errors in some of the hash algorithms. For exmaple, in float_hash and
complex_hash a certain part of the value is not included in the hash
calculation. See Tim's, Guido's, and my discussion of this on
python-dev in May under the title "fix float_hash and complex_hash for
64-bit *nix"
(2) The hash algorithms that use pointers (e.g. func_hash, code_hash)
are universally not correct on Win64 (they assume that sizeof(long) ==
sizeof(void*))
As well, this patch significantly cleans up the hash code. It adds the
two function _Py_HashDouble and _PyHash_VoidPtr that the various
hashing routine are changed to use.
These help maintain the hash function invariant: (a==b) =>
(hash(a)==hash(b))) I have added Lib/test/test_hash.py and
Lib/test/output/test_hash to test this for some cases.
This patch modifies the type structures of objects that
participate in GC. The object's tp_basicsize is increased when
GC is enabled. GC information is prefixed to the object to
maintain binary compatibility. GC objects also define the
tp_flag Py_TPFLAGS_GC.
the number of children of a node exceeds the max possible value for
the short that is used to count them. The Python runtime converts
this parser error into the SyntaxError "expression too long."
or fini of the builtin module.
_PyBuiltin_Init_1 => _PyBuiltin_Init
_PyBuiltin_Init_2 removed
_PyBuiltin_Fini_1 removed
_PyBuiltin_Fini_2 removed
These functions are used to initialize the _exceptions module.
init_exceptions added
fini_exceptions added
For more comments, read the patches@python.org archives.
For documentation read the comments in mymalloc.h and objimpl.h.
(This is not exactly what Vladimir posted to the patches list; I've
made a few changes, and Vladimir sent me a fix in private email for a
problem that only occurs in debug mode. I'm also holding back on his
change to main.c, which seems unnecessary to me.)
Improvements:
- does no longer need any extra memory
- has no relationship to tstate
- works in debug mode
- can easily be modified for free threading (hi Greg:)
Side effects:
Trashcan does change the order of object destruction.
Prevending that would be quite an immense effort, as
my attempts have shown. This version works always
the same, with debug mode or not. The slightly
changed destruction order should therefore be no problem.
Algorithm:
While the old idea of delaying the destruction of some
obejcts at a certain recursion level was kept, we now
no longer aloocate an object to hold these objects.
The delayed objects are instead chained together
via their ob_type field. The type is encoded via
ob_refcnt. When it comes to the destruction of the
chain of waiting objects, the topmost object is popped
off the chain and revived with type and refcount 1,
then it gets a normal Py_DECREF.
I am confident that this solution is near optimum
for minimizing side effects and code bloat.