble)
return ZBM_INVAL;
}
*repeat = total;
return 0;
}
static int zbm_decompress_single_bitmap(struct zbm_state *state)
{
uint8_t bmp_num;
uint16_t repeat;
int i;
int err;
/* The current nibble is the offset of the next bitmap to apply */
err = zbm_read_nibble(&state->meta_3, state->src_end, &bmp_num);
if(err)
return err;
err = zbm_read_repetition_count(state, &repeat);
if(err)
return err;
for(i = 0; i < repeat; ++i) {
err = zbm_apply_bitmap_number(state, bmp_num);
if(err)
return err;
}
return 0;
}
/* Pointer to a bit */
struct bit_ptr {
uint8_t *addr; /* Address of the byte */
int offset; /* Bit number */
};
/* This function does not perform boundary checks, the caller must do it */
static int zbm_read_single_bit(struct bit_ptr *bit)
{
int res = *bit->addr >> bit->offset & 1;
++bit->offset;
if(bit->offset != 8)
return res;
bit->offset = 0;
++bit->addr;
return res;
}
static int zbm_read_single_bitmap(struct bit_ptr *bit, const uint8_t *limit, struct zbm_bmap *result)
{
int i;
result->bitmap = 0;
result->period_bytecnt = 0;
/* The bitmap itself */
for(i = 0; i < 8; ++i) {
if(bit->addr >= limit)
return ZBM_INVAL;
result->bitmap |= zbm_read_single_bit(bit) << i;
}
/*
* The two trailing bits tell us how many bytes to read for the next
* repetition period
*/
for(i = 0; i < 2; ++i) {
if(bit->addr >= limit)
return ZBM_INVAL;
result->period_bytecnt |= zbm_read_single_bit(bit) << i;
}
return 0;
}
static int zbm_read_bitmaps(struct zbm_state *state)
{
struct bit_ptr bmap = {0};
int err, i;
if(state->len < ZBM_BITMAP_BYTECNT)
return ZBM_INVAL;
bmap.addr = (uint8_t *)state->src_end - ZBM_BITMAP_BYTECNT;
bmap.offset = 0;
for(i = 0; i < ZBM_BITMAP_COUNT; ++i) {
err = zbm_read_single_bitmap(&bmap, state->src_end, &state->bitmaps[i]);
if(err)
return err;
if(state->bitmaps[i].period_bytecnt > ZBM_MAX_PERIOD_BYTECNT)
return ZBM_INVAL;
}
return 0;
}
static int zbm_handle_compressed_chunk(struct zbm_state *state)
{
const struct zbm_cmp_chunk_hdr *hdr = NULL;
uint32_t meta_off_1, meta_off_2, meta_off_3;
int err;
state->written = 0;
state->period = 8;
if(state->len < sizeof(*hdr))
return ZBM_INVAL;
hdr = (struct zbm_cmp_chunk_hdr *)state->src;
state->data = state->src + sizeof(*hdr);
meta_off_1 = zbm_u24_to_u32(hdr->meta_off_1);
meta_off_2 = zbm_u24_to_u32(hdr->meta_off_2);
meta_off_3 = zbm_u24_to_u32(hdr->meta_off_3);
if(meta_off_1 >= state->len || meta_off_2 >= state->len || meta_off_3 >= state->len)
return ZBM_INVAL;
state->meta_1 = state->src + meta_off_1;
state->meta_2 = state->src + meta_off_2;
state->meta_3.addr = (uint8_t *)state->src + meta_off_3;
state->meta_3.nibble = 0;
err = zbm_read_bitmaps(state);
if(err)
return err;
while(state->written < state->decmp_len) {
err = zbm_decompress_single_bitmap(state);
if(err)
return err;
}
return 0;
}
static int zbm_handle_chunk(struct zbm_state *state)
{
const struct zbm_chunk_hdr *decmp_hdr = NULL;
if(state->src_left < sizeof(*decmp_hdr))
return ZBM_INVAL;
decmp_hdr = (struct zbm_chunk_hdr *)state->src;
state->len = zbm_u24_to_u32(decmp_hdr->len);
