Files
xmlada/unicode/unicode-names-lisu.ads
Emmanuel Briot 1184d97d88 Add support for unicode 8 names
Contributed by Nicolas Boulenguez (nicolas at debian.org)

Remove the old convert.pl that had been used to import the old list of
names, and replace with a full-Ada importer instead.
Import all names from the Unicode 8 standard.

Change-Id: I03bfa4d0ff769abc8a3b2e23149e1b745f3a8f10
2016-06-02 10:53:20 +02:00

57 lines
4.0 KiB
Ada

-- This file is built automatically from data found on the
-- unicode web site (http://www.unicode.org)
-- in version 8.0.0.
package Unicode.Names.Lisu is
pragma Preelaborate;
pragma Style_Checks (Off);
Lisu_Letter_Ba : constant Unicode_Char := 16#A4D0#;
Lisu_Letter_Pa : constant Unicode_Char := 16#A4D1#;
Lisu_Letter_Pha : constant Unicode_Char := 16#A4D2#;
Lisu_Letter_Da : constant Unicode_Char := 16#A4D3#;
Lisu_Letter_Ta : constant Unicode_Char := 16#A4D4#;
Lisu_Letter_Tha : constant Unicode_Char := 16#A4D5#;
Lisu_Letter_Ga : constant Unicode_Char := 16#A4D6#;
Lisu_Letter_Ka : constant Unicode_Char := 16#A4D7#;
Lisu_Letter_Kha : constant Unicode_Char := 16#A4D8#;
Lisu_Letter_Ja : constant Unicode_Char := 16#A4D9#;
Lisu_Letter_Ca : constant Unicode_Char := 16#A4DA#;
Lisu_Letter_Cha : constant Unicode_Char := 16#A4DB#;
Lisu_Letter_Dza : constant Unicode_Char := 16#A4DC#;
Lisu_Letter_Tsa : constant Unicode_Char := 16#A4DD#;
Lisu_Letter_Tsha : constant Unicode_Char := 16#A4DE#;
Lisu_Letter_Ma : constant Unicode_Char := 16#A4DF#;
Lisu_Letter_Na : constant Unicode_Char := 16#A4E0#;
Lisu_Letter_La : constant Unicode_Char := 16#A4E1#;
Lisu_Letter_Sa : constant Unicode_Char := 16#A4E2#;
Lisu_Letter_Zha : constant Unicode_Char := 16#A4E3#;
Lisu_Letter_Za : constant Unicode_Char := 16#A4E4#;
Lisu_Letter_Nga : constant Unicode_Char := 16#A4E5#;
Lisu_Letter_Ha : constant Unicode_Char := 16#A4E6#;
Lisu_Letter_Xa : constant Unicode_Char := 16#A4E7#;
Lisu_Letter_Hha : constant Unicode_Char := 16#A4E8#;
Lisu_Letter_Fa : constant Unicode_Char := 16#A4E9#;
Lisu_Letter_Wa : constant Unicode_Char := 16#A4EA#;
Lisu_Letter_Sha : constant Unicode_Char := 16#A4EB#;
Lisu_Letter_Ya : constant Unicode_Char := 16#A4EC#;
Lisu_Letter_Gha : constant Unicode_Char := 16#A4ED#;
Lisu_Letter_A : constant Unicode_Char := 16#A4EE#;
Lisu_Letter_Ae : constant Unicode_Char := 16#A4EF#;
Lisu_Letter_E : constant Unicode_Char := 16#A4F0#;
Lisu_Letter_Eu : constant Unicode_Char := 16#A4F1#;
Lisu_Letter_I : constant Unicode_Char := 16#A4F2#;
Lisu_Letter_O : constant Unicode_Char := 16#A4F3#;
Lisu_Letter_U : constant Unicode_Char := 16#A4F4#;
Lisu_Letter_Ue : constant Unicode_Char := 16#A4F5#;
Lisu_Letter_Uh : constant Unicode_Char := 16#A4F6#;
Lisu_Letter_Oe : constant Unicode_Char := 16#A4F7#;
Lisu_Letter_Tone_Mya_Ti : constant Unicode_Char := 16#A4F8#;
Lisu_Letter_Tone_Na_Po : constant Unicode_Char := 16#A4F9#;
Lisu_Letter_Tone_Mya_Cya : constant Unicode_Char := 16#A4FA#;
Lisu_Letter_Tone_Mya_Bo : constant Unicode_Char := 16#A4FB#;
Lisu_Letter_Tone_Mya_Na : constant Unicode_Char := 16#A4FC#;
Lisu_Letter_Tone_Mya_Jeu : constant Unicode_Char := 16#A4FD#;
Lisu_Punctuation_Comma : constant Unicode_Char := 16#A4FE#;
Lisu_Punctuation_Full_Stop : constant Unicode_Char := 16#A4FF#;
end Unicode.Names.Lisu;