Files
xmlada/unicode/unicode-names-number_forms.ads
Emmanuel Briot 1184d97d88 Add support for unicode 8 names
Contributed by Nicolas Boulenguez (nicolas at debian.org)

Remove the old convert.pl that had been used to import the old list of
names, and replace with a full-Ada importer instead.
Import all names from the Unicode 8 standard.

Change-Id: I03bfa4d0ff769abc8a3b2e23149e1b745f3a8f10
2016-06-02 10:53:20 +02:00

69 lines
4.9 KiB
Ada

-- This file is built automatically from data found on the
-- unicode web site (http://www.unicode.org)
-- in version 8.0.0.
package Unicode.Names.Number_Forms is
pragma Preelaborate;
pragma Style_Checks (Off);
Vulgar_Fraction_One_Seventh : constant Unicode_Char := 16#2150#;
Vulgar_Fraction_One_Ninth : constant Unicode_Char := 16#2151#;
Vulgar_Fraction_One_Tenth : constant Unicode_Char := 16#2152#;
Vulgar_Fraction_One_Third : constant Unicode_Char := 16#2153#;
Vulgar_Fraction_Two_Thirds : constant Unicode_Char := 16#2154#;
Vulgar_Fraction_One_Fifth : constant Unicode_Char := 16#2155#;
Vulgar_Fraction_Two_Fifths : constant Unicode_Char := 16#2156#;
Vulgar_Fraction_Three_Fifths : constant Unicode_Char := 16#2157#;
Vulgar_Fraction_Four_Fifths : constant Unicode_Char := 16#2158#;
Vulgar_Fraction_One_Sixth : constant Unicode_Char := 16#2159#;
Vulgar_Fraction_Five_Sixths : constant Unicode_Char := 16#215A#;
Vulgar_Fraction_One_Eighth : constant Unicode_Char := 16#215B#;
Vulgar_Fraction_Three_Eighths : constant Unicode_Char := 16#215C#;
Vulgar_Fraction_Five_Eighths : constant Unicode_Char := 16#215D#;
Vulgar_Fraction_Seven_Eighths : constant Unicode_Char := 16#215E#;
Fraction_Numerator_One : constant Unicode_Char := 16#215F#;
Roman_Numeral_One : constant Unicode_Char := 16#2160#;
Roman_Numeral_Two : constant Unicode_Char := 16#2161#;
Roman_Numeral_Three : constant Unicode_Char := 16#2162#;
Roman_Numeral_Four : constant Unicode_Char := 16#2163#;
Roman_Numeral_Five : constant Unicode_Char := 16#2164#;
Roman_Numeral_Six : constant Unicode_Char := 16#2165#;
Roman_Numeral_Seven : constant Unicode_Char := 16#2166#;
Roman_Numeral_Eight : constant Unicode_Char := 16#2167#;
Roman_Numeral_Nine : constant Unicode_Char := 16#2168#;
Roman_Numeral_Ten : constant Unicode_Char := 16#2169#;
Roman_Numeral_Eleven : constant Unicode_Char := 16#216A#;
Roman_Numeral_Twelve : constant Unicode_Char := 16#216B#;
Roman_Numeral_Fifty : constant Unicode_Char := 16#216C#;
Roman_Numeral_One_Hundred : constant Unicode_Char := 16#216D#;
Roman_Numeral_Five_Hundred : constant Unicode_Char := 16#216E#;
Roman_Numeral_One_Thousand : constant Unicode_Char := 16#216F#;
Small_Roman_Numeral_One : constant Unicode_Char := 16#2170#;
Small_Roman_Numeral_Two : constant Unicode_Char := 16#2171#;
Small_Roman_Numeral_Three : constant Unicode_Char := 16#2172#;
Small_Roman_Numeral_Four : constant Unicode_Char := 16#2173#;
Small_Roman_Numeral_Five : constant Unicode_Char := 16#2174#;
Small_Roman_Numeral_Six : constant Unicode_Char := 16#2175#;
Small_Roman_Numeral_Seven : constant Unicode_Char := 16#2176#;
Small_Roman_Numeral_Eight : constant Unicode_Char := 16#2177#;
Small_Roman_Numeral_Nine : constant Unicode_Char := 16#2178#;
Small_Roman_Numeral_Ten : constant Unicode_Char := 16#2179#;
Small_Roman_Numeral_Eleven : constant Unicode_Char := 16#217A#;
Small_Roman_Numeral_Twelve : constant Unicode_Char := 16#217B#;
Small_Roman_Numeral_Fifty : constant Unicode_Char := 16#217C#;
Small_Roman_Numeral_One_Hundred : constant Unicode_Char := 16#217D#;
Small_Roman_Numeral_Five_Hundred : constant Unicode_Char := 16#217E#;
Small_Roman_Numeral_One_Thousand : constant Unicode_Char := 16#217F#;
Roman_Numeral_One_Thousand_C_D : constant Unicode_Char := 16#2180#;
Roman_Numeral_Five_Thousand : constant Unicode_Char := 16#2181#;
Roman_Numeral_Ten_Thousand : constant Unicode_Char := 16#2182#;
Roman_Numeral_Reversed_One_Hundred : constant Unicode_Char := 16#2183#;
Latin_Small_Letter_Reversed_C : constant Unicode_Char := 16#2184#;
Roman_Numeral_Six_Late_Form : constant Unicode_Char := 16#2185#;
Roman_Numeral_Fifty_Early_Form : constant Unicode_Char := 16#2186#;
Roman_Numeral_Fifty_Thousand : constant Unicode_Char := 16#2187#;
Roman_Numeral_One_Hundred_Thousand : constant Unicode_Char := 16#2188#;
Vulgar_Fraction_Zero_Thirds : constant Unicode_Char := 16#2189#;
Turned_Digit_Two : constant Unicode_Char := 16#218A#;
Turned_Digit_Three : constant Unicode_Char := 16#218B#;
end Unicode.Names.Number_Forms;