if(state->len > state->src_left)
return ZBM_INVAL;
state->src_end = state->src + state->len;
state->decmp_len = zbm_u24_to_u32(decmp_hdr->decmp_len);
if(state->decmp_len > ZBM_MAX_DECMP_CHUNK_SIZE)
return ZBM_INVAL;
if(!state->dest) /* We just wanted the length, so we are done */
return 0;
if(state->decmp_len > state->dest_left)
return ZBM_RANGE;
if(zbm_chunk_is_uncompressed(state))
return zbm_handle_uncompressed_chunk(state);
return zbm_handle_compressed_chunk(state);
}
int zbm_decompress(void *dest, size_t dest_size, const void *src, size_t src_size, size_t *out_len)
{
struct zbm_state state = {0};
int err;
state.src = src;
state.src_left = src_size;
state.dest = dest;
state.dest_left = dest_size;
state.prewritten = 0;
err = zbm_check_magic(&state);
if(err)
return err;
/* The final chunk has zero decompressed length */
do {
err = zbm_handle_chunk(&state);
if(err)
return err;
state.src += state.len;
state.src_left -= state.len;
state.prewritten += state.decmp_len;
} while(state.decmp_len != 0);
*out_len = state.prewritten;
return 0;
}
#define ZBM_MAX_BITMAP_COUNT (ZBM_MAX_DECMP_CHUNK_SIZE >> 3)
#define ZBM_POSSIBLE_BMPROTS (1 << 10)
struct zbm_compress_state {
/* Updated during a chunk write */
const uint8_t *src; /* Next byte to read */
uint32_t read; /* Bytes processed so far for current chunk */
uint32_t written; /* Bytes written so far for current chunk */
uint8_t *dest; /* Write the next byte here */
uint16_t period; /* Repetition period for compression, in bytes */
/* Updated right before a chunk write */
const uint8_t *dest_end; /* Maximum limit for the current chunk */
const uint8_t *src_end; /* End of current decompressed chunk */
uint32_t decmp_len; /* Decompressed length of the chunk */
/* Updated after a chunk write */
size_t dest_left; /* Room left in destination buffer */
size_t preread; /* Bytes processed for previous chunks */
size_t prewritten; /* Bytes written for previous chunks */
size_t src_left; /* Room left in the source buffer */
/* Array of all bitmaps applied for the current chunk */
struct zbm_bmap bitmaps[ZBM_MAX_BITMAP_COUNT];
uint16_t periods[ZBM_MAX_BITMAP_COUNT];
int bmp_cnt;
/* How many times was each bitmap-rotation combination applied? */
uint64_t usecnts[ZBM_POSSIBLE_BMPROTS];
/* Array of bitmaps applied most often */
struct zbm_bmap top_bitmaps[ZBM_BITMAP_COUNT];
};
/* Internal error used when a compression attempt was ineffective */
#define ZBM_CANT_COMPRESS (-1024)
static int zbm_bmprot(struct zbm_bmap *bmap)
{
return (int)bmap->bitmap << 2 | (int)bmap->period_bytecnt;
}
static int zbm_write_magic(struct zbm_compress_state *state)
{
uint32_t *magic_p;
if(state->dest_left < sizeof(*magic_p))
return ZBM_INVAL;
magic_p = (uint32_t *)state->dest;
*magic_p = ZBM_MAGIC;
state->dest += sizeof(*magic_p);
state->dest_left -= sizeof(*magic_p);
state->prewritten += sizeof(*magic_p);
return 0;
}
static int zbm_build_uncompressed_chunk(struct zbm_compress_state *state)
{
/* Undo the previous compression attempt */
state->src -= state->read;
state->read = 0;
