str.encode, bytes.decode and bytearray.decode now use an
internal API to throw LookupError for known non-text encodings,
rather than attempting the encoding or decoding operation and
then throwing a TypeError for an unexpected output type.
The latter mechanism remains in place for third party non-text
encodings.
- output type errors now redirect users to the type-neutral
convenience functions in the codecs module
- stateless errors that occur during encoding and decoding
will now be automatically wrapped in exceptions that give
the name of the codec involved
_PyUnicode_CompareWithId() is faster than PyUnicode_CompareWithASCIIString()
when both strings are equal and interned.
Add also _PyId_builtins identifier for "builtins" common string.
instead of creating temporary Unicode string objects
Add also more identifiers in pythonrun.c to avoid temporary Unicode string
objets for the interactive interpreter.
- don't call PyErr_NoMemory with interpreter is not initialised
- note that it's OK to call _PyMem_RawStrDup here
- don't include this in the limited API
- capitalise "IO"
- be explicit that a non-zero return indicates an error
- include versionadded marker in docs
This new pre-initialization API allows embedding
applications like Blender to force a particular
encoding and error handler for the standard IO streams.
Also refactors Modules/_testembed.c to let us start
testing multiple embedding scenarios.
(Initial patch by Bastien Montagne)