state->dest -= state->written - sizeof(struct zbm_chunk_hdr);
state->written = sizeof(struct zbm_chunk_hdr);
memcpy(state->dest, state->src, state->decmp_len);
state->src += state->decmp_len;
state->read += state->decmp_len;
state->written += state->decmp_len;
state->dest += state->decmp_len;
return 0;
}
static uint8_t zbm_compare_bytes(uint64_t bytes1, uint64_t bytes2)
{
static const uint64_t mask0 = 0xff;
static const uint64_t mask1 = 0xff00;
static const uint64_t mask2 = 0xff0000;
static const uint64_t mask3 = 0xff000000;
static const uint64_t mask4 = 0xff00000000;
static const uint64_t mask5 = 0xff0000000000;
static const uint64_t mask6 = 0xff000000000000;
static const uint64_t mask7 = 0xff00000000000000;
uint8_t diff = 0;
uint64_t xor;
xor = bytes1 ^ bytes2;
diff += (xor & mask0) != 0;
diff += (xor & mask1) != 0;
diff += (xor & mask2) != 0;
diff += (xor & mask3) != 0;
diff += (xor & mask4) != 0;
diff += (xor & mask5) != 0;
diff += (xor & mask6) != 0;
diff += (xor & mask7) != 0;
return diff;
}
static void zbm_append_new_bitmap(struct zbm_compress_state *state, uint8_t bitmap, uint16_t period)
{
struct zbm_bmap *new_bmp = NULL;
new_bmp = &state->bitmaps[state->bmp_cnt];
new_bmp->bitmap = bitmap;
state->periods[state->bmp_cnt] = period;
if(period == state->period)
new_bmp->period_bytecnt = 0;
else if(period <= 0xff)
new_bmp->period_bytecnt = 1;
else
new_bmp->period_bytecnt = 2;
++state->bmp_cnt;
++state->usecnts[zbm_bmprot(new_bmp)];
state->period = period;
}
static uint8_t zbm_calculate_bitmap(const uint8_t *bytes1, const uint8_t *bytes2, uint8_t size)
{
uint8_t bitmap;
uint8_t i;
bitmap = 0;
for(i = 0; i < size; ++i) {
if(bytes1[i] != bytes2[i])
bitmap |= 1 << i;
}
return bitmap;
}
static void zbm_find_good_pattern(struct zbm_compress_state *state)
{
uint64_t needle;
const uint8_t *to_compare = NULL;
const uint8_t *next = NULL;
const uint8_t *best = NULL;
const uint8_t *split = NULL;
int bytecnt, diff, best_cost;
uint8_t bitmap;
int i;
bytecnt = MIN(8, state->decmp_len - state->read);
needle = 0;
for(i = 0; i < bytecnt; ++i)
needle |= (uint64_t)state->src[i] << i * 8;
/*
* We'll estimate the cost of a period as the number of digits needed to
* store it plus the number of characters that get changed. This isn't
* perfect of course, because bitmap reuse is also a good idea.
*/
diff = zbm_compare_bytes(*(uint64_t *)(state->src - state->period), needle);
best = state->src - state->period;
best_cost = diff;
if(best_cost <= 1)
goto done;
/* We first look for patterns that can be reached with a 1-byte period */
to_compare = state->src - MIN(0xff, state->preread + state->read);
split = to_compare;
while(to_compare <= state->src - 8) {
diff = zbm_compare_bytes(*(uint64_t *)to_compare, needle);
if(diff + 1 < best_cost) {
best = to_compare;
best_cost = diff + 1;
if(best_cost == 1)
goto done;
}
++to_compare;
}
if(best_cost == 2)
goto done;
/*
* We now look for patterns that can be reached with a 2-byte period, but
* we focus only on the ones that start with the same byte. Checking
* everything would take too long.
*/
to_compare = state->src - MIN(0xffff, state->preread + state->read);
while(to_compare < split) {
next = memchr(to_compare, state->src[0], split - to_compare);
if(!next)
break;
diff = zbm_compare_bytes(*(uint64_t *)next, needle);
if(diff + 2 < best_cost) {
best = next;
best_cost = diff + 2;
if(best_cost == 2)
goto done;
}
to_compare = next + 1;
}
done:
bitmap = zbm_calculate_bitmap(best, state->src, bytecnt);
zbm_append_new_bitmap(state, bitmap, state->src - best);
}
static int zbm_write_new_data(struct zbm_compress_state *state)
{
struct zbm_bmap *bmap = &state->bitmaps[state->bmp_cnt - 1];
int i;
for(i = 0; i < 8; ++i) {
if(state->src == state->src_end)
break;
if(state->dest == state->dest_end)
return ZBM_CANT_COMPRESS;
if(bmap->bitmap & 1 << i) {
*state->dest = *state->src;
++state->dest;
++state->written;
}
++state->src;
++state->read;
}
return 0;
}
static int zbm_compress_eight_bytes(struct zbm_compress_state *state)
{
zbm_find_good_pattern(state);
return zbm_write_new_data(state);
}
static int zbm_build_initial_bitmap(struct zbm_compress_state *state)
{
struct zbm_bmap *init = &state->bitmaps[0];
init->bitmap = 0xff;
init->period_bytecnt = 0;
state->bmp_cnt = 1;
state->usecnts[zbm_bmprot(init)] = 1;
if(state->decmp_len - state->read < 8)
return ZBM_CANT_COMPRESS;
memcpy(state->dest, state->src, 8);
state->dest += 8;
state->src += 8;
state->read += 8;
state->written += 8;
return 0;
}
static int zbm_write_metadata_1(struct zbm_compress_state *state)
{
struct zbm_bmap *bmap = NULL;
uint16_t period;
int i;
/* The first metadata area stores the periods, when they change */
for(i = 0; i < state->bmp_cnt; ++i) {
bmap = &state->bitmaps[i];
period = state->periods[i];
if(bmap->period_bytecnt == 0)
continue;
if(state->dest == state->dest_end)
return ZBM_CANT_COMPRESS;
*state->dest = period;
++state->dest;
++state->written;
if(bmap->period_bytecnt == 1)
continue;
if(state->dest == state->dest_end)
return ZBM_CANT_COMPRESS;
*state->dest = period >> 8;
++state->dest;
++state->written;
}
return 0;
}
static int zbm_write_metadata_2(struct zbm_compress_state *state)
{
struct zbm_bmap *bmap = NULL;
int i;
/* The second metadata area stores most of the bitmaps */
for(i = 0; i < state->bmp_cnt; ++i) {
bmap = &state->bitmaps[i];
/* This is one of the top bitmaps that go in the end of the chunk */
if(state->usecnts[zbm_bmprot(bmap)] == 0)
continue;
if(state->dest == state->dest_end)
return ZBM_CANT_COMPRESS;
*state->dest = bmap->bitmap;
++state->dest;
++state->written;
}
return 0;
}
static int zbm_equal_bmaps(struct zbm_bmap *bmap1, struct zbm_bmap *bmap2)
{
if(!bmap1 || !bmap2)
return 0;
if(bmap1->bitmap != bmap2->bitmap)
return 0;
if(bmap1->period_bytecnt != bmap2->period_bytecnt)
return 0;
return 1;
}
static int zbm_bmap_num_for_index(struct zbm_compress_state *state, int idx)
{
struct zbm_bmap *bmap = NULL;
struct zbm_bmap *top_bmap = NULL;
int i;
bmap = &state->bitmaps[idx];
/* This is one of the top bitmaps that go in the end of the chunk */
if(state->usecnts[zbm_bmprot(bmap)] == 0) {
for(i = 0; i < ZBM_BITMAP_COUNT; ++i) {
top_bmap = &state->top_bitmaps[i];
if(zbm_equal_bmaps(top_bmap, bmap))
return i + 3;
}
}
/* This is a regular bitmap from the second metadata area */
return bmap->period_bytecnt;
}
static int zbm_bmap_num_and_repcount(struct zbm_compress_state *state, int idx, int *repeat)
{
int bmap_num, next_num;
int i;
bmap_num = zbm_bmap_num_for_index(state, idx);
*repeat = 1;
for(i = idx + 1; i < state->bmp_cnt; ++i) {
next_num = zbm_bmap_num_for_index(state, i);
if(next_num != bmap_num)
break;
*repeat += 1;
}
return bmap_num;
}
static int zbm_write_nibble(struct nybl_ptr *nybl, const uint8_t *limit, uint8_t val)
{
if(nybl->addr >= limit)
return ZBM_CANT_COMPRESS;
if(nybl->nibble == 0) {
*nybl->addr = val;
nybl->nibble = 1;
} else {
*nybl->addr |= val << 4;
nybl->nibble = 0;
++nybl->addr;
}
return 0;
}
static int zbm_write_repetition_count(struct nybl_ptr *nybl, const uint8_t *limit, int repeat)
{
int nibble = 0xf;
int err;
/* 0xf marks that this is a repetition */
err = zbm_write_nibble(nybl, limit, nibble);
if(err)
return err;
/* We count from the minimum possible repetition count */
repeat -= 4;
while(repeat > 0) {
nibble = MIN(repeat, 0xf);
err = zbm_write_nibble(nybl, limit, nibble);
if(err)
return err;
repeat -= nibble;
}
/* The repetition must always end in a non-0xf nibble */
if(nibble == 0xf) {
err = zbm_write_nibble(nybl, limit, 0);
if(err)
return err;
}
return 0;
}
static int zbm_write_metadata_3(struct zbm_compress_state *state)
{
struct nybl_ptr nybl = {0};
int to_write, repeat;
int i, j;
int err;
nybl.addr = state->dest;
nybl.nibble = 0;
for(i = 0; i < state->bmp_cnt; i += repeat) {
to_write = zbm_bmap_num_and_repcount(state, i, &repeat);
err = zbm_write_nibble(&nybl, state->dest_end, to_write);
if(err)
return err;
/* Fewer than 3 repetitions are done trivially */
if(repeat <= 3) {
for(j = 1; j < repeat; ++j) {
err = zbm_write_nibble(&nybl, state->dest_end, to_write);
if(err)
return err;
}
} else {
err = zbm_write_repetition_count(&nybl, state->dest_end, repeat);
if(err)
return err;
}
}
/* Leave the trailing nibble alone and move on to the next byte */
if(nybl.nibble == 1) {
++nybl.addr;
nybl.nibble = 0;
}
state->written += nybl.addr - state->dest;
state->dest = nybl.addr;
return 0;
}
/* This function does not perform boundary checks, the caller must do it */
static void zbm_write_single_bit(struct bit_ptr *bit, int val)
{
*bit->addr |= val << bit->offset;
++bit->offset;
if(bit->offset != 8)
return;
bit->offset = 0;
++bit->addr;
return;
}
/* This function does not perform boundary checks, the caller must do it */
static void zbm_write_single_bitmap(struct bit_ptr *bit, struct zbm_bmap bmap)
{
int i;
/* The bitmap itself */
for(i = 0; i < 8; ++i)
zbm_write_single_bit(bit, bmap.bitmap >> i & 1);
/* The trailing bits for the period bytecount */
for(i = 0; i < 2; ++i)
zbm_write_single_bit(bit, bmap.period_bytecnt >> i & 1);
}
static int zbm_write_trailing_bitmaps(struct zbm_compress_state *state)
{
struct bit_ptr bmap = {0};
int i;
if(state->dest_end - state->dest < ZBM_BITMAP_BYTECNT)
return ZBM_CANT_COMPRESS;
memset(state->dest, 0, ZBM_BITMAP_BYTECNT);
bmap.addr = state->dest;
bmap.offset = 0;
for(i = 0; i < ZBM_BITMAP_COUNT; ++i)
zbm_write_single_bitmap(&bmap, state->top_bitmaps[i]);
state->dest += ZBM_BITMAP_BYTECNT;
state->written += ZBM_BITMAP_BYTECNT;
return 0;
}
static struct uint24 zbm_u32_to_u24(uint32_t n)
{
struct uint24 res;
res.lo = n;
res.hi = n >> 16;
return res;
}
struct top_bmap {
struct zbm_bmap *bmap;
uint64_t usecnt;
};
/* The array is sorted by use count, in descending order */
static void zbm_insert_in_top_bmaps(struct zbm_bmap *bmap, uint64_t usecnt, struct top_bmap tops[ZBM_BITMAP_COUNT])
{
int i;
for(i = 0; i < ZBM_BITMAP_COUNT; ++i) {
if(zbm_equal_bmaps(tops[i].bmap, bmap)) /* Already in the array */
return;
if(tops[i].usecnt < usecnt)
break;
}
if(i == ZBM_BITMAP_COUNT)
return;
memmove(&tops[i + 1], &tops[i], (ZBM_BITMAP_COUNT - i - 1) * sizeof(tops[i]));
tops[i].bmap = bmap;
tops[i].usecnt = usecnt;
}
static void zbm_find_most_common_bitmaps(struct zbm_compress_state *state)
{
struct top_bmap tops[ZBM_BITMAP_COUNT] = {0};
struct zbm_bmap *bmap = NULL;
int i;
for(i = 0; i < state->bmp_cnt; ++i) {
bmap = &state->bitmaps[i];
zbm_insert_in_top_bmaps(bmap, state->usecnts[zbm_bmprot(bmap)], tops);
bmap = NULL;
}
for(i = 0; i < ZBM_BITMAP_COUNT; ++i) {
if(tops[i].usecnt == 0) {
/* Very few bitmaps, all are top */
state->top_bitmaps[i].bitmap = 0;
state->top_bitmaps[i].period_bytecnt = 0;
continue;
}
bmap = tops[i].bmap;
state->top_bitmaps[i] = *bmap;
/* Mark this as unused for the second metadata area */
state->usecnts[zbm_bmprot(bmap)] = 0;
}
}
static int zbm_build_metadata(struct zbm_compress_state *state, struct zbm_cmp_chunk_hdr *hdr)
{
int err;
zbm_find_most_common_bitmaps(state);
hdr->meta_off_1 = zbm_u32_to_u24(state->written);
err = zbm_write_metadata_1(state);
if(err)
return err;
hdr->meta_off_2 = zbm_u32_to_u24(state->written);
err = zbm_write_metadata_2(state);
if(err)
return err;
hdr->meta_off_3 = zbm_u32_to_u24(state->written);
err = zbm_write_metadata_3(state);
if(err)
return err;
return zbm_write_trailing_bitmaps(state);
}
static int zbm_build_compressed_chunk(struct zbm_compress_state *state)
{
struct zbm_cmp_chunk_hdr *hdr = NULL;
int err;
if(sizeof(*hdr) > (size_t)(state->dest_end - state->dest))
return ZBM_CANT_COMPRESS;
state->dest -= sizeof(hdr->hdr);
state->written -= sizeof(hdr->hdr);
hdr = (struct zbm_cmp_chunk_hdr *)state->dest;
state->dest += sizeof(*hdr);
state->written += sizeof(*hdr);
memset(state->bitmaps, 0, sizeof(state->bitmaps));
memset(state->periods, 0, sizeof(state->bitmaps));
state->bmp_cnt = 0;
memset(state->usecnts, 0, sizeof(state->usecnts));
memset(state->top_bitmaps, 0, sizeof(state->top_bitmaps));
if(state->preread == 0) {
err = zbm_build_initial_bitmap(state);
if(err)
return err;
}
state->period = 8;
while(state->read < state->decmp_len) {
err = zbm_compress_eight_bytes(state);
if(err)
return err;
}
return zbm_build_metadata(state, hdr);
}
static int zbm_compress_single_chunk(struct zbm_compress_state *state)
{
struct zbm_chunk_hdr *decmp_hdr = NULL;
unsigned int max_chunk_sz;
int err;
state->read = 0;
state->written = 0;
state->decmp_len = MIN(state->src_left, ZBM_MAX_DECMP_CHUNK_SIZE);
state->src_end = state->src + state->decmp_len;
/* If a chunk gets bigger than this, we'll just store it uncompressed */
max_chunk_sz = state->decmp_len + sizeof(*decmp_hdr);
if(max_chunk_sz > state->dest_left)
return ZBM_RANGE;
state->dest_end = state->dest + max_chunk_sz;
decmp_hdr = (struct zbm_chunk_hdr *)state->dest;
state->dest += sizeof(*decmp_hdr);
state->written += sizeof(*decmp_hdr);
err = zbm_build_compressed_chunk(state);
if(err == ZBM_CANT_COMPRESS)
err = zbm_build_uncompressed_chunk(state);
if(err)
return err;
decmp_hdr->len = zbm_u32_to_u24(state->written);
decmp_hdr->decmp_len = zbm_u32_to_u24(state->decmp_len);
return 0;
}
static int zmb_max_compressed_length(size_t src_size, size_t *out_len)
{
size_t max_chunk_size = sizeof(struct zbm_chunk_hdr) + 0x8000;
size_t chunk_count;
chunk_count = (src_size + ZBM_MAX_DECMP_CHUNK_SIZE - 1) >> ZBM_MAX_DECMP_CHUNK_SIZE_BITS;
if(chunk_count << ZBM_MAX_DECMP_CHUNK_SIZE_BITS < src_size)
return ZBM_OVERFLOW;
/* The magic, all the chunks, and the terminating empty chunk */
*out_len = sizeof(uint32_t) + chunk_count * max_chunk_size + ZBM_LAST_CHUNK_SIZE;
if(*out_len < src_size)
return ZBM_OVERFLOW;
return 0;
}
int zbm_compress(void *dest, size_t dest_size, const void *src, size_t src_size, size_t *out_len)
{
struct zbm_compress_state *state = NULL;
int err = 0;
if(!dest)
return zmb_max_compressed_length(src_size, out_len);
state = calloc(1, sizeof(*state));
if(!state)
return ZBM_NOMEM;
state->src = src;
state->src_left = src_size;
state->dest = dest;
state->dest_left = dest_size;
state->preread = 0;
state->prewritten = 0;
err = zbm_write_magic(state);
if(err)
goto fail;
do {
err = zbm_compress_single_chunk(state);
if(err)
goto fail;
state->src_left -= state->read;
state->dest_left -= state->written;
state->preread += state->decmp_len;
state->prewritten += state->written;
} while(state->read != 0);
*out_len = state->prewritten;
fail:
free(state);
return err;
}
int zbm_compress_chunk(void *dest, size_t dest_size, const void *src, size_t src_size, size_t index, size_t *out_len)
{
struct zbm_compress_state *state = NULL;
size_t offset;
int err = 0;
state = calloc(1, sizeof(*state));
if(!state)
return ZBM_NOMEM;
state->src = src;
state->src_left = src_size;
state->dest = dest;
state->dest_left = dest_size;
state->preread = 0;
state->prewritten = 0;
if(index == 0) {
err = zbm_write_magic(state);
if(err)
goto fail;
}
offset = index << ZBM_MAX_DECMP_CHUNK_SIZE_BITS;
if(offset >> ZBM_MAX_DECMP_CHUNK_SIZE_BITS != index)
return ZBM_OVERFLOW;
if(state->src_left < offset) {
state->preread = state->src_left;
state->src += state->src_left;
state->src_left = 0;
} else {
state->preread = offset;
state->src += offset;
state->src_left -= offset;
}
err = zbm_compress_single_chunk(state);
if(err)
goto fail;
state->src_left -= state->read;
state->dest_left -= state->written;
state->preread += state->decmp_len;
state->prewritten += state->written;
*out_len = state->prewritten;
fail:
free(state);
return err;
}